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bl_mcu_sdk/components/lvgl/draw/lv_draw_mask.c

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/**
* @file lv_mask.c
*
*/
/*********************
* INCLUDES
*********************/
#include "lv_draw.h"
#if LV_DRAW_COMPLEX
#include "../misc/lv_math.h"
#include "../misc/lv_log.h"
#include "../misc/lv_assert.h"
#include "../misc/lv_gc.h"
/*********************
* DEFINES
*********************/
#define CIRCLE_CACHE_LIFE_MAX 1000
#define CIRCLE_CACHE_AGING(life, r) life = LV_MIN(life + (r < 16 ? 1 : (r >> 4)), 1000)
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_line(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_line_param_t * param);
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_radius(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_radius_param_t * param);
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_angle(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_angle_param_t * param);
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_fade(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_fade_param_t * param);
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_map(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_map_param_t * param);
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_polygon(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_polygon_param_t * param);
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_flat(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
lv_coord_t len,
lv_draw_mask_line_param_t * p);
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_steep(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
lv_coord_t len,
lv_draw_mask_line_param_t * p);
static void circ_init(lv_point_t * c, lv_coord_t * tmp, lv_coord_t radius);
static bool circ_cont(lv_point_t * c);
static void circ_next(lv_point_t * c, lv_coord_t * tmp);
static void circ_calc_aa4(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t radius);
static lv_opa_t * get_next_line(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t y, lv_coord_t * len,
lv_coord_t * x_start);
LV_ATTRIBUTE_FAST_MEM static inline lv_opa_t mask_mix(lv_opa_t mask_act, lv_opa_t mask_new);
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
/**
* Add a draw mask. Everything drawn after it (until removing the mask) will be affected by the mask.
* @param param an initialized mask parameter. Only the pointer is saved.
* @param custom_id a custom pointer to identify the mask. Used in `lv_draw_mask_remove_custom`.
* @return the an integer, the ID of the mask. Can be used in `lv_draw_mask_remove_id`.
*/
int16_t lv_draw_mask_add(void * param, void * custom_id)
{
/*Look for a free entry*/
uint8_t i;
for(i = 0; i < _LV_MASK_MAX_NUM; i++) {
if(LV_GC_ROOT(_lv_draw_mask_list[i]).param == NULL) break;
}
if(i >= _LV_MASK_MAX_NUM) {
LV_LOG_WARN("lv_mask_add: no place to add the mask");
return LV_MASK_ID_INV;
}
LV_GC_ROOT(_lv_draw_mask_list[i]).param = param;
LV_GC_ROOT(_lv_draw_mask_list[i]).custom_id = custom_id;
return i;
}
/**
* Apply the added buffers on a line. Used internally by the library's drawing routines.
* @param mask_buf store the result mask here. Has to be `len` byte long. Should be initialized with `0xFF`.
* @param abs_x absolute X coordinate where the line to calculate start
* @param abs_y absolute Y coordinate where the line to calculate start
* @param len length of the line to calculate (in pixel count)
* @return One of these values:
* - `LV_DRAW_MASK_RES_FULL_TRANSP`: the whole line is transparent. `mask_buf` is not set to zero
* - `LV_DRAW_MASK_RES_FULL_COVER`: the whole line is fully visible. `mask_buf` is unchanged
* - `LV_DRAW_MASK_RES_CHANGED`: `mask_buf` has changed, it shows the desired opacity of each pixel in the given line
*/
LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
lv_coord_t len)
{
bool changed = false;
_lv_draw_mask_common_dsc_t * dsc;
_lv_draw_mask_saved_t * m = LV_GC_ROOT(_lv_draw_mask_list);
while(m->param) {
dsc = m->param;
lv_draw_mask_res_t res = LV_DRAW_MASK_RES_FULL_COVER;
res = dsc->cb(mask_buf, abs_x, abs_y, len, (void *)m->param);
if(res == LV_DRAW_MASK_RES_TRANSP) return LV_DRAW_MASK_RES_TRANSP;
else if(res == LV_DRAW_MASK_RES_CHANGED) changed = true;
m++;
}
return changed ? LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
}
/**
* Apply the specified buffers on a line. Used internally by the library's drawing routines.
* @param mask_buf store the result mask here. Has to be `len` byte long. Should be initialized with `0xFF`.
* @param abs_x absolute X coordinate where the line to calculate start
* @param abs_y absolute Y coordinate where the line to calculate start
* @param len length of the line to calculate (in pixel count)
* @param ids ID array of added buffers
* @param ids_count number of ID array
* @return One of these values:
* - `LV_DRAW_MASK_RES_FULL_TRANSP`: the whole line is transparent. `mask_buf` is not set to zero
* - `LV_DRAW_MASK_RES_FULL_COVER`: the whole line is fully visible. `mask_buf` is unchanged
* - `LV_DRAW_MASK_RES_CHANGED`: `mask_buf` has changed, it shows the desired opacity of each pixel in the given line
*/
LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply_ids(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
lv_coord_t len, const int16_t * ids, int16_t ids_count)
{
bool changed = false;
_lv_draw_mask_common_dsc_t * dsc;
for(int i = 0; i < ids_count; i++) {
int16_t id = ids[i];
if(id == LV_MASK_ID_INV) continue;
dsc = LV_GC_ROOT(_lv_draw_mask_list[id]).param;
if(!dsc) continue;
lv_draw_mask_res_t res = LV_DRAW_MASK_RES_FULL_COVER;
res = dsc->cb(mask_buf, abs_x, abs_y, len, dsc);
if(res == LV_DRAW_MASK_RES_TRANSP) return LV_DRAW_MASK_RES_TRANSP;
else if(res == LV_DRAW_MASK_RES_CHANGED) changed = true;
}
return changed ? LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER;
}
/**
* Remove a mask with a given ID
* @param id the ID of the mask. Returned by `lv_draw_mask_add`
* @return the parameter of the removed mask.
* If more masks have `custom_id` ID then the last mask's parameter will be returned
*/
void * lv_draw_mask_remove_id(int16_t id)
{
_lv_draw_mask_common_dsc_t * p = NULL;
if(id != LV_MASK_ID_INV) {
p = LV_GC_ROOT(_lv_draw_mask_list[id]).param;
LV_GC_ROOT(_lv_draw_mask_list[id]).param = NULL;
LV_GC_ROOT(_lv_draw_mask_list[id]).custom_id = NULL;
}
return p;
}
/**
* Remove all mask with a given custom ID
* @param custom_id a pointer used in `lv_draw_mask_add`
* @return return the parameter of the removed mask.
* If more masks have `custom_id` ID then the last mask's parameter will be returned
*/
void * lv_draw_mask_remove_custom(void * custom_id)
{
_lv_draw_mask_common_dsc_t * p = NULL;
uint8_t i;
for(i = 0; i < _LV_MASK_MAX_NUM; i++) {
if(LV_GC_ROOT(_lv_draw_mask_list[i]).custom_id == custom_id) {
p = LV_GC_ROOT(_lv_draw_mask_list[i]).param;
lv_draw_mask_remove_id(i);
}
}
return p;
}
/**
* Free the data from the parameter.
