/** * @file lv_mask.c * */ /********************* * INCLUDES *********************/ #include "lv_draw.h" #if LV_DRAW_COMPLEX #include "../misc/lv_math.h" #include "../misc/lv_log.h" #include "../misc/lv_assert.h" #include "../misc/lv_gc.h" /********************* * DEFINES *********************/ #define CIRCLE_CACHE_LIFE_MAX 1000 #define CIRCLE_CACHE_AGING(life, r) life = LV_MIN(life + (r < 16 ? 1 : (r >> 4)), 1000) /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_line(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_line_param_t * param); LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_radius(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_radius_param_t * param); LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_angle(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_angle_param_t * param); LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_fade(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_fade_param_t * param); LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_map(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_map_param_t * param); LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_polygon(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_polygon_param_t * param); LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_flat(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_line_param_t * p); LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_steep(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_line_param_t * p); static void circ_init(lv_point_t * c, lv_coord_t * tmp, lv_coord_t radius); static bool circ_cont(lv_point_t * c); static void circ_next(lv_point_t * c, lv_coord_t * tmp); static void circ_calc_aa4(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t radius); static lv_opa_t * get_next_line(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t y, lv_coord_t * len, lv_coord_t * x_start); LV_ATTRIBUTE_FAST_MEM static inline lv_opa_t mask_mix(lv_opa_t mask_act, lv_opa_t mask_new); /********************** * STATIC VARIABLES **********************/ /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ /** * Add a draw mask. Everything drawn after it (until removing the mask) will be affected by the mask. * @param param an initialized mask parameter. Only the pointer is saved. * @param custom_id a custom pointer to identify the mask. Used in `lv_draw_mask_remove_custom`. * @return the an integer, the ID of the mask. Can be used in `lv_draw_mask_remove_id`. */ int16_t lv_draw_mask_add(void * param, void * custom_id) { /*Look for a free entry*/ uint8_t i; for(i = 0; i < _LV_MASK_MAX_NUM; i++) { if(LV_GC_ROOT(_lv_draw_mask_list[i]).param == NULL) break; } if(i >= _LV_MASK_MAX_NUM) { LV_LOG_WARN("lv_mask_add: no place to add the mask"); return LV_MASK_ID_INV; } LV_GC_ROOT(_lv_draw_mask_list[i]).param = param; LV_GC_ROOT(_lv_draw_mask_list[i]).custom_id = custom_id; return i; } /** * Apply the added buffers on a line. Used internally by the library's drawing routines. * @param mask_buf store the result mask here. Has to be `len` byte long. Should be initialized with `0xFF`. * @param abs_x absolute X coordinate where the line to calculate start * @param abs_y absolute Y coordinate where the line to calculate start * @param len length of the line to calculate (in pixel count) * @return One of these values: * - `LV_DRAW_MASK_RES_FULL_TRANSP`: the whole line is transparent. `mask_buf` is not set to zero * - `LV_DRAW_MASK_RES_FULL_COVER`: the whole line is fully visible. `mask_buf` is unchanged * - `LV_DRAW_MASK_RES_CHANGED`: `mask_buf` has changed, it shows the desired opacity of each pixel in the given line */ LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len) { bool changed = false; _lv_draw_mask_common_dsc_t * dsc; _lv_draw_mask_saved_t * m = LV_GC_ROOT(_lv_draw_mask_list); while(m->param) { dsc = m->param; lv_draw_mask_res_t res = LV_DRAW_MASK_RES_FULL_COVER; res = dsc->cb(mask_buf, abs_x, abs_y, len, (void *)m->param); if(res == LV_DRAW_MASK_RES_TRANSP) return LV_DRAW_MASK_RES_TRANSP; else if(res == LV_DRAW_MASK_RES_CHANGED) changed = true; m++; } return changed ? LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER; } /** * Apply the specified buffers on a line. Used internally by the library's drawing routines. * @param mask_buf store the result mask here. Has to be `len` byte long. Should be initialized with `0xFF`. * @param abs_x absolute X coordinate where the line to calculate start * @param abs_y absolute Y coordinate where the line to calculate start * @param len length of the line to calculate (in pixel count) * @param ids ID array of added buffers * @param ids_count number of ID array * @return One of these values: * - `LV_DRAW_MASK_RES_FULL_TRANSP`: the whole line is transparent. `mask_buf` is not set to zero * - `LV_DRAW_MASK_RES_FULL_COVER`: the whole line is fully visible. `mask_buf` is unchanged * - `LV_DRAW_MASK_RES_CHANGED`: `mask_buf` has changed, it shows the desired opacity of each pixel in the given line */ LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply_ids(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, const int16_t * ids, int16_t ids_count) { bool changed = false; _lv_draw_mask_common_dsc_t * dsc; for(int i = 0; i < ids_count; i++) { int16_t id = ids[i]; if(id == LV_MASK_ID_INV) continue; dsc = LV_GC_ROOT(_lv_draw_mask_list[id]).param; if(!dsc) continue; lv_draw_mask_res_t res = LV_DRAW_MASK_RES_FULL_COVER; res = dsc->cb(mask_buf, abs_x, abs_y, len, dsc); if(res == LV_DRAW_MASK_RES_TRANSP) return LV_DRAW_MASK_RES_TRANSP; else if(res == LV_DRAW_MASK_RES_CHANGED) changed = true; } return changed ? LV_DRAW_MASK_RES_CHANGED : LV_DRAW_MASK_RES_FULL_COVER; } /** * Remove a mask with a given ID * @param id the ID of the mask. Returned by `lv_draw_mask_add` * @return the parameter of the removed mask. * If more masks have `custom_id` ID then the last mask's parameter will be returned */ void * lv_draw_mask_remove_id(int16_t id) { _lv_draw_mask_common_dsc_t * p = NULL; if(id != LV_MASK_ID_INV) { p = LV_GC_ROOT(_lv_draw_mask_list[id]).param; LV_GC_ROOT(_lv_draw_mask_list[id]).param = NULL; LV_GC_ROOT(_lv_draw_mask_list[id]).custom_id = NULL; } return p; } /** * Remove all mask with a given custom ID * @param custom_id a pointer used in `lv_draw_mask_add` * @return return the parameter of the removed mask. * If more masks have `custom_id` ID then the last mask's parameter will be returned */ void * lv_draw_mask_remove_custom(void * custom_id) { _lv_draw_mask_common_dsc_t * p = NULL; uint8_t i; for(i = 0; i < _LV_MASK_MAX_NUM; i++) { if(LV_GC_ROOT(_lv_draw_mask_list[i]).custom_id == custom_id) { p = LV_GC_ROOT(_lv_draw_mask_list[i]).param; lv_draw_mask_remove_id(i); } } return p; } /** * Free the data from the parameter. * It's called inside `lv_draw_mask_remove_id` and `lv_draw_mask_remove_custom` * Needs to be called only in special cases when the mask is not added by `lv_draw_mask_add` * and not removed by `lv_draw_mask_remove_id` or `lv_draw_mask_remove_custom` * @param p pointer to a mask parameter */ void lv_draw_mask_free_param(void * p) { _lv_draw_mask_common_dsc_t * pdsc = p; if(pdsc->type == LV_DRAW_MASK_TYPE_RADIUS) { lv_draw_mask_radius_param_t * radius_p = (lv_draw_mask_radius_param_t *) p; if(radius_p->circle) { if(radius_p->circle->life < 0) { lv_mem_free(radius_p->circle->cir_opa); lv_mem_free(radius_p->circle); } else { radius_p->circle->used_cnt--; } } } else if(pdsc->type == LV_DRAW_MASK_TYPE_POLYGON) { lv_draw_mask_polygon_param_t * poly_p = (lv_draw_mask_polygon_param_t *) p; lv_mem_free(poly_p->cfg.points); } } void _lv_draw_mask_cleanup(void) { uint8_t i; for(i = 0; i < LV_CIRCLE_CACHE_SIZE; i++) { if(LV_GC_ROOT(_lv_circle_cache[i]).buf) { lv_mem_free(LV_GC_ROOT(_lv_circle_cache[i]).buf); } lv_memset_00(&LV_GC_ROOT(_lv_circle_cache[i]), sizeof(LV_GC_ROOT(_lv_circle_cache[i]))); } } /** * Count the currently added masks * @return number of active masks */ LV_ATTRIBUTE_FAST_MEM uint8_t lv_draw_mask_get_cnt(void) { uint8_t cnt = 0; uint8_t i; for(i = 0; i < _LV_MASK_MAX_NUM; i++) { if(LV_GC_ROOT(_lv_draw_mask_list[i]).param) cnt++; } return cnt; } bool lv_draw_mask_is_any(const lv_area_t * a) { if(a == NULL) return LV_GC_ROOT(_lv_draw_mask_list[0]).param ? true : false; uint8_t i; for(i = 0; i < _LV_MASK_MAX_NUM; i++) { _lv_draw_mask_common_dsc_t * comm_param = LV_GC_ROOT(_lv_draw_mask_list[i]).param; if(comm_param == NULL) continue; if(comm_param->type == LV_DRAW_MASK_TYPE_RADIUS) { lv_draw_mask_radius_param_t * radius_param = LV_GC_ROOT(_lv_draw_mask_list[i]).param; if(radius_param->cfg.outer) { if(!_lv_area_is_out(a, &radius_param->cfg.rect, radius_param->cfg.radius)) return true; } else { if(!_lv_area_is_in(a, &radius_param->cfg.rect, radius_param->cfg.radius)) return true; } } else { return true; } } return false; } /** *Initialize a line mask from two points. * @param param pointer to a `lv_draw_mask_param_t` to initialize * @param p1x X coordinate of the first point of the line * @param p1y Y coordinate of the first point of the line * @param p2x X coordinate of the second point of the line * @param p2y y coordinate of the second point of the line * @param side and element of `lv_draw_mask_line_side_t` to describe which side to keep. * With `LV_DRAW_MASK_LINE_SIDE_LEFT/RIGHT` and horizontal line all pixels are kept * With `LV_DRAW_MASK_LINE_SIDE_TOP/BOTTOM` and vertical line all pixels are kept */ void lv_draw_mask_line_points_init(lv_draw_mask_line_param_t * param, lv_coord_t p1x, lv_coord_t p1y, lv_coord_t p2x, lv_coord_t p2y, lv_draw_mask_line_side_t side) { lv_memset_00(param, sizeof(lv_draw_mask_line_param_t)); if(p1y == p2y && side == LV_DRAW_MASK_LINE_SIDE_BOTTOM) { p1y--; p2y--; } if(p1y > p2y) { lv_coord_t t; t = p2x; p2x = p1x; p1x = t; t = p2y; p2y = p1y; p1y = t; } param->cfg.p1.x = p1x; param->cfg.p1.y = p1y; param->cfg.p2.x = p2x; param->cfg.p2.y = p2y; param->cfg.side = side; param->origo.x = p1x; param->origo.y = p1y; param->flat = (LV_ABS(p2x - p1x) > LV_ABS(p2y - p1y)) ? 1 : 0; param->yx_steep = 0; param->xy_steep = 0; param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_line; param->dsc.type = LV_DRAW_MASK_TYPE_LINE; int32_t dx = p2x - p1x; int32_t dy = p2y - p1y; if(param->flat) { /*Normalize the steep. Delta x should be relative to delta x = 1024*/ int32_t m; if(dx) { m = (1L << 20) / dx; /*m is multiplier to normalize y (upscaled by 1024)*/ param->yx_steep = (m * dy) >> 10; } if(dy) { m = (1L << 20) / dy; /*m is multiplier to normalize x (upscaled by 1024)*/ param->xy_steep = (m * dx) >> 10; } param->steep = param->yx_steep; } else { /*Normalize the steep. Delta y should be relative to delta x = 1024*/ int32_t m; if(dy) { m = (1L << 20) / dy; /*m is multiplier to normalize x (upscaled by 1024)*/ param->xy_steep = (m * dx) >> 10; } if(dx) { m = (1L << 20) / dx; /*m is multiplier to normalize x (upscaled by 