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wasm-micro-runtime/samples/gui
wenyongh 46b93b9d22 Enable AoT and wamr-sdk, and change arguments of call wasm API (#157)
* Implement memory profiler, optimize memory usage, modify code indent

* Implement memory.grow and limit heap space base offset to 1G; modify iwasm build type to Release and 64 bit by default

* Add a new extension library: connection

* Fix bug of reading magic number and version in big endian platform

* Re-org platform APIs: move most platform APIs from iwasm to shared-lib

* Enhance wasm loader to fix some security issues

* Fix issue about illegal load of EXC_RETURN into PC on stm32 board

* Updates that let a restricted version of the interpreter run in SGX

* Enable native/app address validation and conversion for wasm app

* Remove wasm_application_exectue_* APIs from wasm_export.h which makes confused

* Refine binary size and fix several minor issues

Optimize interpreter LOAD/STORE opcodes to decrease the binary size
Fix issues when using iwasm library: _bh_log undefined, bh_memory.h not found
Remove unused _stdin/_stdout/_stderr global variables resolve in libc wrapper
Add macros of global heap size, stack size, heap size for Zephyr main.c
Clear compile warning of wasm_application.c

* Add more strict security checks for libc wrapper API's

* Use one libc wrapper copy for sgx and other platforms; remove bh_printf macro for other platform header files

* Enhance security of libc strcpy/sprintf wrapper function

* Fix issue of call native for x86_64/arm/mips, add module inst parameter for native wrapper functions

* Remove get_module_inst() and fix issue of call native

* Refine wgl lib: remove module_inst parameter from widget functions; move function index check to runtime instantiate

* Refine interpreter call native process, refine memory boudary check

* Fix issues of invokeNative function of arm/mips/general version

* Add a switch to build simple sample without gui support

* Add BUILD_TARGET setting in makefile to replace cpu compiler flags in source code

* Re-org shared lib header files, remove unused info; fix compile issues of vxworks

* Add build target general

* Remove unused files

* Update license header

* test push

* Restore file

* Sync up with internal/feature

* Sync up with internal/feature

* Rename build_wamr_app to build_wasm_app

* Fix small issues of README

* Enhance malformed wasm file checking
Fix issue of print hex int and implement utf8 string check
Fix wasi file read/write right issue
Fix minor issue of build wasm app doc

* Sync up with internal/feature

* Sync up with internal/feature: fix interpreter arm issue, fix read leb issue

* Sync up with internal/feature

* Fix bug of config.h and rename wasi config.h to ssp_config.h

* Sync up with internal/feature

* Import wamr aot

* update document

* update document

* Update document, disable WASI in 32bit

* update document

* remove files

* update document

* Update document

* update document

* update document

* update samples

* Sync up with internal repo
2020-01-21 13:26:14 +08:00
..
lv_config Enable AoT and wamr-sdk, and change arguments of call wasm API (#157) 2020-01-21 13:26:14 +08:00
lvgl-native-ui-app Enable AoT and wamr-sdk, and change arguments of call wasm API (#157) 2020-01-21 13:26:14 +08:00
wasm-apps Enable AoT and wamr-sdk, and change arguments of call wasm API (#157) 2020-01-21 13:26:14 +08:00
wasm-runtime-wgl Enable AoT and wamr-sdk, and change arguments of call wasm API (#157) 2020-01-21 13:26:14 +08:00
build.sh Enable AoT and wamr-sdk, and change arguments of call wasm API (#157) 2020-01-21 13:26:14 +08:00
README.md Enable AoT and wamr-sdk, and change arguments of call wasm API (#157) 2020-01-21 13:26:14 +08:00
wamr_config_gui.cmake Enable AoT and wamr-sdk, and change arguments of call wasm API (#157) 2020-01-21 13:26:14 +08:00

"gui" sample introduction

This sample demonstrates that a graphic user interface application in WebAssembly programming with WAMR graphic library(WGL) which is part of WAMR app-framework.