* It's called inside `lv_draw_mask_remove_id` and `lv_draw_mask_remove_custom`
* Needs to be called only in special cases when the mask is not added by `lv_draw_mask_add`
* and not removed by `lv_draw_mask_remove_id` or `lv_draw_mask_remove_custom`
* @param p pointer to a mask parameter
*/
void lv_draw_mask_free_param(void * p)
{
_lv_draw_mask_common_dsc_t * pdsc = p;
if(pdsc->type == LV_DRAW_MASK_TYPE_RADIUS) {
lv_draw_mask_radius_param_t * radius_p = (lv_draw_mask_radius_param_t *) p;
if(radius_p->circle) {
if(radius_p->circle->life < 0) {
lv_mem_free(radius_p->circle->cir_opa);
lv_mem_free(radius_p->circle);
}
else {
radius_p->circle->used_cnt--;
}
}
}
else if(pdsc->type == LV_DRAW_MASK_TYPE_POLYGON) {
lv_draw_mask_polygon_param_t * poly_p = (lv_draw_mask_polygon_param_t *) p;
lv_mem_free(poly_p->cfg.points);
}
}
void _lv_draw_mask_cleanup(void)
{
uint8_t i;
for(i = 0; i < LV_CIRCLE_CACHE_SIZE; i++) {
if(LV_GC_ROOT(_lv_circle_cache[i]).buf) {
lv_mem_free(LV_GC_ROOT(_lv_circle_cache[i]).buf);
}
lv_memset_00(&LV_GC_ROOT(_lv_circle_cache[i]), sizeof(LV_GC_ROOT(_lv_circle_cache[i])));
}
}
/**
* Count the currently added masks
* @return number of active masks
*/
LV_ATTRIBUTE_FAST_MEM uint8_t lv_draw_mask_get_cnt(void)
{
uint8_t cnt = 0;
uint8_t i;
for(i = 0; i < _LV_MASK_MAX_NUM; i++) {
if(LV_GC_ROOT(_lv_draw_mask_list[i]).param) cnt++;
}
return cnt;
}
bool lv_draw_mask_is_any(const lv_area_t * a)
{
if(a == NULL) return LV_GC_ROOT(_lv_draw_mask_list[0]).param ? true : false;
uint8_t i;
for(i = 0; i < _LV_MASK_MAX_NUM; i++) {
_lv_draw_mask_common_dsc_t * comm_param = LV_GC_ROOT(_lv_draw_mask_list[i]).param;
if(comm_param == NULL) continue;
if(comm_param->type == LV_DRAW_MASK_TYPE_RADIUS) {
lv_draw_mask_radius_param_t * radius_param = LV_GC_ROOT(_lv_draw_mask_list[i]).param;
if(radius_param->cfg.outer) {
if(!_lv_area_is_out(a, &radius_param->cfg.rect, radius_param->cfg.radius)) return true;
}
else {
if(!_lv_area_is_in(a, &radius_param->cfg.rect, radius_param->cfg.radius)) return true;
}
}
else {
return true;
}
}
return false;
}
/**
*Initialize a line mask from two points.
* @param param pointer to a `lv_draw_mask_param_t` to initialize
* @param p1x X coordinate of the first point of the line
* @param p1y Y coordinate of the first point of the line
* @param p2x X coordinate of the second point of the line
* @param p2y y coordinate of the second point of the line
* @param side and element of `lv_draw_mask_line_side_t` to describe which side to keep.
* With `LV_DRAW_MASK_LINE_SIDE_LEFT/RIGHT` and horizontal line all pixels are kept
* With `LV_DRAW_MASK_LINE_SIDE_TOP/BOTTOM` and vertical line all pixels are kept
*/
void lv_draw_mask_line_points_init(lv_draw_mask_line_param_t * param, lv_coord_t p1x, lv_coord_t p1y, lv_coord_t p2x,
lv_coord_t p2y, lv_draw_mask_line_side_t side)
{
lv_memset_00(param, sizeof(lv_draw_mask_line_param_t));
if(p1y == p2y && side == LV_DRAW_MASK_LINE_SIDE_BOTTOM) {
p1y--;
p2y--;
}
if(p1y > p2y) {
lv_coord_t t;
t = p2x;
p2x = p1x;
p1x = t;
t = p2y;
p2y = p1y;
p1y = t;
}
param->cfg.p1.x = p1x;
param->cfg.p1.y = p1y;
param->cfg.p2.x = p2x;
param->cfg.p2.y = p2y;
param->cfg.side = side;
param->origo.x = p1x;
param->origo.y = p1y;
param->flat = (LV_ABS(p2x - p1x) > LV_ABS(p2y - p1y)) ? 1 : 0;
param->yx_steep = 0;
param->xy_steep = 0;
param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_line;
param->dsc.type = LV_DRAW_MASK_TYPE_LINE;
int32_t dx = p2x - p1x;
int32_t dy = p2y - p1y;
if(param->flat) {
/*Normalize the steep. Delta x should be relative to delta x = 1024*/
int32_t m;
if(dx) {
m = (1L << 20) / dx; /*m is multiplier to normalize y (upscaled by 1024)*/
param->yx_steep = (m * dy) >> 10;
}
if(dy) {
m = (1L << 20) / dy; /*m is multiplier to normalize x (upscaled by 1024)*/
param->xy_steep = (m * dx) >> 10;
}
param->steep = param->yx_steep;
}
else {
/*Normalize the steep. Delta y should be relative to delta x = 1024*/
int32_t m;
if(dy) {
m = (1L << 20) / dy; /*m is multiplier to normalize x (upscaled by 1024)*/
param->xy_steep = (m * dx) >> 10;
}
if(dx) {
m = (1L << 20) / dx; /*m is multiplier to normalize x (upscaled by 1024)*/
param->yx_steep = (m * dy) >> 10;
}
param->steep = param->xy_steep;
}
if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_LEFT) param->inv = 0;
else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT) param->inv = 1;
else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP) {
if(param->steep > 0) param->inv = 1;
else param->inv = 0;
}
else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM) {
if(param->steep > 0) param->inv = 0;
else param->inv = 1;
}
param->spx = param->steep >> 2;
if(param->steep < 0) param->spx = -param->spx;
}
/**
*Initialize a line mask from a point and an angle.
* @param param pointer to a `lv_draw_mask_param_t` to initialize
* @param px X coordinate of a point of the line
* @param py X coordinate of a point of the line
* @param angle right 0 deg, bottom: 90
* @param side and element of `lv_draw_mask_line_side_t` to describe which side to keep.
* With `LV_DRAW_MASK_LINE_SIDE_LEFT/RIGHT` and horizontal line all pixels are kept
* With `LV_DRAW_MASK_LINE_SIDE_TOP/BOTTOM` and vertical line all pixels are kept
*/
void lv_draw_mask_line_angle_init(lv_draw_mask_line_param_t * param, lv_coord_t p1x, lv_coord_t py, int16_t angle,
lv_draw_mask_line_side_t side)
{
/*Find an optimal degree.