1024)*/ param->yx_steep = (m * dy) >> 10; } param->steep = param->xy_steep; } if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_LEFT) param->inv = 0; else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT) param->inv = 1; else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP) { if(param->steep > 0) param->inv = 1; else param->inv = 0; } else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM) { if(param->steep > 0) param->inv = 0; else param->inv = 1; } param->spx = param->steep >> 2; if(param->steep < 0) param->spx = -param->spx; } /** *Initialize a line mask from a point and an angle. * @param param pointer to a `lv_draw_mask_param_t` to initialize * @param px X coordinate of a point of the line * @param py X coordinate of a point of the line * @param angle right 0 deg, bottom: 90 * @param side and element of `lv_draw_mask_line_side_t` to describe which side to keep. * With `LV_DRAW_MASK_LINE_SIDE_LEFT/RIGHT` and horizontal line all pixels are kept * With `LV_DRAW_MASK_LINE_SIDE_TOP/BOTTOM` and vertical line all pixels are kept */ void lv_draw_mask_line_angle_init(lv_draw_mask_line_param_t * param, lv_coord_t p1x, lv_coord_t py, int16_t angle, lv_draw_mask_line_side_t side) { /*Find an optimal degree. *lv_mask_line_points_init will swap the points to keep the smaller y in p1 *Theoretically a line with `angle` or `angle+180` is the same only the points are swapped *Find the degree which keeps the origo in place*/ if(angle > 180) angle -= 180; /*> 180 will swap the origo*/ int32_t p2x; int32_t p2y; p2x = (lv_trigo_sin(angle + 90) >> 5) + p1x; p2y = (lv_trigo_sin(angle) >> 5) + py; lv_draw_mask_line_points_init(param, p1x, py, p2x, p2y, side); } /** * Initialize an angle mask. * @param param pointer to a `lv_draw_mask_param_t` to initialize * @param vertex_x X coordinate of the angle vertex (absolute coordinates) * @param vertex_y Y coordinate of the angle vertex (absolute coordinates) * @param start_angle start angle in degrees. 0 deg on the right, 90 deg, on the bottom * @param end_angle end angle */ void lv_draw_mask_angle_init(lv_draw_mask_angle_param_t * param, lv_coord_t vertex_x, lv_coord_t vertex_y, lv_coord_t start_angle, lv_coord_t end_angle) { lv_draw_mask_line_side_t start_side; lv_draw_mask_line_side_t end_side; /*Constrain the input angles*/ if(start_angle < 0) start_angle = 0; else if(start_angle > 359) start_angle = 359; if(end_angle < 0) end_angle = 0; else if(end_angle > 359) end_angle = 359; if(end_angle < start_angle) { param->delta_deg = 360 - start_angle + end_angle; } else { param->delta_deg = LV_ABS(end_angle - start_angle); } param->cfg.start_angle = start_angle; param->cfg.end_angle = end_angle; param->cfg.vertex_p.x = vertex_x; param->cfg.vertex_p.y = vertex_y; param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_angle; param->dsc.type = LV_DRAW_MASK_TYPE_ANGLE; LV_ASSERT_MSG(start_angle >= 0 && start_angle <= 360, "Unexpected start angle"); if(start_angle >= 0 && start_angle < 180) { start_side = LV_DRAW_MASK_LINE_SIDE_LEFT; } else start_side = LV_DRAW_MASK_LINE_SIDE_RIGHT; /*silence compiler*/ LV_ASSERT_MSG(end_angle >= 0 && start_angle <= 360, "Unexpected end angle"); if(end_angle >= 0 && end_angle < 180) { end_side = LV_DRAW_MASK_LINE_SIDE_RIGHT; } else if(end_angle >= 180 && end_angle < 360) { end_side = LV_DRAW_MASK_LINE_SIDE_LEFT; } else end_side = LV_DRAW_MASK_LINE_SIDE_RIGHT; /*silence compiler*/ lv_draw_mask_line_angle_init(¶m->start_line, vertex_x, vertex_y, start_angle, start_side); lv_draw_mask_line_angle_init(¶m->end_line, vertex_x, vertex_y, end_angle, end_side); } /** * Initialize a fade mask. * @param param pointer to an `lv_draw_mask_radius_param_t` to initialize * @param rect coordinates of the rectangle to affect (absolute coordinates) * @param radius radius of the rectangle * @param inv true: keep the pixels inside the rectangle; keep the pixels outside of the rectangle */ void lv_draw_mask_radius_init(lv_draw_mask_radius_param_t * param, const lv_area_t * rect, lv_coord_t radius, bool inv) { lv_coord_t w = lv_area_get_width(rect); lv_coord_t h = lv_area_get_height(rect); int32_t short_side = LV_MIN(w, h); if(radius > short_side >> 1) radius = short_side >> 1; if(radius < 0) radius = 0; lv_area_copy(¶m->cfg.rect, rect); param->cfg.radius = radius; param->cfg.outer = inv ? 1 : 0; param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_radius; param->dsc.type = LV_DRAW_MASK_TYPE_RADIUS; if(radius == 0) { param->circle = NULL; return; } uint32_t i; /*Try to reuse a circle cache entry*/ for(i = 0; i < LV_CIRCLE_CACHE_SIZE; i++) { if(LV_GC_ROOT(_lv_circle_cache[i]).radius == radius) { LV_GC_ROOT(_lv_circle_cache[i]).used_cnt++; CIRCLE_CACHE_AGING(LV_GC_ROOT(_lv_circle_cache[i]).life, radius); param->circle = &LV_GC_ROOT(_lv_circle_cache[i]); return; } } /*If not found find a free entry with lowest life*/ _lv_draw_mask_radius_circle_dsc_t * entry = NULL; for(i = 0; i < LV_CIRCLE_CACHE_SIZE; i++) { if(LV_GC_ROOT(_lv_circle_cache[i]).used_cnt == 0) { if(!entry) entry = &LV_GC_ROOT(_lv_circle_cache[i]); else if(LV_GC_ROOT(_lv_circle_cache[i]).life < entry->life) entry = &LV_GC_ROOT(_lv_circle_cache[i]); } } if(!entry) { entry = lv_mem_alloc(sizeof(_lv_draw_mask_radius_circle_dsc_t)); LV_ASSERT_MALLOC(entry); lv_memset_00(entry, sizeof(_lv_draw_mask_radius_circle_dsc_t)); entry->life = -1; } else { entry->used_cnt++; entry->life = 0; CIRCLE_CACHE_AGING(entry->life, radius); } param->circle = entry; circ_calc_aa4(param->circle, radius); } /** * Initialize a fade mask. * @param param pointer to a `lv_draw_mask_param_t` to initialize * @param coords coordinates of the area to affect (absolute coordinates) * @param opa_top opacity on the top * @param y_top at which coordinate start to change to opacity to `opa_bottom` * @param opa_bottom opacity at the bottom * @param y_bottom at which coordinate reach `opa_bottom`. */ void lv_draw_mask_fade_init(lv_draw_mask_fade_param_t * param, const lv_area_t * coords, lv_opa_t opa_top, lv_coord_t y_top, lv_opa_t opa_bottom, lv_coord_t y_bottom) { lv_area_copy(¶m->cfg.coords, coords); param->cfg.opa_top = opa_top; param->cfg.opa_bottom = opa_bottom; param->cfg.y_top = y_top; param->cfg.y_bottom = y_bottom; param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_fade; param->dsc.type = LV_DRAW_MASK_TYPE_FADE; } /** * Initialize a map mask. * @param param pointer to a `lv_draw_mask_param_t` to initialize * @param coords coordinates of the map (absolute coordinates) * @param map array of bytes with the mask values */ void lv_draw_mask_map_init(lv_draw_mask_map_param_t * param, const lv_area_t * coords, const lv_opa_t * map) { lv_area_copy(¶m->cfg.coords, coords); param->cfg.map = map; param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_map; param->dsc.type = LV_DRAW_MASK_TYPE_MAP; } void lv_draw_mask_polygon_init(lv_draw_mask_polygon_param_t * param, const lv_point_t * points, uint16_t point_cnt) { /*Join adjacent points if they are on the same coordinate*/ lv_point_t * p = lv_mem_alloc(point_cnt * sizeof(lv_point_t)); if(p == NULL) return; uint16_t i; uint16_t pcnt = 0; p[0] = points[0]; for(i = 0; i < point_cnt - 1; i++) { if(points[i].x != points[i + 1].x || points[i].y != points[i + 1].y) { p[pcnt] = points[i]; pcnt++; } } /*The first and the last points are also adjacent*/ if(points[0].x != points[point_cnt - 1].x || points[0].y != points[point_cnt - 1].y) { p[pcnt] = points[point_cnt - 1]; pcnt++; } param->cfg.points = p; param->cfg.point_cnt = pcnt; param->dsc.cb = (lv_draw_mask_xcb_t)lv_draw_mask_polygon; param->dsc.type = LV_DRAW_MASK_TYPE_POLYGON; } /********************** * STATIC FUNCTIONS **********************/ LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_line(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_line_param_t * p) { /*Make to points relative to the vertex*/ abs_y -= p->origo.y; abs_x -= p->origo.x; /*Handle special cases*/ if(p->steep == 0) { /*Horizontal*/ if(p->flat) { /*Non sense: Can't be on the right/left of a horizontal line*/ if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_LEFT || p->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT) return LV_DRAW_MASK_RES_FULL_COVER; else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP && abs_y + 1 < 0) return LV_DRAW_MASK_RES_FULL_COVER; else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM && abs_y > 0) return LV_DRAW_MASK_RES_FULL_COVER; else { return LV_DRAW_MASK_RES_TRANSP; } } /*Vertical*/ else { /*Non sense: Can't be on the top/bottom of a vertical line*/ if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP || p->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM) return LV_DRAW_MASK_RES_FULL_COVER; else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT && abs_x > 0) return LV_DRAW_MASK_RES_FULL_COVER; else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_LEFT) { if(abs_x + len < 0) return LV_DRAW_MASK_RES_FULL_COVER; else { int32_t k = - abs_x; if(k < 0) return LV_DRAW_MASK_RES_TRANSP; if(k >= 0 && k < len) lv_memset_00(&mask_buf[k], len - k); return LV_DRAW_MASK_RES_CHANGED; } } else { if(abs_x + len < 0) return LV_DRAW_MASK_RES_TRANSP; else { int32_t k = - abs_x; if(k < 0) k = 0; if(k >= len) return LV_DRAW_MASK_RES_TRANSP; else if(k >= 0 && k < len) lv_memset_00(&mask_buf[0], k); return LV_DRAW_MASK_RES_CHANGED; } } } } lv_draw_mask_res_t res; if(p->flat) { res = line_mask_flat(mask_buf, abs_x, abs_y, len, p); } else { res = line_mask_steep(mask_buf, abs_x, abs_y, len, p); } return res; } LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_flat(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_line_param_t * p) { int32_t y_at_x; y_at_x = (int32_t)((int32_t)p->yx_steep * abs_x) >> 10; if(p->yx_steep > 0) { if(y_at_x > abs_y) { if(p->inv) { return LV_DRAW_MASK_RES_FULL_COVER; } else { return LV_DRAW_MASK_RES_TRANSP; } } } else { if(y_at_x < abs_y) { if(p->inv) { return LV_DRAW_MASK_RES_FULL_COVER; } else { return LV_DRAW_MASK_RES_TRANSP; } } } /*At the end of the mask if the limit line is smaller than the mask's y. *Then the mask is in the "good" area*/ y_at_x = (int32_t)((int32_t)p->yx_steep * (abs_x + len)) >> 10; if(p->yx_steep > 0) { if(y_at_x < abs_y) { if(p->inv) { return LV_DRAW_MASK_RES_TRANSP; } else { return LV_DRAW_MASK_RES_FULL_COVER; } } } else { if(y_at_x > abs_y) { if(p->inv) { return LV_DRAW_MASK_RES_TRANSP; } else { return LV_DRAW_MASK_RES_FULL_COVER; } } } int32_t xe; if(p->yx_steep > 0) xe = ((abs_y * 256) * p->xy_steep) >> 10; else xe = (((abs_y + 1) * 256) * p->xy_steep) >> 10; int32_t xei = xe >> 8; int32_t xef = xe & 0xFF; int32_t px_h; if(xef == 0) px_h = 255; else px_h = 255 - (((255 - xef) * p->spx) >> 8); int32_t k = xei - abs_x; lv_opa_t m; if(xef) { if(k >= 0 && k < len) { m = 255 - (((255 - xef) * (255 - px_h)) >> 9); if(p->inv) m = 255 - m; mask_buf[k] = mask_mix(mask_buf[k], m); } k++; } while(px_h > p->spx) { if(k >= 0 && k < len) { m = px_h - (p->spx >> 1); if(p->inv) m = 255 - m; mask_buf[k] = mask_mix(mask_buf[k], m); } px_h -= p->spx; k++; if(k >= len) break; } if(k < len && k >= 0) { int32_t x_inters = (px_h * p->xy_steep) >> 10; m = (x_inters * px_h) >> 9; if(p->yx_steep < 0) m = 255 - m; if(p->inv) m = 255 - m; mask_buf[k] = mask_mix(mask_buf[k], m); } if(p->inv) { k = xei - abs_x; if(k > len) { return LV_DRAW_MASK_RES_TRANSP; } if(k >= 0) { lv_memset_00(&mask_buf[0], k); } } else { k++; if(k < 0) { return LV_DRAW_MASK_RES_TRANSP; } if(k <= len) { lv_memset_00(&mask_buf[k], len - k); } } return LV_DRAW_MASK_RES_CHANGED; } LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t line_mask_steep(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_line_param_t * p) { int32_t k; int32_t x_at_y; /*At the beginning of the mask if the limit line is greater than the mask's y. *Then the mask is in the "wrong" area*/ x_at_y = (int32_t)((int32_t)p->xy_steep * abs_y) >> 10; if(p->xy_steep > 0) x_at_y++; if(x_at_y < abs_x) { if(p->inv) { return LV_DRAW_MASK_RES_FULL_COVER; } else { return LV_DRAW_MASK_RES_TRANSP; } } /*At the end of the mask if the limit line is smaller than the mask's y. *Then the mask is in the "good" area*/ x_at_y = (int32_t)((int32_t)p->xy_steep * (abs_y)) >> 10; if(x_at_y > abs_x + len) { if(p->inv) { return LV_DRAW_MASK_RES_TRANSP; } else { return LV_DRAW_MASK_RES_FULL_COVER; } } /*X start*/ int32_t xs = ((abs_y * 256) * p->xy_steep) >> 10; int32_t xsi = xs >> 8; int32_t xsf = xs & 0xFF; /*X end*/ int32_t xe = (((abs_y + 1) * 256) * p->xy_steep) >> 10; int32_t xei = xe >> 8; int32_t xef = xe & 0xFF; lv_opa_t m; k = xsi - abs_x; if(xsi != xei && (p->xy_steep < 0 && xsf == 0)) { xsf = 0xFF; xsi = xei; k--; } if(xsi == xei) { if(k >= 0 && k < len) { m = (xsf + xef) >> 1; if(p->inv) m = 255 - m; mask_buf[k] = mask_mix(mask_buf[k], m); } k++; if(p->inv) { k = xsi - abs_x; if(k >= len) { return LV_DRAW_MASK_RES_TRANSP; } if(k >= 0) lv_memset_00(&mask_buf[0], k); } else { if(k > len) k = len; if(k == 0) return LV_DRAW_MASK_RES_TRANSP; else if(k > 0) lv_memset_00(&mask_buf[k], len - k); } } else { int32_t y_inters; if(p->xy_steep < 0) { y_inters = (xsf * (-p->yx_steep)) >> 10; if(k >= 0 && k < len) { m = (y_inters * xsf) >> 9; if(p->inv) m = 255 - m; mask_buf[k] = mask_mix(mask_buf[k], m); } k--; int32_t x_inters = ((255 - y_inters) * (-p->xy_steep)) >> 10; if(k >= 0 && k < len) { m = 255 - (((255 - y_inters) * x_inters) >> 9); if(p->inv) m = 255 - m; mask_buf[k] = mask_mix(mask_buf[k], m); } k += 2; if(p->inv) { k = xsi - abs_x - 1; if(k > len) k = len; else if(k > 0) lv_memset_00(&mask_buf[0], k); } else { if(k > len) return LV_DRAW_MASK_RES_FULL_COVER; if(k >= 0) lv_memset_00(&mask_buf[k], len - k); } } else { y_inters = ((255 - xsf) * p->yx_steep) >> 10; if(k >= 0 && k < len) { m = 255 - ((y_inters * (255 - xsf)) >> 9); if(p->inv) m = 255 - m; mask_buf[k] = mask_mix(mask_buf[k], m); } k++; int32_t x_inters = ((255 - y_inters) * p->xy_steep) >> 10; if(k >= 0 && k < len) { m = ((255 - y_inters) * x_inters) >> 9; if(p->inv) m = 255 - m; mask_buf[k] = mask_mix(mask_buf[k], m); } k++; if(p->inv) { k = xsi - abs_x; if(k > len) return LV_DRAW_MASK_RES_TRANSP; if(k >= 0) lv_memset_00(&mask_buf[0], k); } else { if(k > len) k = len; if(k == 0) return LV_DRAW_MASK_RES_TRANSP; else if(k > 0) lv_memset_00(&mask_buf[k], len - k); } } } return LV_DRAW_MASK_RES_CHANGED; } LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_angle(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_angle_param_t * p) { int32_t rel_y = abs_y - p->cfg.vertex_p.y; int32_t rel_x = abs_x - p->cfg.vertex_p.x; if(p->cfg.start_angle < 180 && p->cfg.end_angle < 180 && p->cfg.start_angle != 0 && p->cfg.end_angle != 0 && p->cfg.start_angle > p->cfg.end_angle) { if(abs_y < p->cfg.vertex_p.y) { return LV_DRAW_MASK_RES_FULL_COVER; } /*Start angle mask can work only from the end of end angle mask*/ int32_t end_angle_first = (rel_y * p->end_line.xy_steep) >> 10; int32_t start_angle_last = ((rel_y + 1) * p->start_line.xy_steep) >> 10; /*Do not let the line end cross the vertex else it will affect the opposite part*/ if(p->cfg.start_angle > 270 && p->cfg.start_angle <= 359 && start_angle_last < 0) start_angle_last = 0; else if(p->cfg.start_angle > 0 && p->cfg.start_angle <= 90 && start_angle_last < 0) start_angle_last = 0; else if(p->cfg.start_angle > 90 && p->cfg.start_angle < 270 && start_angle_last > 0) start_angle_last = 0; if(p->cfg.end_angle > 270 && p->cfg.end_angle <= 359 && start_angle_last < 0) start_angle_last = 0; else if(p->cfg.end_angle > 0 && p->cfg.end_angle <= 90 && start_angle_last < 0) start_angle_last = 0; else if(p->cfg.end_angle > 90 && p->cfg.end_angle < 270 && start_angle_last > 0) start_angle_last = 0; int32_t dist = (end_angle_first - start_angle_last) >> 1; lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER; lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER; int32_t tmp = start_angle_last + dist - rel_x; if(tmp > len) tmp = len; if(tmp > 0) { res1 = lv_draw_mask_line(&mask_buf[0], abs_x, abs_y, tmp, &p->start_line); if(res1 == LV_DRAW_MASK_RES_TRANSP) { lv_memset_00(&mask_buf[0], tmp); } } if(tmp > len) tmp = len; if(tmp < 0) tmp = 0; res2 = lv_draw_mask_line(&mask_buf[tmp], abs_x + tmp, abs_y, len - tmp, &p->end_line); if(res2 == LV_DRAW_MASK_RES_TRANSP) { lv_memset_00(&mask_buf[tmp], len - tmp); } if(res1 == res2) return res1; else return