/* * Copyright (C) 2019 Intel Corporation. All rights reserved. * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception */ /** * @file main * */ /********************* * INCLUDES *********************/ #include #include #include "lvgl/lvgl.h" #include "display_indev.h" #include /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static void hal_init(void); //static int tick_thread(void * data); //static void memory_monitor(void * param); /********************** * STATIC VARIABLES **********************/ /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ uint32_t count = 0; char count_str[11] = { 0 }; lv_obj_t *hello_world_label; lv_obj_t *count_label; lv_obj_t * btn1; lv_obj_t * label_count1; int label_count1_value = 0; char label_count1_str[11] = { 0 }; static lv_res_t btn_rel_action(lv_obj_t * btn) { label_count1_value++; snprintf(label_count1_str, sizeof(label_count1_str), "%d", label_count1_value); lv_label_set_text(label_count1, label_count1_str); return LV_RES_OK; } int main() { void display_SDL_init(); display_SDL_init(); /*Initialize LittlevGL*/ lv_init(); /*Initialize the HAL (display, input devices, tick) for LittlevGL*/ hal_init(); hello_world_label = lv_label_create(lv_scr_act(), NULL); lv_label_set_text(hello_world_label, "Hello world!"); lv_obj_align(hello_world_label, NULL, LV_ALIGN_IN_TOP_LEFT, 0, 0); count_label = lv_label_create(lv_scr_act(), NULL); lv_obj_align(count_label, NULL, LV_ALIGN_IN_TOP_MID, 0, 0); btn1 = lv_btn_create(lv_scr_act(), NULL); /*Create a button on the currently loaded screen*/ lv_btn_set_action(btn1, LV_BTN_ACTION_CLICK, btn_rel_action); /*Set function to be called when the button is released*/ lv_obj_align(btn1, NULL, LV_ALIGN_CENTER, 0, 20); /*Align below the label*/ /*Create a label on the button*/ lv_obj_t * btn_label = lv_label_create(btn1, NULL); lv_label_set_text(btn_label, "Click ++"); label_count1 = lv_label_create(lv_scr_act(), NULL); lv_label_set_text(label_count1, "0"); lv_obj_align(label_count1, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0); while(1) { /* Periodically call the lv_task handler. * It could be done in a timer interrupt or an OS task too.*/ if ((count % 100) == 0) { snprintf(count_str, sizeof(count_str), "%d", count/ 100); lv_label_set_text(count_label, count_str); } lv_task_handler(); ++count; usleep(10 * 1000); /*Just to let the system breath*/ } return 0; } /********************** * STATIC FUNCTIONS **********************/ /** * Initialize the Hardware Abstraction Layer (HAL) for the Littlev graphics library */ void display_flush_wrapper(int32_t x1, int32_t y1, int32_t x2, int32_t y2, const lv_color_t * color_p) { display_flush(x1, y1, x2, y2, color_p); lv_flush_ready(); } void display_vdb_write_wrapper(uint8_t *buf, lv_coord_t buf_w, lv_coord_t x, lv_coord_t y, lv_color_t color, lv_opa_t opa) { display_vdb_write(buf, buf_w, x, y, &color, opa); } extern void display_fill(int32_t x1, int32_t y1, int32_t x2, int32_t y2, lv_color_t color_p); extern void display_map(int32_t x1, int32_t y1, int32_t x2, int32_t y2, const lv_color_t * color_p); static void hal_init(void) { /* Add a display*/ lv_disp_drv_t disp_drv; lv_disp_drv_init(&disp_drv); /*Basic initialization*/ disp_drv.disp_flush = display_flush_wrapper; /*Used when `LV_VDB_SIZE != 0` in lv_conf.h (buffered drawing)*/ disp_drv.disp_fill = display_fill; /*Used when `LV_VDB_SIZE == 0` in lv_conf.h (unbuffered drawing)*/ disp_drv.disp_map = display_map; /*Used when `LV_VDB_SIZE == 0` in lv_conf.h (unbuffered drawing)*/ #if LV_VDB_SIZE != 0 disp_drv.vdb_wr = display_vdb_write_wrapper; #endif lv_disp_drv_register(&disp_drv); /* Add the mouse as input device * Use the 'mouse' driver which reads the PC's mouse*/ // mouse_init(); lv_indev_drv_t indev_drv; lv_indev_drv_init(&indev_drv); /*Basic initialization*/ indev_drv.type = LV_INDEV_TYPE_POINTER; indev_drv.read = display_input_read; /*This function will be called periodically (by the library) to get the mouse position and state*/ lv_indev_t * mouse_indev = lv_indev_drv_register(&indev_drv); }