*lv_mask_line_points_init will swap the points to keep the smaller y in p1
*Theoretically a line with `angle` or `angle+180` is the same only the points are swapped
*Find the degree which keeps the origo in place*/
if(angle > 180) angle -= 180; /*> 180 will swap the origo*/
int32_t p2x;
int32_t p2y;
p2x = (lv_trigo_sin(angle + 90) >> 5) + p1x;
p2y = (lv_trigo_sin(angle) >> 5) + py;
lv_draw_mask_line_points_init(param, p1x, py, p2x, p2y, side);
}
/**
* Initialize an angle mask.
* @param param pointer to a `lv_draw_mask_param_t` to initialize
* @param vertex_x X coordinate of the angle vertex (absolute coordinates)
* @param vertex_y Y coordinate of the angle vertex (absolute coordinates)
* @param start_angle start angle in degrees. 0 deg on the right, 90 deg, on the bottom
* @param end_angle end angle
*/
void lv_draw_mask_angle_init(lv_draw_mask_angle_param_t * param, lv_coord_t vertex_x, lv_coord_t vertex_y,
lv_coord_t start_angle, lv_coord_t end_angle)
{
lv_draw_mask_line_side_t start_side;
lv_draw_mask_line_side_t end_side;
/*Constrain the input angles*/
if(start_angle < 0)
start_angle = 0;
else if(start_angle > 359)
start_angle = 359;
if(end_angle < 0)
end_angle = 0;
else if(end_angle > 359)
end_angle = 359;
if(end_angle < start_angle) {
param->delta_deg = 360 - start_angle + end_angle;
}
else {
param->delta_deg = LV_ABS(end_angle - start_angle);
}
param->cfg.start_angle = start_angle;
param->cfg.end_angle = end_angle;
param->cfg.vertex_p.x = vertex_x;
param->cfg.vertex_p.y = vertex_y;
param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_angle;
param->dsc.type = LV_DRAW_MASK_TYPE_ANGLE;
LV_ASSERT_MSG(start_angle >= 0 && start_angle <= 360, "Unexpected start angle");
if(start_angle >= 0 && start_angle < 180) {
start_side = LV_DRAW_MASK_LINE_SIDE_LEFT;
}
else
start_side = LV_DRAW_MASK_LINE_SIDE_RIGHT; /*silence compiler*/
LV_ASSERT_MSG(end_angle >= 0 && start_angle <= 360, "Unexpected end angle");
if(end_angle >= 0 && end_angle < 180) {
end_side = LV_DRAW_MASK_LINE_SIDE_RIGHT;
}
else if(end_angle >= 180 && end_angle < 360) {
end_side = LV_DRAW_MASK_LINE_SIDE_LEFT;
}
else
end_side = LV_DRAW_MASK_LINE_SIDE_RIGHT; /*silence compiler*/
lv_draw_mask_line_angle_init(&param->start_line, vertex_x, vertex_y, start_angle, start_side);
lv_draw_mask_line_angle_init(&param->end_line, vertex_x, vertex_y, end_angle, end_side);
}
/**
* Initialize a fade mask.
* @param param pointer to an `lv_draw_mask_radius_param_t` to initialize
* @param rect coordinates of the rectangle to affect (absolute coordinates)
* @param radius radius of the rectangle
* @param inv true: keep the pixels inside the rectangle; keep the pixels outside of the rectangle
*/
void lv_draw_mask_radius_init(lv_draw_mask_radius_param_t * param, const lv_area_t * rect, lv_coord_t radius, bool inv)
{
lv_coord_t w = lv_area_get_width(rect);
lv_coord_t h = lv_area_get_height(rect);
int32_t short_side = LV_MIN(w, h);
if(radius > short_side >> 1) radius = short_side >> 1;
if(radius < 0) radius = 0;
lv_area_copy(&param->cfg.rect, rect);
param->cfg.radius = radius;
param->cfg.outer = inv ? 1 : 0;
param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_radius;
param->dsc.type = LV_DRAW_MASK_TYPE_RADIUS;
if(radius == 0) {
param->circle = NULL;
return;
}
uint32_t i;
/*Try to reuse a circle cache entry*/
for(i = 0; i < LV_CIRCLE_CACHE_SIZE; i++) {
if(LV_GC_ROOT(_lv_circle_cache[i]).radius == radius) {
LV_GC_ROOT(_lv_circle_cache[i]).used_cnt++;
CIRCLE_CACHE_AGING(LV_GC_ROOT(_lv_circle_cache[i]).life, radius);
param->circle = &LV_GC_ROOT(_lv_circle_cache[i]);
return;
}
}
/*If not found find a free entry with lowest life*/
_lv_draw_mask_radius_circle_dsc_t * entry = NULL;
for(i = 0; i < LV_CIRCLE_CACHE_SIZE; i++) {
if(LV_GC_ROOT(_lv_circle_cache[i]).used_cnt == 0) {
if(!entry) entry = &LV_GC_ROOT(_lv_circle_cache[i]);
else if(LV_GC_ROOT(_lv_circle_cache[i]).life < entry->life) entry = &LV_GC_ROOT(_lv_circle_cache[i]);
}
}
if(!entry) {
entry = lv_mem_alloc(sizeof(_lv_draw_mask_radius_circle_dsc_t));
LV_ASSERT_MALLOC(entry);
lv_memset_00(entry, sizeof(_lv_draw_mask_radius_circle_dsc_t));
entry->life = -1;
}
else {
entry->used_cnt++;
entry->life = 0;
CIRCLE_CACHE_AGING(entry->life, radius);
}
param->circle = entry;
circ_calc_aa4(param->circle, radius);
}
/**
* Initialize a fade mask.
* @param param pointer to a `lv_draw_mask_param_t` to initialize
* @param coords coordinates of the area to affect (absolute coordinates)
* @param opa_top opacity on the top
* @param y_top at which coordinate start to change to opacity to `opa_bottom`
* @param opa_bottom opacity at the bottom
* @param y_bottom at which coordinate reach `opa_bottom`.
*/
void lv_draw_mask_fade_init(lv_draw_mask_fade_param_t * param, const lv_area_t * coords, lv_opa_t opa_top,
lv_coord_t y_top,
lv_opa_t opa_bottom, lv_coord_t y_bottom)
{
lv_area_copy(&param->cfg.coords, coords);
param->cfg.opa_top = opa_top;
param->cfg.opa_bottom = opa_bottom;
param->cfg.y_top = y_top;
param->cfg.y_bottom = y_bottom;
param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_fade;
param->dsc.type = LV_DRAW_MASK_TYPE_FADE;
}
/**
* Initialize a map mask.