LV_DRAW_MASK_RES_CHANGED; } else if(p->cfg.start_angle > 180 && p->cfg.end_angle > 180 && p->cfg.start_angle > p->cfg.end_angle) { if(abs_y > p->cfg.vertex_p.y) { return LV_DRAW_MASK_RES_FULL_COVER; } /*Start angle mask can work only from the end of end angle mask*/ int32_t end_angle_first = (rel_y * p->end_line.xy_steep) >> 10; int32_t start_angle_last = ((rel_y + 1) * p->start_line.xy_steep) >> 10; /*Do not let the line end cross the vertex else it will affect the opposite part*/ if(p->cfg.start_angle > 270 && p->cfg.start_angle <= 359 && start_angle_last < 0) start_angle_last = 0; else if(p->cfg.start_angle > 0 && p->cfg.start_angle <= 90 && start_angle_last < 0) start_angle_last = 0; else if(p->cfg.start_angle > 90 && p->cfg.start_angle < 270 && start_angle_last > 0) start_angle_last = 0; if(p->cfg.end_angle > 270 && p->cfg.end_angle <= 359 && start_angle_last < 0) start_angle_last = 0; else if(p->cfg.end_angle > 0 && p->cfg.end_angle <= 90 && start_angle_last < 0) start_angle_last = 0; else if(p->cfg.end_angle > 90 && p->cfg.end_angle < 270 && start_angle_last > 0) start_angle_last = 0; int32_t dist = (end_angle_first - start_angle_last) >> 1; lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER; lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER; int32_t tmp = start_angle_last + dist - rel_x; if(tmp > len) tmp = len; if(tmp > 0) { res1 = lv_draw_mask_line(&mask_buf[0], abs_x, abs_y, tmp, (lv_draw_mask_line_param_t *)&p->end_line); if(res1 == LV_DRAW_MASK_RES_TRANSP) { lv_memset_00(&mask_buf[0], tmp); } } if(tmp > len) tmp = len; if(tmp < 0) tmp = 0; res2 = lv_draw_mask_line(&mask_buf[tmp], abs_x + tmp, abs_y, len - tmp, (lv_draw_mask_line_param_t *)&p->start_line); if(res2 == LV_DRAW_MASK_RES_TRANSP) { lv_memset_00(&mask_buf[tmp], len - tmp); } if(res1 == res2) return res1; else return LV_DRAW_MASK_RES_CHANGED; } else { lv_draw_mask_res_t res1 = LV_DRAW_MASK_RES_FULL_COVER; lv_draw_mask_res_t res2 = LV_DRAW_MASK_RES_FULL_COVER; if(p->cfg.start_angle == 180) { if(abs_y < p->cfg.vertex_p.y) res1 = LV_DRAW_MASK_RES_FULL_COVER; else res1 = LV_DRAW_MASK_RES_UNKNOWN; } else if(p->cfg.start_angle == 0) { if(abs_y < p->cfg.vertex_p.y) res1 = LV_DRAW_MASK_RES_UNKNOWN; else res1 = LV_DRAW_MASK_RES_FULL_COVER; } else if((p->cfg.start_angle < 180 && abs_y < p->cfg.vertex_p.y) || (p->cfg.start_angle > 180 && abs_y >= p->cfg.vertex_p.y)) { res1 = LV_DRAW_MASK_RES_UNKNOWN; } else { res1 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &p->start_line); } if(p->cfg.end_angle == 180) { if(abs_y < p->cfg.vertex_p.y) res2 = LV_DRAW_MASK_RES_UNKNOWN; else res2 = LV_DRAW_MASK_RES_FULL_COVER; } else if(p->cfg.end_angle == 0) { if(abs_y < p->cfg.vertex_p.y) res2 = LV_DRAW_MASK_RES_FULL_COVER; else res2 = LV_DRAW_MASK_RES_UNKNOWN; } else if((p->cfg.end_angle < 180 && abs_y < p->cfg.vertex_p.y) || (p->cfg.end_angle > 180 && abs_y >= p->cfg.vertex_p.y)) { res2 = LV_DRAW_MASK_RES_UNKNOWN; } else { res2 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &p->end_line); } if(res1 == LV_DRAW_MASK_RES_TRANSP || res2 == LV_DRAW_MASK_RES_TRANSP) return LV_DRAW_MASK_RES_TRANSP; else if(res1 == LV_DRAW_MASK_RES_UNKNOWN && res2 == LV_DRAW_MASK_RES_UNKNOWN) return LV_DRAW_MASK_RES_TRANSP; else if(res1 == LV_DRAW_MASK_RES_FULL_COVER && res2 == LV_DRAW_MASK_RES_FULL_COVER) return LV_DRAW_MASK_RES_FULL_COVER; else return LV_DRAW_MASK_RES_CHANGED; } } LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_radius(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_radius_param_t * p) { bool outer = p->cfg.outer; int32_t radius = p->cfg.radius; lv_area_t rect; lv_area_copy(&rect, &p->cfg.rect); if(outer == false) { if((abs_y < rect.y1 || abs_y > rect.y2)) { return LV_DRAW_MASK_RES_TRANSP; } } else { if(abs_y < rect.y1 || abs_y > rect.y2) { return LV_DRAW_MASK_RES_FULL_COVER; } } if((abs_x >= rect.x1 + radius && abs_x + len <= rect.x2 - radius) || (abs_y >= rect.y1 + radius && abs_y <= rect.y2 - radius)) { if(outer == false) { /*Remove the edges*/ int32_t last = rect.x1 - abs_x; if(last > len) return LV_DRAW_MASK_RES_TRANSP; if(last >= 0) { lv_memset_00(&mask_buf[0], last); } int32_t first = rect.x2 - abs_x + 1; if(first <= 0) return LV_DRAW_MASK_RES_TRANSP; else if(first < len) { lv_memset_00(&mask_buf[first], len - first); } if(last == 0 && first == len) return LV_DRAW_MASK_RES_FULL_COVER; else return LV_DRAW_MASK_RES_CHANGED; } else { int32_t first = rect.x1 - abs_x; if(first < 0) first = 0; if(first <= len) { int32_t last = rect.x2 - abs_x - first + 1; if(first + last > len) last = len - first; if(last >= 0) { lv_memset_00(&mask_buf[first], last); } } } return LV_DRAW_MASK_RES_CHANGED; } // printf("exec: x:%d.. %d, y:%d: r:%d, %s\n", abs_x, abs_x + len - 1, abs_y, p->cfg.radius, p->cfg.outer ? "inv" : "norm"); // if( abs_x == 276 && abs_x + len - 1 == 479 && abs_y == 63 && p->cfg.radius == 5 && p->cfg.outer == 1) { // char x = 0; // } //exec: x:276.. 