game addr update
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5b04870c79
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@ -21,7 +21,7 @@ SUPV_START:
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lui t0, %hi(SWITCH) + 1
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lw t1, %lo(SWITCH)(t0)
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sltiu t1, t1, 1
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xor t1, t1, zero
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nor t1, t1, t1
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and s0, s0, t1
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la t0, kb_buffer
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lw t2, -8(t0)
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@ -4,8 +4,8 @@
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#define SPVR_STACK_INIT 0x807E0000
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#define GAME_STACK_INIT 0x807F0000
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#define SEG7 0xBFAFF010
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#define SWITCH 0xBFAFF020
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#define BUTTON 0xBFAFF028
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#define SWITCH 0xBFDFF020
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#define BUTTON 0xBFDFF028
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#define UART0 0xBFE40000
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#define UART1 0xBFE40010
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@ -16,7 +16,7 @@
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#define KB_SCORE 0xEB
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#define KB_RESET 0xF3
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#define fps 1
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#define fps 30
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#define x_sp0 3 // 4s
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#define x_sp1 4
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