* @param param pointer to a `lv_draw_mask_param_t` to initialize
* @param coords coordinates of the map (absolute coordinates)
* @param map array of bytes with the mask values
*/
void lv_draw_mask_map_init(lv_draw_mask_map_param_t * param, const lv_area_t * coords, const lv_opa_t * map)
{
lv_area_copy(&param->cfg.coords, coords);
param->cfg.map = map;
param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_map;
param->dsc.type = LV_DRAW_MASK_TYPE_MAP;
}
void lv_draw_mask_polygon_init(lv_draw_mask_polygon_param_t * param, const lv_point_t * points, uint16_t point_cnt)
{
/*Join adjacent points if they are on the same coordinate*/
lv_point_t * p = lv_mem_alloc(point_cnt * sizeof(lv_point_t));
if(p == NULL) return;
uint16_t i;
uint16_t pcnt = 0;
p[0] = points[0];
for(i = 0; i < point_cnt - 1; i++) {
if(points[i].x != points[i + 1].x || points[i].y != points[i + 1].y) {
p[pcnt] = points[i];
pcnt++;
}
}
/*The first and the last points are also adjacent*/
if(points[0].x != points[point_cnt - 1].x || points[0].y != points[point_cnt - 1].y) {
p[pcnt] = points[point_cnt - 1];
pcnt++;
}
param->cfg.points = p;
param->cfg.point_cnt = pcnt;
param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_polygon;
param->dsc.type = LV_DRAW_MASK_TYPE_POLYGON;
}
/**********************
* STATIC FUNCTIONS
**********************/
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_line(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_line_param_t * p)
{
/*Make to points relative to the vertex*/
abs_y -= p->origo.y;
abs_x -= p->origo.x;
/*Handle special cases*/
if(p->steep == 0) {
/*Horizontal*/
if(p->flat) {
/*Non sense: Can't be on the right/left of a horizontal line*/
if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_LEFT ||
p->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT) return LV_DRAW_MASK_RES_FULL_COVER;
else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP && abs_y + 1 < 0) return LV_DRAW_MASK_RES_FULL_COVER;
else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM && abs_y > 0) return LV_DRAW_MASK_RES_FULL_COVER;
else {
return LV_DRAW_MASK_RES_TRANSP;
}
}
/*Vertical*/
else {
/*Non sense: Can't be on the top/bottom of a vertical line*/
if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP ||
p->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM) return LV_DRAW_MASK_RES_FULL_COVER;
else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT && abs_x > 0) return LV_DRAW_MASK_RES_FULL_COVER;
else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_LEFT) {
if(abs_x + len < 0) return LV_DRAW_MASK_RES_FULL_COVER;
else {
int32_t k = - abs_x;
if(k < 0) return LV_DRAW_MASK_RES_TRANSP;
if(k >= 0 && k < len) lv_memset_00(&mask_buf[k], len - k);
return LV_DRAW_MASK_RES_CHANGED;
}
}
else {
if(abs_x + len < 0) return LV_DRAW_MASK_RES_TRANSP;
else {
int32_t k = - abs_x;
if(k < 0) k = 0;
if(k >= len) return LV_DRAW_MASK_RES_TRANSP;
else if(k >= 0 && k < len) lv_memset_00(&mask_buf[0], k);
return LV_DRAW_MASK_RES_CHANGED;
}
}
}
}
lv_draw_mask_res_t res;
if(p->flat) {
res = line_mask_flat(mask_buf, abs_x, abs_y, len, p);
}
else {
res = line_mask_steep(mask_buf, abs_x, abs_y, len, p);
}
return res;
}
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_flat(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
lv_coord_t len,
lv_draw_mask_line_param_t * p)
{
int32_t y_at_x;
y_at_x = (int32_t)((int32_t)p->yx_steep * abs_x) >> 10;
if(p->yx_steep > 0) {
if(y_at_x > abs_y) {
if(p->inv) {
return LV_DRAW_MASK_RES_FULL_COVER;
}
else {
return LV_DRAW_MASK_RES_TRANSP;
}
}
}
else {
if(y_at_x < abs_y) {
if(p->inv) {
return LV_DRAW_MASK_RES_FULL_COVER;
}
else {
return LV_DRAW_MASK_RES_TRANSP;
}
}
}
/*At the end of the mask if the limit line is smaller than the mask's y.
*Then the mask is in the "good" area*/
y_at_x = (int32_t)((int32_t)p->yx_steep * (abs_x + len)) >> 10;
if(p->yx_steep > 0) {
if(y_at_x < abs_y) {
if(p->inv) {
return LV_DRAW_MASK_RES_TRANSP;
}
else {
return LV_DRAW_MASK_RES_FULL_COVER;
}
}
}
else {
if(y_at_x > abs_y) {
if(p->inv) {
return LV_DRAW_MASK_RES_TRANSP;
}
else {
return LV_DRAW_MASK_RES_FULL_COVER;
}
}
}
int32_t xe;
if(p->yx_steep > 0) xe = ((abs_y * 256) * p->xy_steep) >> 10;
else xe = (((abs_y + 1) * 256) * p->xy_steep) >> 10;
int32_t xei = xe >> 8;
int32_t xef = xe & 0xFF;
int32_t px_h;
if(xef == 0) px_h = 255;
else px_h = 255 - (((255 - xef) * p->spx) >> 8);
int32_t k = xei - abs_x;
lv_opa_t m;
if(xef) {
if(k >= 0 && k < len) {
m = 255 - (((255 - xef) * (255 - px_h)) >> 9);
if(p->inv) m = 255 - m;
mask_buf[k] = mask_mix(mask_buf[k], m);
}
k++;
}
while(px_h > p->spx) {
if(k >= 0 && k < len) {
m = px_h - (p->spx >> 1);
if(p->inv) m = 255 - m;
mask_buf[k] = mask_mix(mask_buf[k], m);
}
px_h -= p->spx;
k++;
if(k >= len) break;
}
if(k < len && k >= 0) {
int32_t x_inters = (px_h * p->xy_steep) >> 10;
m = (x_inters * px_h) >> 9;
if(p->yx_steep < 0) m = 255 - m;
if(p->inv) m = 255 - m;
mask_buf[k] = mask_mix(mask_buf[k], m);
}
if(p->inv) {
k = xei - abs_x;
if(k > len) {
return LV_DRAW_MASK_RES_TRANSP;
}
if(k >= 0) {
lv_memset_00(&mask_buf[0], k);
}
}
else {
k++;
if(k < 0) {
return LV_DRAW_MASK_RES_TRANSP;
}
if(k <= len) {
lv_memset_00(&mask_buf[k], len - k);
}
}
return LV_DRAW_MASK_RES_CHANGED;
}
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_steep(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y,
lv_coord_t len,
lv_draw_mask_line_param_t * p)
{
int32_t k;
int32_t x_at_y;
/*At the beginning of the mask if the limit line is greater than the mask's y.
*Then the mask is in the "wrong" area*/
x_at_y = (int32_t)((int32_t)p->xy_steep * abs_y) >> 10;
if(p->xy_steep > 0) x_at_y++;
if(x_at_y < abs_x) {
if(p->inv) {
return LV_DRAW_MASK_RES_FULL_COVER;
}
else {
return LV_DRAW_MASK_RES_TRANSP;
}
}
/*At the end of the mask if the limit line is smaller than the mask's y.