479, y:63: r:5, inv) int32_t k = rect.x1 - abs_x; /*First relevant coordinate on the of the mask*/ int32_t w = lv_area_get_width(&rect); int32_t h = lv_area_get_height(&rect); abs_x -= rect.x1; abs_y -= rect.y1; lv_coord_t aa_len; lv_coord_t x_start; lv_coord_t cir_y; if(abs_y < radius) { cir_y = radius - abs_y - 1; } else { cir_y = abs_y - (h - radius); } lv_opa_t * aa_opa = get_next_line(p->circle, cir_y, &aa_len, &x_start); lv_coord_t cir_x_right = k + w - radius + x_start; lv_coord_t cir_x_left = k + radius - x_start - 1; lv_coord_t i; if(outer == false) { for(i = 0; i < aa_len; i++) { lv_opa_t opa = aa_opa[aa_len - i - 1]; if(cir_x_right + i >= 0 && cir_x_right + i < len) { mask_buf[cir_x_right + i] = mask_mix(opa, mask_buf[cir_x_right + i]); } if(cir_x_left - i >= 0 && cir_x_left - i < len) { mask_buf[cir_x_left - i] = mask_mix(opa, mask_buf[cir_x_left - i]); } } /*Clean the right side*/ cir_x_right = LV_CLAMP(0, cir_x_right + i, len); lv_memset_00(&mask_buf[cir_x_right], len - cir_x_right); /*Clean the left side*/ cir_x_left = LV_CLAMP(0, cir_x_left - aa_len + 1, len); lv_memset_00(&mask_buf[0], cir_x_left); } else { for(i = 0; i < aa_len; i++) { lv_opa_t opa = 255 - (aa_opa[aa_len - 1 - i]); if(cir_x_right + i >= 0 && cir_x_right + i < len) { mask_buf[cir_x_right + i] = mask_mix(opa, mask_buf[cir_x_right + i]); } if(cir_x_left - i >= 0 && cir_x_left - i < len) { mask_buf[cir_x_left - i] = mask_mix(opa, mask_buf[cir_x_left - i]); } } lv_coord_t clr_start = LV_CLAMP(0, cir_x_left + 1, len); lv_coord_t clr_len = LV_CLAMP(0, cir_x_right - clr_start, len - clr_start); lv_memset_00(&mask_buf[clr_start], clr_len); } return LV_DRAW_MASK_RES_CHANGED; } LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_fade(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_fade_param_t * p) { if(abs_y < p->cfg.coords.y1) return LV_DRAW_MASK_RES_FULL_COVER; if(abs_y > p->cfg.coords.y2) return LV_DRAW_MASK_RES_FULL_COVER; if(abs_x + len < p->cfg.coords.x1) return LV_DRAW_MASK_RES_FULL_COVER; if(abs_x > p->cfg.coords.x2) return LV_DRAW_MASK_RES_FULL_COVER; if(abs_x + len > p->cfg.coords.x2) len -= abs_x + len - p->cfg.coords.x2 - 1; if(abs_x < p->cfg.coords.x1) { int32_t x_ofs = 0; x_ofs = p->cfg.coords.x1 - abs_x; len -= x_ofs; mask_buf += x_ofs; } int32_t i; if(abs_y <= p->cfg.y_top) { for(i = 0; i < len; i++) { mask_buf[i] = mask_mix(mask_buf[i], p->cfg.opa_top); } return LV_DRAW_MASK_RES_CHANGED; } else if(abs_y >= p->cfg.y_bottom) { for(i = 0; i < len; i++) { mask_buf[i] = mask_mix(mask_buf[i], p->cfg.opa_bottom); } return LV_DRAW_MASK_RES_CHANGED; } else { /*Calculate the opa proportionally*/ int16_t opa_diff = p->cfg.opa_bottom - p->cfg.opa_top; int32_t y_diff = p->cfg.y_bottom - p->cfg.y_top + 1; lv_opa_t opa_act = (int32_t)((int32_t)(abs_y - p->cfg.y_top) * opa_diff) / y_diff; opa_act += p->cfg.opa_top; for(i = 0; i < len; i++) { mask_buf[i] = mask_mix(mask_buf[i], opa_act); } return LV_DRAW_MASK_RES_CHANGED; } } LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_map(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_map_param_t * p) { /*Handle out of the mask cases*/ if(abs_y < p->cfg.coords.y1) return LV_DRAW_MASK_RES_FULL_COVER; if(abs_y > p->cfg.coords.y2) return LV_DRAW_MASK_RES_FULL_COVER; if(abs_x + len < p->cfg.coords.x1) return LV_DRAW_MASK_RES_FULL_COVER; if(abs_x > p->cfg.coords.x2) return LV_DRAW_MASK_RES_FULL_COVER; /*Got to the current row in the map*/ const lv_opa_t * map_tmp = p->cfg.map; map_tmp += (abs_y - p->cfg.coords.y1) * lv_area_get_width(&p->cfg.coords); if(abs_x + len > p->cfg.coords.x2) len -= abs_x + len - p->cfg.coords.x2 - 1; if(abs_x < p->cfg.coords.x1) { int32_t x_ofs = 0; x_ofs = p->cfg.coords.x1 - abs_x; len -= x_ofs; mask_buf += x_ofs; } else { map_tmp += (abs_x - p->cfg.coords.x1); } int32_t i; for(i = 0; i < len; i++) { mask_buf[i] = mask_mix(mask_buf[i], map_tmp[i]); } return LV_DRAW_MASK_RES_CHANGED; } LV_ATTRIBUTE_FAST_MEM static lv_draw_mask_res_t lv_draw_mask_polygon(lv_opa_t * mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, lv_draw_mask_polygon_param_t * param) { uint16_t i; struct { lv_point_t p1; lv_point_t p2; } lines[2], tmp; uint16_t line_cnt = 0; lv_memset_00(&lines, sizeof(lines)); int psign_prev = 0; for(i = 0; i < param->cfg.point_cnt; i++) { lv_point_t p1 = param->cfg.points[i]; lv_point_t p2 = param->cfg.points[i + 1 < param->cfg.point_cnt ? i + 1 : 0]; int pdiff = p1.y - p2.y, psign = pdiff / LV_ABS(pdiff); if(pdiff > 0) { if(abs_y > p1.y || abs_y < p2.y) continue; lines[line_cnt].p1 = p2; lines[line_cnt].p2 = p1; } else { if(abs_y < p1.y || abs_y > p2.y) continue; lines[line_cnt].p1 = p1; lines[line_cnt].p2 = p2; } if(psign_prev && psign_prev == psign) continue; psign_prev = psign; line_cnt++; if(line_cnt == 2) break; } if(line_cnt != 2) return LV_DRAW_MASK_RES_TRANSP; if(lines[0].p1.x > lines[1].p1.x || lines[0].p2.x > lines[1].p2.x) { tmp = lines[0]; lines[0] = lines[1]; lines[1] = tmp; } lv_draw_mask_line_param_t line_p; lv_draw_mask_line_points_init(&line_p, lines[0].p1.x, lines[0].p1.y, lines[0].p2.x, lines[0].p2.y, LV_DRAW_MASK_LINE_SIDE_RIGHT); if(line_p.steep == 0 && line_p.flat) { lv_coord_t x1 = LV_MIN(lines[0].p1.x, lines[0].p2.x); lv_coord_t x2 = LV_MAX(lines[0].p1.x, lines[0].p2.x); for(i = 0; i < len; i++) { mask_buf[i] = mask_mix(mask_buf[i], (abs_x + i >= x1 && abs_x + i <= x2) * 0xFF); } lv_draw_mask_free_param(&line_p); return LV_DRAW_MASK_RES_CHANGED; } lv_draw_mask_res_t res1 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &line_p); lv_draw_mask_free_param(&line_p); if(res1 == LV_DRAW_MASK_RES_TRANSP) { return LV_DRAW_MASK_RES_TRANSP; } lv_draw_mask_line_points_init(&line_p, lines[1].p1.x, lines[1].p1.y, lines[1].p2.x, lines[1].p2.y, LV_DRAW_MASK_LINE_SIDE_LEFT); if(line_p.steep == 0 && line_p.flat) { lv_coord_t x1 = LV_MIN(lines[1].p1.x, lines[1].p2.x); lv_coord_t x2 = LV_MAX(lines[1].p1.x, lines[1].p2.x); for(i = 0; i < len; i++) { mask_buf[i] = mask_mix(mask_buf[i], (abs_x + i >= x1 && abs_x + i <= x2) * 0xFF); } lv_draw_mask_free_param(&line_p); return LV_DRAW_MASK_RES_CHANGED; } lv_draw_mask_res_t res2 = lv_draw_mask_line(mask_buf, abs_x, abs_y, len, &line_p); lv_draw_mask_free_param(&line_p); if(res2 == LV_DRAW_MASK_RES_TRANSP) { return LV_DRAW_MASK_RES_TRANSP; } if(res1 == LV_DRAW_MASK_RES_CHANGED || res2 == LV_DRAW_MASK_RES_CHANGED) return LV_DRAW_MASK_RES_CHANGED; return res1; } /** * Initialize the circle drawing * @param c pointer to a point. The coordinates will be calculated here * @param tmp point to a variable. It will store temporary data * @param radius radius of the circle */ static void circ_init(lv_point_t * c, lv_coord_t * tmp, lv_coord_t radius) { c->x = radius; c->y = 0; *tmp = 1 - radius; } /** * Test the circle drawing is ready or not * @param c same as in circ_init * @return true if the circle is not ready yet */ static bool circ_cont(lv_point_t * c) { return c->y <= c->x ? true : false; } /** * Get the next point from the circle * @param c same as in circ_init. The next point stored here. * @param tmp same as in circ_init. */ static void circ_next(lv_point_t * c, lv_coord_t * tmp) { if(*tmp <= 0) { (*tmp) += 2 * c->y + 3; /*Change in decision criterion for y -> y+1*/ } else { (*tmp) += 2 * (c->y - c->x) + 5; /*Change for y -> y+1, x -> x-1*/ c->x--; } c->y++; } static void circ_calc_aa4(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t radius) { if(radius == 0) return; c->radius = radius; /*Allocate buffers*/ if(c->buf) lv_mem_free(c->buf); c->buf = lv_mem_alloc(radius * 6 + 6); /*Use uint16_t for opa_start_on_y and x_start_on_y*/ LV_ASSERT_MALLOC(c->buf); c->cir_opa = c->buf; c->opa_start_on_y = (uint16_t *)(c->buf + 2 * radius + 2); c->x_start_on_y = (uint16_t *)(c->buf + 4 * radius + 4); /*Special case, handle manually*/ if(radius == 1) { c->cir_opa[0] = 180; c->opa_start_on_y[0] = 0; c->opa_start_on_y[1] = 1; c->x_start_on_y[0] = 0; return; } lv_coord_t * cir_x = lv_mem_buf_get((radius + 1) * 2 * 2 * sizeof(lv_coord_t)); lv_coord_t * cir_y = &cir_x[(radius + 1) * 2]; uint32_t y_8th_cnt = 0; lv_point_t cp; lv_coord_t tmp; circ_init(&cp, &tmp, radius * 4); /*Upscale by 4*/ int32_t i; uint32_t x_int[4]; uint32_t x_fract[4]; lv_coord_t cir_size = 0; x_int[0] = cp.x >> 2; x_fract[0] = 0; /*Calculate an 1/8 circle*/ while(circ_cont(&cp)) { /*Calculate 4 point of the circle */ for(i = 0; i < 4; i++) { circ_next(&cp, &tmp); if(circ_cont(&cp) == false) break; x_int[i] = cp.x >> 2; x_fract[i] = cp.x & 0x3; } if(i != 4) break; /*All lines on the same x when downscaled*/ if(x_int[0] == x_int[3]) { cir_x[cir_size] = x_int[0]; cir_y[cir_size] = y_8th_cnt; c->cir_opa[cir_size] = x_fract[0] + x_fract[1] + x_fract[2] + x_fract[3]; c->cir_opa[cir_size] *= 16; cir_size++; } /*Second line on new x when downscaled*/ else if(x_int[0] != x_int[1]) { cir_x[cir_size] = x_int[0]; cir_y[cir_size] = y_8th_cnt; c->cir_opa[cir_size] = x_fract[0]; c->cir_opa[cir_size] *= 16; cir_size++; cir_x[cir_size] = x_int[0] - 1; cir_y[cir_size] = y_8th_cnt; c->cir_opa[cir_size] = 1 * 4 + x_fract[1] + x_fract[2] + x_fract[3];; c->cir_opa[cir_size] *= 16; cir_size++; } /*Third line on new x when downscaled*/ else if(x_int[0] != x_int[2]) { cir_x[cir_size] = x_int[0]; cir_y[cir_size] = y_8th_cnt; c->cir_opa[cir_size] = x_fract[0] + x_fract[1]; c->cir_opa[cir_size] *= 16; cir_size++; cir_x[cir_size] = x_int[0] - 1; cir_y[cir_size] = y_8th_cnt; c->cir_opa[cir_size] = 2 * 4 + x_fract[2] + x_fract[3];; c->cir_opa[cir_size] *= 16; cir_size++; } /*Forth line on new x when downscaled*/ else { cir_x[cir_size] = x_int[0]; cir_y[cir_size] = y_8th_cnt; c->cir_opa[cir_size] = x_fract[0] + x_fract[1] + x_fract[2]; c->cir_opa[cir_size] *= 16; cir_size++; cir_x[cir_size] = x_int[0] - 1; cir_y[cir_size] = y_8th_cnt; c->cir_opa[cir_size] = 3 * 4 + x_fract[3];; c->cir_opa[cir_size] *= 16; cir_size++; } y_8th_cnt++; } /*The point on the 1/8 circle is special, calculate it manually*/ int32_t mid = radius * 723; int32_t mid_int = mid >> 10; if(cir_x[cir_size - 1] != mid_int || cir_y[cir_size - 1] != mid_int) { int32_t tmp_val = mid - (mid_int << 10); if(tmp_val <= 512) { tmp_val = tmp_val * tmp_val * 2; tmp_val = tmp_val >> (10 + 6); } else { tmp_val = 1024 - tmp_val; tmp_val = tmp_val * tmp_val * 2; tmp_val = tmp_val >> (10 + 6); tmp_val = 15 - tmp_val; } cir_x[cir_size] = mid_int; cir_y[cir_size] = mid_int; c->cir_opa[cir_size] = tmp_val; c->cir_opa[cir_size] *= 16; cir_size++; } /*Build the second octet by mirroring the first*/ for(i = cir_size - 2; i >= 0; i--, cir_size++) { cir_x[cir_size] = cir_y[i]; cir_y[cir_size] = cir_x[i]; c->cir_opa[cir_size] = c->cir_opa[i]; } lv_coord_t y = 0; i = 0; c->opa_start_on_y[0] = 0; while(i < cir_size) { c->opa_start_on_y[y] = i; c->x_start_on_y[y] = cir_x[i]; for(; cir_y[i] == y && i < (int32_t)cir_size; i++) { c->x_start_on_y[y] = LV_MIN(c->x_start_on_y[y], cir_x[i]); } y++; } lv_mem_buf_release(cir_x); } static lv_opa_t * get_next_line(_lv_draw_mask_radius_circle_dsc_t * c, lv_coord_t y, lv_coord_t * len, lv_coord_t * x_start) { *len = c->opa_start_on_y[y + 1] - c->opa_start_on_y[y]; *x_start = c->x_start_on_y[y]; return &c->cir_opa[c->opa_start_on_y[y]]; } LV_ATTRIBUTE_FAST_MEM static inline lv_opa_t mask_mix(lv_opa_t mask_act, lv_opa_t mask_new) { if(mask_new >= LV_OPA_MAX) return mask_act; if(mask_new <= LV_OPA_MIN) return 0; return LV_UDIV255(mask_act * mask_new);// >> 8); } #endif /*LV_DRAW_COMPLEX*/