feat: sync language name with runner
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@ -16,7 +16,7 @@ static __attribute__((constructor)) void inject(void) {
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LOG_INFO("Setting up sandbox for %s(%d)", comm, getpid());
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register_lang_c();
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register_lang_c_cpp();
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setup_rlimit();
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setup_seccomp();
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}
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@ -1,6 +1,6 @@
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#ifndef WOJ_SANDBOX_LANG_H
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#define WOJ_SANDBOX_LANG_H
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void register_lang_c(void);
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void register_lang_c_cpp(void);
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#endif // WOJ_SANDBOX_LANG_H
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@ -4,7 +4,7 @@
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#include <seccomp.h>
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void setup_lang_c(scmp_filter_ctx ctx) {
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void setup_lang_c_cpp(scmp_filter_ctx ctx) {
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int white[] = {
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SCMP_SYS(read), // 0
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SCMP_SYS(write), // 1
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@ -29,8 +29,16 @@ void setup_lang_c(scmp_filter_ctx ctx) {
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}
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struct rule lang_c_rule = {
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.name = "lang_c",
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.setup = setup_lang_c,
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.name = "c",
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.setup = setup_lang_c_cpp,
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};
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void register_lang_c(void) { register_rule(&lang_c_rule); }
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struct rule lang_cpp_rule = {
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.name = "cpp",
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.setup = setup_lang_c_cpp,
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};
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void register_lang_c_cpp(void) {
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register_rule(&lang_c_rule);
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register_rule(&lang_cpp_rule);
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}
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