*Then the mask is in the "good" area*/
x_at_y = (int32_t)((int32_t)p->xy_steep * (abs_y)) >> 10;
if(x_at_y > abs_x + len) {
if(p->inv) {
return LV_DRAW_MASK_RES_TRANSP;
}
else {
return LV_DRAW_MASK_RES_FULL_COVER;
}
}
/*X start*/
int32_t xs = ((abs_y * 256) * p->xy_steep) >> 10;
int32_t xsi = xs >> 8;
int32_t xsf = xs & 0xFF;
/*X end*/
int32_t xe = (((abs_y + 1) * 256) * p->xy_steep) >> 10;
int32_t xei = xe >> 8;
int32_t xef = xe & 0xFF;
lv_opa_t m;
k = xsi - abs_x;
if(xsi != xei && (p->xy_steep < 0 && xsf == 0)) {
xsf = 0xFF;
xsi = xei;
k--;
}
if(xsi == xei) {
if(k >= 0 && k < len) {
m = (xsf + xef) >> 1;
if(p->inv) m = 255 - m;
mask_buf[k] = mask_mix(mask_buf[k], m);
}
k++;
if(p->inv) {
k = xsi - abs_x;
if(k >= len) {
return LV_DRAW_MASK_RES_TRANSP;
}
if(k >= 0) lv_memset_00(&mask_buf[0], k);
}
else {
if(k > len) k = len;
if(k == 0) return LV_DRAW_MASK_RES_TRANSP;
else if(k > 0) lv_memset_00(&mask_buf[k], len - k);
}
}
else {
int32_t y_inters;
if(p->xy_steep < 0) {
y_inters = (xsf * (-p->yx_steep)) >> 10;
if(k >= 0 && k < len) {
m = (y_inters * xsf) >> 9;
if(p->inv) m = 255 - m;
mask_buf[k] = mask_mix(mask_buf[k], m);
}
k--;
int32_t x_inters = ((255 - y_inters) * (-p->xy_steep)) >> 10;
if(k >= 0 && k < len) {
m = 255 - (((255 - y_inters) * x_inters) >> 9);
if(p->inv) m = 255 - m;
mask_buf[k] = mask_mix(mask_buf[k], m);
}
k += 2;
if(p->inv) {
k = xsi - abs_x - 1;
if(k > len) k = len;
else if(k > 0) lv_memset_00(&mask_buf[0], k);
}
else {
if(k > len) return LV_DRAW_MASK_RES_FULL_COVER;
if(k >= 0) lv_memset_00(&mask_buf[k], len - k);
}
}
else {
y_inters = ((255 - xsf) * p->yx_steep) >> 10;
if(k >= 0 && k < len) {
m = 255 - ((y_inters * (255 - xsf)) >> 9);
if(p->inv) m = 255 - m;
mask_buf[k] = mask_mix(mask_buf[k], m);
}
k++;
int32_t x_inters = ((255 - y_inters) * p->xy_steep) >> 10;
if(k >= 0 && k < len) {
m = ((255 - y_inters) * x_inters) >> 9;
if(p->inv) m = 255 - m;
mask_buf[k] = mask_mix(mask_buf[k], m);
}
k++;
if(p->inv) {
k = xsi - abs_x;
if(k > len) return LV_DRAW_MASK_RES_TRANSP;
if(k >= 0) lv_memset_00(&mask_buf[0], k);
}
else {
if(k > len) k = len;
if(k == 0) return LV_DRAW_MASK_RES_TRANSP;
else if(k > 0) lv_memset_00(&mask_buf[k], len - k);
}
}
}
return LV_DRAW_MASK_RES_CHANGED;
}
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_angle(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_angle_param_t * p)
{
int32_t rel_y = abs_y - p->cfg.vertex_p.y;
int32_t rel_x = abs_x - p->cfg.vertex_p.x;
if(p->cfg.start_angle < 180 && p->cfg.end_angle < 180 &&
p->cfg.start_angle != 0 && p->cfg.end_angle != 0 &&
p->cfg.start_angle > p->cfg.end_angle) {
if(abs_y < p->cfg.vertex_p.y) {
return LV_DRAW_MASK_RES_FULL_COVER;
}
/*Start angle mask can work only from the end of end angle mask*/
int32_t end_angle_first = (rel_y * p->end_line.xy_steep) >> 10;
int32_t start_angle_last = ((rel_y + 1) * p->start_line.xy_steep) >> 10;
/*Do not let the line end cross the vertex else it will affect the opposite part*/
if(p->cfg.start_angle > 270 && p->cfg.start_angle <= 359 && start_angle_last < 0) start_angle_last = 0;
else if(p->cfg.start_angle > 0 && p->cfg.start_angle <= 90 && start_angle_last < 0) start_angle_last = 0;
else if(p->cfg.start_angle > 90 && p->cfg.start_angle < 270 && start_angle_last > 0) start_angle_last = 0;
if(p->cfg.end_angle > 270 && p->cfg.end_angle <= 359 && start_angle_last < 0) start_angle_last = 0;
else if(p->cfg.end_angle > 0 && p->cfg.end_angle <= 90 && start_angle_last < 0) start_angle_last = 0;
else if(p->cfg.end_angle > 90 && p->cfg.end_angle < 270 && start_angle_last > 0) start_angle_last = 0;
int32_t dist = (end_angle_first - start_angle_last) >> 1;
lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER;
lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER;
int32_t tmp = start_angle_last + dist - rel_x;
if(tmp > len) tmp = len;
if(tmp > 0) {
res1 = lv_draw_mask_line(&mask_buf[0], abs_x, abs_y, tmp, &p->start_line);
if(res1 == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(&mask_buf[0], tmp);
}
}
if(tmp > len) tmp = len;
if(tmp < 0) tmp = 0;
res2 = lv_draw_mask_line(&mask_buf[tmp], abs_x + tmp, abs_y, len - tmp, &p->end_line);
if(res2 == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(&mask_buf[tmp], len - tmp);
}
if(res1 == res2) return res1;
else return LV_DRAW_MASK_RES_CHANGED;
}
else if(p->cfg.start_angle > 180 && p->cfg.end_angle > 180 && p->cfg.start_angle > p->cfg.end_angle) {
if(abs_y > p->cfg.vertex_p.y) {
return LV_DRAW_MASK_RES_FULL_COVER;
}
/*Start angle mask can work only from the end of end angle mask*/
int32_t end_angle_first = (rel_y * p->end_line.xy_steep) >> 10;
int32_t start_angle_last = ((rel_y + 1) * p->start_line.xy_steep) >> 10;
/*Do not let the line end cross the vertex else it will affect the opposite part*/
if(p->cfg.start_angle > 270 && p->cfg.start_angle <= 359 && start_angle_last < 0) start_angle_last = 0;
else if(p->cfg.start_angle > 0 && p->cfg.start_angle <= 90 && start_angle_last < 0) start_angle_last = 0;
else if(p->cfg.start_angle > 90 && p->cfg.start_angle < 270 && start_angle_last > 0) start_angle_last = 0;
if(p->cfg.end_angle > 270 && p->cfg.end_angle <= 359 && start_angle_last < 0) start_angle_last = 0;
else if(p->cfg.end_angle > 0 && p->cfg.end_angle <= 90 && start_angle_last < 0) start_angle_last = 0;
else if(p->cfg.end_angle > 90 && p->cfg.end_angle < 270 && start_angle_last > 0) start_angle_last = 0;
int32_t dist = (end_angle_first - start_angle_last) >> 1;
lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER;
lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER;
int32_t tmp = start_angle_last + dist - rel_x;
if(tmp > len) tmp = len;
if(tmp > 0) {
res1 = lv_draw_mask_line(&mask_buf[0], abs_x, abs_y, tmp, (lv_draw_mask_line_param_t *)&p->end_line);
if(res1 == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(&mask_buf[0], tmp);
}
}
if(tmp > len) tmp = len;
if(tmp < 0) tmp = 0;
res2 = lv_draw_mask_line(&mask_buf[tmp], abs_x + tmp, abs_y, len - tmp, (lv_draw_mask_line_param_t *)&p->start_line);
if(res2 == LV_DRAW_MASK_RES_TRANSP) {
lv_memset_00(&mask_buf[tmp], len - tmp);
}
if(res1 == res2) return res1;
else return LV_DRAW_MASK_RES_CHANGED;
}
else {
lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER;
lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER;
if(p->cfg.start_angle == 180) {
if(abs_y < p->cfg.vertex_p.y) res1 = LV_DRAW_MASK_RES_FULL_COVER;
else res1 = LV_DRAW_MASK_RES_UNKNOWN;
}
else if(p->cfg.start_angle == 0) {
if(abs_y < p->cfg.vertex_p.y) res1 = LV_DRAW_MASK_RES_UNKNOWN;
else res1 = LV_DRAW_MASK_RES_FULL_COVER;
}
else if((p->cfg.start_angle < 180 && abs_y < p->cfg.vertex_p.y) ||
(p->cfg.start_angle > 180 && abs_y >= p->cfg.vertex_p.y)) {
res1 = LV_DRAW_MASK_RES_UNKNOWN;
}
else {
res1 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &p->start_line);
}
if(p->cfg.end_angle == 180) {
if(abs_y < p->cfg.vertex_p.y) res2 = LV_DRAW_MASK_RES_UNKNOWN;
else res2 = LV_DRAW_MASK_RES_FULL_COVER;
}
else if(p->cfg.end_angle == 0) {
if(abs_y < p->cfg.vertex_p.y) res2 = LV_DRAW_MASK_RES_FULL_COVER;
else res2 = LV_DRAW_MASK_RES_UNKNOWN;
}
else if((p->cfg.end_angle < 180 && abs_y < p->cfg.vertex_p.y) ||
(p->cfg.end_angle > 180 && abs_y >= p->cfg.vertex_p.y)) {
res2 = LV_DRAW_MASK_RES_UNKNOWN;
}
else {
res2 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &p->end_line);
}
if(res1 == LV_DRAW_MASK_RES_TRANSP || res2 == LV_DRAW_MASK_RES_TRANSP) return LV_DRAW_MASK_RES_TRANSP;
else if(res1 == LV_DRAW_MASK_RES_UNKNOWN && res2 == LV_DRAW_MASK_RES_UNKNOWN) return LV_DRAW_MASK_RES_TRANSP;
else if(res1 == LV_DRAW_MASK_RES_FULL_COVER && res2 == LV_DRAW_MASK_RES_FULL_COVER) return LV_DRAW_MASK_RES_FULL_COVER;
else return LV_DRAW_MASK_RES_CHANGED;
}
}
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_radius(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_radius_param_t * p)
{
bool outer = p->cfg.outer;
int32_t radius = p->cfg.radius;
lv_area_t rect;
lv_area_copy(&rect, &p->cfg.rect);
if(outer == false) {
if((abs_y < rect.y1 || abs_y > rect.y2)) {
return LV_DRAW_MASK_RES_TRANSP;
}
}
else {
if(abs_y < rect.y1 || abs_y > rect.y2) {
return LV_DRAW_MASK_RES_FULL_COVER;
}
}
if((abs_x >= rect.x1 + radius && abs_x + len <= rect.x2 - radius) ||
(abs_y >= rect.y1 + radius && abs_y <= rect.y2 - radius)) {
if(outer == false) {
/*Remove the edges*/
int32_t last = rect.x1 - abs_x;
if(last > len) return LV_DRAW_MASK_RES_TRANSP;
if(last >= 0) {
lv_memset_00(&mask_buf[0], last);
}
int32_t first = rect.x2 - abs_x + 1;
if(first <= 0) return LV_DRAW_MASK_RES_TRANSP;
else if(first < len) {
lv_memset_00(&mask_buf[first], len - first);
}
if(last == 0 && first == len) return LV_DRAW_MASK_RES_FULL_COVER;
else return LV_DRAW_MASK_RES_CHANGED;
}
else {
int32_t first = rect.x1 - abs_x;
if(first < 0) first = 0;
if(first <= len) {
int32_t last = rect.x2 - abs_x - first + 1;
if(first + last > len) last = len - first;
if(last >= 0) {
lv_memset_00(&mask_buf[first], last);
}
}
}
return LV_DRAW_MASK_RES_CHANGED;
}
// printf("exec: x:%d.. %d, y:%d: r:%d, %s\n", abs_x, abs_x + len - 1, abs_y, p->cfg.radius, p->cfg.outer ? "inv" : "norm");
// if( abs_x == 276 && abs_x + len - 1 == 479 && abs_y == 63 && p->cfg.radius == 5 && p->cfg.outer == 1) {
// char x = 0;
// }
//exec: x:276.. 479, y:63: r:5, inv)
int32_t k = rect.x1 - abs_x; /*First relevant coordinate on the of the mask*/
int32_t w = lv_area_get_width(&rect);
int32_t h = lv_area_get_height(&rect);
abs_x -= rect.x1;
abs_y -= rect.y1;
lv_coord_t aa_len;
lv_coord_t x_start;
lv_coord_t cir_y;
if(abs_y < radius) {
cir_y = radius - abs_y - 1;
}
else {
cir_y = abs_y - (h - radius);
}
lv_opa_t * aa_opa = get_next_line(p->circle, cir_y, &aa_len, &x_start);
lv_coord_t cir_x_right = k + w - radius + x_start;
lv_coord_t cir_x_left = k + radius - x_start - 1;
lv_coord_t i;
if(outer == false) {
for(i = 0; i < aa_len; i++) {
lv_opa_t opa = aa_opa[aa_len - i - 1];
if(cir_x_right + i >= 0 && cir_x_right + i < len) {
mask_buf[cir_x_right + i] = mask_mix(opa, mask_buf[cir_x_right + i]);
}
if(cir_x_left - i >= 0 && cir_x_left - i < len) {
mask_buf[cir_x_left - i] = mask_mix(opa, mask_buf[cir_x_left - i]);
}
}
/*Clean the right side*/
cir_x_right = LV_CLAMP(0, cir_x_right + i, len);
lv_memset_00(&mask_buf[cir_x_right], len - cir_x_right);
/*Clean the left side*/
cir_x_left = LV_CLAMP(0, cir_x_left - aa_len + 1, len);
lv_memset_00(&mask_buf[0], cir_x_left);
}
else {
for(i = 0; i < aa_len; i++) {
lv_opa_t opa = 255 - (aa_opa[aa_len - 1 - i]);
if(cir_x_right + i >= 0 && cir_x_right + i < len) {
mask_buf[cir_x_right + i] = mask_mix(opa, mask_buf[cir_x_right + i]);
}
if(cir_x_left - i >= 0 && cir_x_left - i < len) {
mask_buf[cir_x_left - i] = mask_mix(opa, mask_buf[cir_x_left - i]);
}
}
lv_coord_t clr_start = LV_CLAMP(0, cir_x_left + 1, len);
lv_coord_t clr_len = LV_CLAMP(0, cir_x_right - clr_start, len - clr_start);
lv_memset_00(&mask_buf[clr_start], clr_len);