Compared with the littlevgl sample, WGL compiles LittlevGL source code into the WAMR runtime and defines a set of wrapper API's for exporting to Webassembly application.

Below picture shows the WASM application is running on an STM board with an LCD touch panel.

WAMR UI SAMPLE

When users click the blue button, the WASM application increases the counter, and the latest counter value is displayed on the top banner of the touch panel. The number on top will plus one each second, and the number on the bottom will plus one when clicked.

Test on Linux

Install required SDK and libraries

  • 32 bit SDL(simple directmedia layer) (Note: only necessary when WAMR_BUILD_TARGET is set to X86_32 when building WAMR runtime) Use apt-get: sudo apt-get install libsdl2-dev:i386 Or download source from www.libsdl.org:
./configure C_FLAGS=-m32 CXX_FLAGS=-m32 LD_FLAGS=-m32
make
sudo make install
  • 64 bit SDL(simple directmedia layer) (Note: only necessary when WAMR_BUILD_TARGET is set to X86_64 when building WAMR runtime) Use apt-get: sudo apt-get install libsdl2-dev Or download source from www.libsdl.org:
./configure
make
sudo make install

Build and Run

  • Build
    ./build.sh
    All binaries are in "out", which contains "host_tool", "lvgl_native_ui_app", "ui_app.wasm", "ui_app_lvgl_compatible.wasm" and "wasm_runtime_wgl".

  • Run native Linux application
    ./lvgl_native_ui_app

  • Run WASM VM Linux applicaton & install WASM APP
    First start wasm_runtime_wgl in server mode.
    ./wasm_runtime_wgl -s
    Then install wasm APP use host tool.
    ./host_tool -i ui_app -f ui_app.wasm
    ./host_tool -i ui_app -f ui_app_lvgl_compatible.wasm

Test on Zephyr

We can use a STM32 NUCLEO_F767ZI board with ILI9341 display and XPT2046 touch screen to run the test. Then use host_tool to remotely install wasm app into STM32.

  • Build WASM VM into Zephyr system
    a. clone zephyr source code
    Refer to Zephyr getting started.
    https://docs.zephyrproject.org/latest/getting_started/index.html
    west init zephyrproject
    cd zephyrproject
    west update
    b. copy samples
    cd zephyr/samples/
    cp -a <wamr_root>samples/gui/wasm-runtime-wgl wasm-runtime-wgl
    cd wasm-runtime-wgl/zephyr_build
    c. create a link to wamr root dir
    ln -s <wamr_root> wamr
    d. build source code
    mkdir build && cd build
    source ../../../../zephyr-env.sh
    cmake -GNinja -DBOARD=nucleo_f746zg ..
    ninja flash

  • Hardware Connections

+-------------------+-+------------------+
|NUCLEO-F767ZI       | ILI9341  Display  |
+-------------------+-+------------------+
| CN7.10             |         CLK       |
+-------------------+-+------------------+
| CN7.12             |         MISO      |
+-------------------+-+------------------+
| CN7.14             |         MOSI      |
+-------------------+-+------------------+
| CN11.1             | CS1 for ILI9341   |
+-------------------+-+------------------+
| CN11.2             |         D/C       |
+-------------------+-+------------------+
| CN11.3             |         RESET     |
+-------------------+-+------------------+
| CN9.25             |    PEN interrupt  |
+-------------------+-+------------------+
| CN9.27             |  CS2 for XPT2046  |
+-------------------+-+------------------+
| CN10.14            |    PC UART RX     |
+-------------------+-+------------------+
| CN11.16            |    PC UART RX     |
+-------------------+-+------------------+
  • Install WASM application to Zephyr using host_tool
    First, connect PC and STM32 with UART. Then install to use host_tool.
    ./host_tool -D /dev/ttyUSBXXX -i ui_app -f ui_app.wasm