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wasm-micro-runtime/doc/socket_api.md
Wenyong Huang 78b5c5b484
Merge dev/socket into main (#1393)
Implement more socket APIs, refer to #1336 and below PRs:
- Implement wasi_addr_resolve function (#1319)
- Fix socket-api byte order issue when host/network order are the same (#1327)
- Enhance sock_addr_local syscall (#1320)
- Implement sock_addr_remote syscall (#1360)
- Add support for IPv6 in WAMR (#1411)
- Implement ns lookup allowlist (#1420)
- Implement sock_send_to and sock_recv_from system calls (#1457)
- Added http downloader and multicast socket options (#1467)
- Fix `bind()` calls to receive the correct size of `sockaddr` structure (#1490)
- Assert on correct parameters (#1505)
- Copy only received bytes from socket recv buffer into the app buffer (#1497)

Co-authored-by: Marcin Kolny <mkolny@amazon.com>
Co-authored-by: Marcin Kolny <marcin.kolny@gmail.com>
Co-authored-by: Callum Macmillan <callumimacmillan@gmail.com>
2022-09-22 21:46:14 +08:00

3.2 KiB

How to use Berkeley/Posix Socket APIs in WebAssembly

Berkeley sockets usually means an API for Internet sockets and Unix domain sockets. A socket is an abstract representation of the local endpoint of a network communication path.

Currently, WAMR supports a limit set of all well-known functions: accept(), bind(), connect(), listen(), recv(), send(), shutdown() and socket(). Users can call those functions in WebAssembly code directly. Those WebAssembly socket calls will be dispatched to the imported functions and eventually will be implemented by host socket APIs.

This document introduces a way to support the Berkeley/POSIX Socket API in WebAssembly code.

Patch the native code

The first step is to include a header file of the WAMR socket extension in the native source code.

#ifdef __wasi__
#include <wasi_socket_ext.h>
#endif

__wasi__ is a macro defined by WASI. The host compiler will not enable it.

CMake files

It is recommended that the project should use CMake as its build system. Use wasi-sdk as a toolchain to compile C/C++ to WebAssembly

$ cmake -DWASI_SDK_PREFIX=${WASI_SDK_DIR}
      -DCMAKE_TOOLCHAIN_FILE=${WASI_TOOLCHAIN_FILE}
      -DCMAKE_SYSROOT=${WASI_SYS_ROOT}
      ..

In the CMakeLists.txt, include an extension of socket support and link with it.

include(${CMAKE_CURRENT_SOURCE_DIR}/../../../core/iwasm/libraries/lib-socket/lib_socket_wasi.cmake)
add_executable(socket_example tcp_server.c)
target_link_libraries(socket_example socket_wasi_ext)

Now, the native code with socket APIs is ready for compilation.

Run with iwasm

If having the .wasm, the last step is to run it with iwasm.

The iwasm should be compiled with WAMR_BUILD_LIBC_WASI=1. By default, it is enabled.

iwasm accepts address ranges via an option, --addr-pool, to implement the capability control. All IP address the WebAssembly application may need to bind() or connect() should be announced first. Every IP address should be in CIRD notation.

$ iwasm --addr-pool=1.2.3.4/15,2.3.4.6/16 socket_example.wasm

iwasm also accepts list of domain names and domain name patterns for the address resolution via an option, --allow-resolve, to implement the capability control. Every domain that will be resolved using sock_addr_resolve needs to be added to the allowlist first.

$ iwasm --allow-resolve=*.example.com --allow-resolve=domain.com

The example above shows how to allow for resolving all example.com's subdomains (e.g. x.example.com, a.b.c.example.com) and domain.com domain.

Refer to socket api sample for more details.

Intel SGX support

WAMR also supports the socket API within Intel SGX enclaves.

The iwasm should be compiled with WAMR_BUILD_LIBC_WASI=1 and WAMR_BUILD_LIB_PTHREAD=1, which are enabled by default.

Similarly to running iwasm outside of an enclave, the allowed address ranges are given via the option --addr-pool.

$ iwasm --addr-pool=1.2.3.4/15,2.3.4.6/16 socket_example.wasm

Refer to socket api sample for the compilation of the Wasm applications and iwasm for Intel SGX for the Wasm runtime.