}
return LV_DRAW_MASK_RES_CHANGED;
}
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_fade(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_fade_param_t * p)
{
if(abs_y < p->cfg.coords.y1) return LV_DRAW_MASK_RES_FULL_COVER;
if(abs_y > p->cfg.coords.y2) return LV_DRAW_MASK_RES_FULL_COVER;
if(abs_x + len < p->cfg.coords.x1) return LV_DRAW_MASK_RES_FULL_COVER;
if(abs_x > p->cfg.coords.x2) return LV_DRAW_MASK_RES_FULL_COVER;
if(abs_x + len > p->cfg.coords.x2) len -= abs_x + len - p->cfg.coords.x2 - 1;
if(abs_x < p->cfg.coords.x1) {
int32_t x_ofs = 0;
x_ofs = p->cfg.coords.x1 - abs_x;
len -= x_ofs;
mask_buf += x_ofs;
}
int32_t i;
if(abs_y <= p->cfg.y_top) {
for(i = 0; i < len; i++) {
mask_buf[i] = mask_mix(mask_buf[i], p->cfg.opa_top);
}
return LV_DRAW_MASK_RES_CHANGED;
}
else if(abs_y >= p->cfg.y_bottom) {
for(i = 0; i < len; i++) {
mask_buf[i] = mask_mix(mask_buf[i], p->cfg.opa_bottom);
}
return LV_DRAW_MASK_RES_CHANGED;
}
else {
/*Calculate the opa proportionally*/
int16_t opa_diff = p->cfg.opa_bottom - p->cfg.opa_top;
int32_t y_diff = p->cfg.y_bottom - p->cfg.y_top + 1;
lv_opa_t opa_act = (int32_t)((int32_t)(abs_y - p->cfg.y_top) * opa_diff) / y_diff;
opa_act += p->cfg.opa_top;
for(i = 0; i < len; i++) {
mask_buf[i] = mask_mix(mask_buf[i], opa_act);
}
return LV_DRAW_MASK_RES_CHANGED;
}
}
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_map(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_map_param_t * p)
{
/*Handle out of the mask cases*/
if(abs_y < p->cfg.coords.y1) return LV_DRAW_MASK_RES_FULL_COVER;
if(abs_y > p->cfg.coords.y2) return LV_DRAW_MASK_RES_FULL_COVER;
if(abs_x + len < p->cfg.coords.x1) return LV_DRAW_MASK_RES_FULL_COVER;
if(abs_x > p->cfg.coords.x2) return LV_DRAW_MASK_RES_FULL_COVER;
/*Got to the current row in the map*/
const lv_opa_t * map_tmp = p->cfg.map;
map_tmp += (abs_y - p->cfg.coords.y1) * lv_area_get_width(&p->cfg.coords);
if(abs_x + len > p->cfg.coords.x2) len -= abs_x + len - p->cfg.coords.x2 - 1;
if(abs_x < p->cfg.coords.x1) {
int32_t x_ofs = 0;
x_ofs = p->cfg.coords.x1 - abs_x;
len -= x_ofs;
mask_buf += x_ofs;
}
else {
map_tmp += (abs_x - p->cfg.coords.x1);
}
int32_t i;
for(i = 0; i < len; i++) {
mask_buf[i] = mask_mix(mask_buf[i], map_tmp[i]);
}
return LV_DRAW_MASK_RES_CHANGED;
}
LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_polygon(lv_opa_t * mask_buf, lv_coord_t abs_x,
lv_coord_t abs_y, lv_coord_t len,
lv_draw_mask_polygon_param_t * param)
{
uint16_t i;
struct {
lv_point_t p1;
lv_point_t p2;
} lines[2], tmp;
uint16_t line_cnt = 0;
lv_memset_00(&lines, sizeof(lines));
int psign_prev = 0;
for(i = 0; i < param->cfg.point_cnt; i++) {
lv_point_t p1 = param->cfg.points[i];
lv_point_t p2 = param->cfg.points[i + 1 < param->cfg.point_cnt ? i + 1 : 0];
int pdiff = p1.y - p2.y, psign = pdiff / LV_ABS(pdiff);
if(pdiff > 0) {
if(abs_y > p1.y || abs_y < p2.y) continue;
lines[line_cnt].p1 = p2;
lines[line_cnt].p2 = p1;
}
else {
if(abs_y < p1.y || abs_y > p2.y) continue;
lines[line_cnt].p1 = p1;
lines[line_cnt].p2 = p2;
}
if(psign_prev && psign_prev == psign) continue;
psign_prev = psign;
line_cnt++;
if(line_cnt == 2) break;
}
if(line_cnt != 2) return LV_DRAW_MASK_RES_TRANSP;
if(lines[0].p1.x > lines[1].p1.x || lines[0].p2.x > lines[1].p2.x) {
tmp = lines[0];
lines[0] = lines[1];
lines[1] = tmp;
}
lv_draw_mask_line_param_t line_p;
lv_draw_mask_line_points_init(&line_p, lines[0].p1.x, lines[0].p1.y, lines[0].p2.x, lines[0].p2.y,
LV_DRAW_MASK_LINE_SIDE_RIGHT);
if(line_p.steep == 0 && line_p.flat) {
lv_coord_t x1 = LV_MIN(lines[0].p1.x, lines[0].p2.x);
lv_coord_t x2 = LV_MAX(lines[0].p1.x, lines[0].p2.x);
for(i = 0; i < len; i++) {
mask_buf[i] = mask_mix(mask_buf[i], (abs_x + i >= x1 && abs_x + i <= x2) * 0xFF);
}
lv_draw_mask_free_param(&line_p);
return LV_DRAW_MASK_RES_CHANGED;
}
lv_draw_mask_res_t res1 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &line_p);
lv_draw_mask_free_param(&line_p);
if(res1 == LV_DRAW_MASK_RES_TRANSP) {
return LV_DRAW_MASK_RES_TRANSP;
}
lv_draw_mask_line_points_init(&line_p, lines[1].p1.x, lines[1].p1.y, lines[1].p2.x, lines[1].p2.y,
LV_DRAW_MASK_LINE_SIDE_LEFT);
if(line_p.steep == 0 && line_p.flat) {
lv_coord_t x1 = LV_MIN(lines[1].p1.x, lines[1].p2.x);
lv_coord_t x2 = LV_MAX(lines[1].p1.x, lines[1].p2.x);
for(i = 0; i < len; i++) {
mask_buf[i] = mask_mix(mask_buf[i], (abs_x + i >= x1 && abs_x + i <= x2) * 0xFF);
}
lv_draw_mask_free_param(&line_p);
return LV_DRAW_MASK_RES_CHANGED;
}
lv_draw_mask_res_t res2 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &line_p);
lv_draw_mask_free_param(&line_p);
if(res2 == LV_DRAW_MASK_RES_TRANSP) {
return LV_DRAW_MASK_RES_TRANSP;
}
if(res1 == LV_DRAW_MASK_RES_CHANGED || res2 == LV_DRAW_MASK_RES_CHANGED) return LV_DRAW_MASK_RES_CHANGED;
return res1;
}
/**
* Initialize the circle drawing
* @param c pointer to a point. The coordinates will be calculated here
* @param tmp point to a variable. It will store temporary data
* @param radius radius of the circle
*/
static void circ_init(lv_point_t * c, lv_coord_t * tmp, lv_coord_t radius)
{
c->x = radius;
c->y = 0;
*tmp = 1 - radius;
}
/**
* Test the circle drawing is ready or not
* @param c same as in circ_init
* @return true if the circle is not ready yet
*/
static bool circ_cont(lv_point_t * c)
{
return c->y <= c->x ? true : false;
}
/**
* Get the next point from the circle
* @param c same as in circ_init. The next point stored here.
