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wasm-micro-runtime/test-tools/wamr-ide/README.md
Wenyong Huang 84161fe084
Add CIs to release new version and publish binary files (#1648)
Add CIs to enable the release process of a new version of WAMR,
and build and publish the binary files when a version is released,
including iwasm, wamrc, lldb, vscode-extension and wamr-ide for
Ubuntu-20.04, Ubuntu-22.04 and MacOS.

And refine the CIs to test spec cases.
2022-10-28 13:55:41 +08:00

259 lines
11 KiB
Markdown

# WAMR-IDE (Experimental)
## Introduction
The WAMR-IDE is an Integrated Development Environment to develop WebAssembly application with coding, compiling and source debugging support. It contains 3 components: `VSCode extension`, `wasm-toolchain docker image` and `wasm-debug-server docker image`.
- `VSCode extension` is an `vscode` extension, with which user can build and manage projects, develop `wasm application`, including `building`, `running` and `debugging`.
- `WASM-toolchain` is a docker image which provides building environment for wasm.
- `WASM source debug server` is a docker image which provides running and source debugging environment for wasm application.
---
## How to setup WAMR IDE
Note: Please ensure that the scripts under `resource` directories have
execution permission. While on git they have x bits, you might have dropped
them eg. by copying them from Windows.
Similarly, do not drop execution permission when copying `lldb` binaries
under `resource/debug/bin`.
#### 1. Install `VSCode` on host.
- make sure the version of [vscode](https://code.visualstudio.com/Download) you installed is at least _1.59.0_
#### 2. Install `Docker` on host.
1. [Windows: Docker Desktop](https://docs.docker.com/desktop/windows/install/)
2. [Ubuntu: Docker Engine](https://docs.docker.com/engine/install/ubuntu)
```xml
OS requirements:
To install Docker Engine, you need the 64-bit version of one of these Ubuntu versions:
- Ubuntu Impish 21.10
- Ubuntu Hirsute 21.04
- Ubuntu Focal 20.04(LTS)
- Ubuntu Bionic 18.04(LTS)
```
#### 3. Pull docker images from the registry(recommended) or build docker images on the host
##### 3.1 Pull docker images from registry
From now on, for each release, we have the same version tagged docker image pushed to GitHub package.
You could simply pull a certain version of docker images using the following commands:
```sh
# pull and retag wasm-toolchain
docker pull ghcr.io/bytecodealliance/wasm-toolchain:{version number}
docker tag ghcr.io/bytecodealliance/wasm-toolchain:{version number} wasm-toolchain:{version number}
docker rmi ghcr.io/bytecodealliance/wasm-toolchain:{version number}
# pull and retag wasm-debug-server
docker pull ghcr.io/bytecodealliance/wasm-debug-server:{version number}
docker tag ghcr.io/bytecodealliance/wasm-debug-server:{version number} wasm-debug-server:{version number}
docker rmi ghcr.io/bytecodealliance/wasm-debug-server:{version number}
```
##### 3.2 Build docker images on host
We have 2 docker images which should be built or loaded on your host, `wasm-toolchain` and `wasm-debug-server`. To build these 2 images, please enter the `WASM-Debug-Server/Docker` & `WASM-Toolchain/Docker`, then execute the `build_docker_image` script respectively.
Windows (powershell):
```batch
$ cd .\WASM-Toolchain\Docker
$ .\build_docker_image.bat
$ cd .\WASM-Debug-Server\Docker
$ .\build_docker_image.bat
```
Linux:
```shell
$ cd ./WASM-Toolchain/Docker
$ ./build_docker_image.sh
$ cd ./WASM-Debug-Server/Docker
$ ./build_docker_image.sh
```
#### After building, you can find `wasm-toolchain` and `wasm-debug-server` docker images on your local
![docker-images](./Media/docker_images.png)
#### If building docker images fail during the process
Sometimes building the Docker images may fail due to bad network conditions. If the `wasm-toolchain` and `wasm-debug-server` images do not exist after building, please build them manually. Fix the proxy setting if needed and execute the following command to build docker images.
![docker-engine-config](./Media/docker_config.jpg)
> Note: please correctly replace example proxy address with your own before you run manually.
```xml
$ cd .\docker_images\wasm-debug-server
$ docker build --no-cache --build-arg http_proxy=http://proxy.example.com:1234
--build-arg https_proxy=http://proxy.example.com:1234 -t wasm-debug-server:1.0 .
```
```xml
$ cd .\docker_images\wasm-toolchain
$ docker build --no-cache --build-arg http_proxy=http://proxy.example.com:1234
--build-arg https_proxy=http://proxy.example.com:1234 -t wasm-toolchain:1.0 .
```
#### If you encounter the problem `failed to solve with frontend dockerfile.v0: failed to create LLB definition`, please config your docker desktop
![docker-engine-config](./Media/docker_engine_config.png)
#### Points To Remember
- Make sure that the `wasm-toolchain:1.0` and `wasm-debug-server:1.0` docker images are both successfully built before using `WAMR IDE`, otherwise `Build`, `Run` and `Debug` will not work.
#### 4. Generate wamride extension package file
`wamride-1.0.0.vsix` can be packaged by [`npm vsce`](https://code.visualstudio.com/api/working-with-extensions/publishing-extension).
```shell
$ npm install -g vsce
$ cd VSCode-Extension
$ rm -rf node_modules
$ npm install
$ vsce package
```
Note that patched `lldb` should be built and put into the `VSCode-Extension/resource/debug` folder before your package or extension debug process if you want to enable `source debugging` feature.
Please follow this [instruction](../../doc/source_debugging.md#debugging-with-interpreter) to build `lldb`.
Please follow this [instruction](./VSCode-Extension/resource/debug/README.md)
to copy the binaries.
> **You can also debug the extension directly follow this [instruction](./VSCode-Extension/README.md) without packing the extension.**
