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wasm-micro-runtime/samples/socket-api/wasm-src/tcp_server.c
Wenyong Huang 78b5c5b484
Merge dev/socket into main (#1393)
Implement more socket APIs, refer to #1336 and below PRs:
- Implement wasi_addr_resolve function (#1319)
- Fix socket-api byte order issue when host/network order are the same (#1327)
- Enhance sock_addr_local syscall (#1320)
- Implement sock_addr_remote syscall (#1360)
- Add support for IPv6 in WAMR (#1411)
- Implement ns lookup allowlist (#1420)
- Implement sock_send_to and sock_recv_from system calls (#1457)
- Added http downloader and multicast socket options (#1467)
- Fix `bind()` calls to receive the correct size of `sockaddr` structure (#1490)
- Assert on correct parameters (#1505)
- Copy only received bytes from socket recv buffer into the app buffer (#1497)

Co-authored-by: Marcin Kolny <mkolny@amazon.com>
Co-authored-by: Marcin Kolny <marcin.kolny@gmail.com>
Co-authored-by: Callum Macmillan <callumimacmillan@gmail.com>
2022-09-22 21:46:14 +08:00

153 lines
3.8 KiB
C

/*
* Copyright (C) 2019 Intel Corporation. All rights reserved.
* SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
*/
#include "socket_utils.h"
#include <arpa/inet.h>
#include <netinet/in.h>
#include <pthread.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdint.h>
#include <string.h>
#include <sys/socket.h>
#include <unistd.h>
#ifdef __wasi__
#include <wasi_socket_ext.h>
#endif
#define WORKER_NUM 5
void *
run(void *arg)
{
const char *message = "Say Hi from the Server\n";
int new_socket = *(int *)arg;
int i;
printf("[Server] Communicate with the new connection #%u @ %p ..\n",
new_socket, (void *)(uintptr_t)pthread_self());
for (i = 0; i < 5; i++) {
if (send(new_socket, message, strlen(message), 0) < 0) {
perror("Send failed");
break;
}
}
printf("[Server] Shuting down the new connection #%u ..\n", new_socket);
shutdown(new_socket, SHUT_RDWR);
return NULL;
}
static void
init_sockaddr_inet(struct sockaddr_in *addr)
{
/* 0.0.0.0:1234 */
addr->sin_family = AF_INET;
addr->sin_port = htons(1234);
addr->sin_addr.s_addr = htonl(INADDR_ANY);
}
static void
init_sockaddr_inet6(struct sockaddr_in6 *addr)
{
/* [::]:1234 */
addr->sin6_family = AF_INET6;
addr->sin6_port = htons(1234);
addr->sin6_addr = in6addr_any;
}
int
main(int argc, char *argv[])
{
int socket_fd = -1, addrlen = 0, af;
struct sockaddr_storage addr = { 0 };
unsigned connections = 0;
pthread_t workers[WORKER_NUM] = { 0 };
int client_sock_fds[WORKER_NUM] = { 0 };
char ip_string[64];
if (argc > 1 && strcmp(argv[1], "inet6") == 0) {
af = AF_INET6;
addrlen = sizeof(struct sockaddr_in6);
init_sockaddr_inet6((struct sockaddr_in6 *)&addr);
}
else {
af = AF_INET;
addrlen = sizeof(struct sockaddr_in6);
init_sockaddr_inet((struct sockaddr_in *)&addr);
}
printf("[Server] Create socket\n");
socket_fd = socket(af, SOCK_STREAM, 0);
if (socket_fd < 0) {
perror("Create socket failed");
goto fail;
}
printf("[Server] Bind socket\n");
if (bind(socket_fd, (struct sockaddr *)&addr, addrlen) < 0) {
perror("Bind failed");
goto fail;
}
printf("[Server] Listening on socket\n");
if (listen(socket_fd, 3) < 0) {
perror("Listen failed");
goto fail;
}
printf("[Server] Wait for clients to connect ..\n");
while (connections < WORKER_NUM) {
addrlen = sizeof(struct sockaddr);
client_sock_fds[connections] =
accept(socket_fd, (struct sockaddr *)&addr, (socklen_t *)&addrlen);
if (client_sock_fds[connections] < 0) {
perror("Accept failed");
break;
}
if (sockaddr_to_string((struct sockaddr *)&addr, ip_string,
sizeof(ip_string) / sizeof(ip_string[0]))
!= 0) {
printf("[Server] failed to parse client address\n");
goto fail;
}
printf("[Server] Client connected (%s)\n", ip_string);
if (pthread_create(&workers[connections], NULL, run,
&client_sock_fds[connections])) {
perror("Create a worker thread failed");
shutdown(client_sock_fds[connections], SHUT_RDWR);
break;
}
connections++;
}
if (connections == WORKER_NUM) {
printf("[Server] Achieve maximum amount of connections\n");
}
for (int i = 0; i < WORKER_NUM; i++) {
pthread_join(workers[i], NULL);
}
printf("[Server] Shuting down ..\n");
shutdown(socket_fd, SHUT_RDWR);
sleep(3);
printf("[Server] BYE \n");
return EXIT_SUCCESS;
fail:
printf("[Server] Shuting down ..\n");
if (socket_fd >= 0)
close(socket_fd);
sleep(3);
return EXIT_FAILURE;
}