* @param tmp same as in circ_init.
*/
static void circ_next(lv_point_t * c, lv_coord_t * tmp)
{
if(*tmp <= 0) {
(*tmp) += 2 * c->y + 3; /*Change in decision criterion for y -> y+1*/
}
else {
(*tmp) += 2 * (c->y - c->x) + 5; /*Change for y -> y+1, x -> x-1*/
c->x--;
}
c->y++;
}
static void circ_calc_aa4(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t radius)
{
if(radius == 0) return;
c->radius = radius;
/*Allocate buffers*/
if(c->buf) lv_mem_free(c->buf);
c->buf = lv_mem_alloc(radius * 6 + 6); /*Use uint16_t for opa_start_on_y and x_start_on_y*/
LV_ASSERT_MALLOC(c->buf);
c->cir_opa = c->buf;
c->opa_start_on_y = (uint16_t *)(c->buf + 2 * radius + 2);
c->x_start_on_y = (uint16_t *)(c->buf + 4 * radius + 4);
/*Special case, handle manually*/
if(radius == 1) {
c->cir_opa[0] = 180;
c->opa_start_on_y[0] = 0;
c->opa_start_on_y[1] = 1;
c->x_start_on_y[0] = 0;
return;
}
lv_coord_t * cir_x = lv_mem_buf_get((radius + 1) * 2 * 2 * sizeof(lv_coord_t));
lv_coord_t * cir_y = &cir_x[(radius + 1) * 2];
uint32_t y_8th_cnt = 0;
lv_point_t cp;
lv_coord_t tmp;
circ_init(&cp, &tmp, radius * 4); /*Upscale by 4*/
int32_t i;
uint32_t x_int[4];
uint32_t x_fract[4];
lv_coord_t cir_size = 0;
x_int[0] = cp.x >> 2;
x_fract[0] = 0;
/*Calculate an 1/8 circle*/
while(circ_cont(&cp)) {
/*Calculate 4 point of the circle */
for(i = 0; i < 4; i++) {
circ_next(&cp, &tmp);
if(circ_cont(&cp) == false) break;
x_int[i] = cp.x >> 2;
x_fract[i] = cp.x & 0x3;
}
if(i != 4) break;
/*All lines on the same x when downscaled*/
if(x_int[0] == x_int[3]) {
cir_x[cir_size] = x_int[0];
cir_y[cir_size] = y_8th_cnt;
c->cir_opa[cir_size] = x_fract[0] + x_fract[1] + x_fract[2] + x_fract[3];
c->cir_opa[cir_size] *= 16;
cir_size++;
}
/*Second line on new x when downscaled*/
else if(x_int[0] != x_int[1]) {
cir_x[cir_size] = x_int[0];
cir_y[cir_size] = y_8th_cnt;
c->cir_opa[cir_size] = x_fract[0];
c->cir_opa[cir_size] *= 16;
cir_size++;
cir_x[cir_size] = x_int[0] - 1;
cir_y[cir_size] = y_8th_cnt;
c->cir_opa[cir_size] = 1 * 4 + x_fract[1] + x_fract[2] + x_fract[3];;
c->cir_opa[cir_size] *= 16;
cir_size++;
}
/*Third line on new x when downscaled*/
else if(x_int[0] != x_int[2]) {
cir_x[cir_size] = x_int[0];
cir_y[cir_size] = y_8th_cnt;
c->cir_opa[cir_size] = x_fract[0] + x_fract[1];
c->cir_opa[cir_size] *= 16;
cir_size++;
cir_x[cir_size] = x_int[0] - 1;
cir_y[cir_size] = y_8th_cnt;
c->cir_opa[cir_size] = 2 * 4 + x_fract[2] + x_fract[3];;
c->cir_opa[cir_size] *= 16;
cir_size++;
}
/*Forth line on new x when downscaled*/
else {
cir_x[cir_size] = x_int[0];
cir_y[cir_size] = y_8th_cnt;
c->cir_opa[cir_size] = x_fract[0] + x_fract[1] + x_fract[2];
c->cir_opa[cir_size] *= 16;
cir_size++;
cir_x[cir_size] = x_int[0] - 1;
cir_y[cir_size] = y_8th_cnt;
c->cir_opa[cir_size] = 3 * 4 + x_fract[3];;
c->cir_opa[cir_size] *= 16;
cir_size++;
}
y_8th_cnt++;
}
/*The point on the 1/8 circle is special, calculate it manually*/
int32_t mid = radius * 723;
int32_t mid_int = mid >> 10;
if(cir_x[cir_size - 1] != mid_int || cir_y[cir_size - 1] != mid_int) {
int32_t tmp_val = mid - (mid_int << 10);
if(tmp_val <= 512) {
tmp_val = tmp_val * tmp_val * 2;
tmp_val = tmp_val >> (10 + 6);
}
else {
tmp_val = 1024 - tmp_val;
tmp_val = tmp_val * tmp_val * 2;
tmp_val = tmp_val >> (10 + 6);
tmp_val = 15 - tmp_val;
}
cir_x[cir_size] = mid_int;
cir_y[cir_size] = mid_int;
c->cir_opa[cir_size] = tmp_val;
c->cir_opa[cir_size] *= 16;
cir_size++;
}
/*Build the second octet by mirroring the first*/
for(i = cir_size - 2; i >= 0; i--, cir_size++) {
cir_x[cir_size] = cir_y[i];
cir_y[cir_size] = cir_x[i];
c->cir_opa[cir_size] = c->cir_opa[i];
}
lv_coord_t y = 0;
i = 0;
c->opa_start_on_y[0] = 0;
while(i < cir_size) {
c->opa_start_on_y[y] = i;
c->x_start_on_y[y] = cir_x[i];
for(; cir_y[i] == y && i < (int32_t)cir_size; i++) {
c->x_start_on_y[y] = LV_MIN(c->x_start_on_y[y], cir_x[i]);
}
y++;
}
lv_mem_buf_release(cir_x);
}
static lv_opa_t * get_next_line(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t y, lv_coord_t * len,
lv_coord_t * x_start)
{
*len = c->opa_start_on_y[y + 1] - c->opa_start_on_y[y];
*x_start = c->x_start_on_y[y];
return &c->cir_opa[c->opa_start_on_y[y]];
}
LV_ATTRIBUTE_FAST_MEM static inline lv_opa_t mask_mix(lv_opa_t mask_act, lv_opa_t mask_new)
{
if(mask_new >= LV_OPA_MAX) return mask_act;
if(mask_new <= LV_OPA_MIN) return 0;
return LV_UDIV255(mask_act * mask_new);// >> 8);
}
#endif /*LV_DRAW_COMPLEX*/