#### 5. Install extension from vsix
![install_from_vsix](./Media/install_from_vsix.png "install wamr-ide from vsix")
select `wamride-1.0.0.vsix` which you have packed on your host.
---
## How to use `wamr-ide`
#### `WAMR-IDE` extension contains 2 components as following picture showing. `WAMR IDE` for workspace and project management and `Current Project` for project's execution.
![wamr_ide_main_menu](./Media/wamr_ide_main_menu.png "wamr-ide main menu")
### Project Execution
#### 1. New project
When you click `New project` button, the extension will pop up a message box at the bottom right of the screen as following:
![set-up-workspace-message](./Media/set_up_workspace_message.png "set up workspace message box")
You can click `Set up now` and select the target folder to create project workspace, or you click `Maybe later` to close the message box.
> Note that your selected workspace folder should be **empty** or the folder you have set up as workspace.
After setting up workspace, extension will prompt successful message:
```xml
Workspace has been set up successfully!
```
Then click `New project` button again, a new page will show as following.
![new-project-page](./Media/new_project_page.png "new project page")
Enter the `Project name` and select the `Template`, then click `Create` button. A new project will be generated and opened in your current `VS Code window` or in a new `VS Code window`.
> Opening in current windows or a new one depends on whether your `vscode's explorer` is empty or not. If empty, open in current window, or open in the new vscode window.
A new initialized project is as following picture shows.
![project-template](./Media/project_template.png "default project template")
`.wamr` is the project configuration folder which contains 3 files, `CMakeLists.txt`, `project.cmake`, and `compilation_config.json`. `CMakeLists.txt` is used to build `wasm target` and the `project.cmake` is included in `CMakeLists.txt`. `compilation_config.json` includes the user's customized configuration such as folders which should be added in the include path.
#### 2. Open project
Click `Open project` button, `quick-pick-box` will show as following. All projects under your current workspace will be shown and can be selected.
![configuration file](./Media/open_project_page.png "configuration file")
#### 3. Change workspace
Click `Change workspace` button, a dialog will show as following. You can select 1 folder in file system as workspace, and the new workspace path will override previous workspace, and all new created projects will be generated in the new workspace.
![change workspace ](./Media/change_workspace_dialog.png "change workspace dialog")
#### 4. Customize `include paths` and `exclude source files`
Extension supports adding header file folder to `include path` and excluding source file from build.
- `Add to include path`
- Move the cursor to the `folder` and right click, then `menus` will be shown as following. Click `Toggle state of path including`.
![right click menus](./Media/right_click_menus_1.png "right click menus")
- `Exclude source file from build`
- Move the cursor to the `source file` and right click, then `menus` will be shown as following. Click `Toggle state of excluding`.
![right click menus](./Media/right_click_menus_2.png "right click menus")
#### After setting up `include path` and `exclude files`, the corresponding folder and files will be decorated with color and icon as following picture shows.
![decoration for files](./Media/decoration_for_files.png "decoration for files")
At the same time, all added `include path` and `exclude files` will be saved in `.wamr/compilation_config.json` as json array.
![compilation config](./Media/compilation_config_2.png "compilation config")
> `Toggle state of path including` just shows when selecting `folder` and hides with other resources.
>
> `Toggle state of excluding` just shows when selecting `[.c | .cpp | .cxx] source files` and hides with other resources.
### Current Project Management
#### 1. Configuration
Click `Configuration` button, a new page will be shown as following. You can config building target with `Include paths`, `Initial & Max linear memory`, `stack size`, `exported_symbols` and `include paths`, `exclude files`.
![config building target](./Media/Config_building_target.png "config building target")
Then click `Modify` button to confirm, if configurations are modified successfully and following message will pop. Click `OK`, the page will be auto closed.
![save configuration](./Media/save_configuration.png "save configuration")
And all configuration will be saved in `.wamr/compilation_config.json`.
![configuration file](./Media/compilation_config.png "configuration file")
#### 2. `Build`
When you have completed coding and ready to build target, click `build` button and the `wasm-toolchain` will auto start a container and execute the building process.
![build terminal output](./Media/build_terminal.png "build terminal output")
After successful building execution, `build` folder will be generated in `explorer`, in which `${output_file_name}.wasm` is exist.
![build folder](./Media/build_folder.png "build folder")
> Note that to start `docker service` firstly.
#### 3. Run
Click `Run` button and `wasm-debug-server` docker image will auto start a container and execute the running process.
![run](./Media/run.png "run wasm")
#### 4. Debug
Click `Debug` button will trigger start ip `wamr-debug-server` docker image, and boot up `lldb debug server` inside of iwasm. Then start a debugging session with configuration to connect. Tap `F11` or click `step into` to start debugging.
![debug](./Media/debug.png "source debugging")
> Docker containers will be auto stopped and removed after the execution.