Build WAMR vmcore (iwasm) ========================= It is recommended to use the [WAMR SDK](../wamr-sdk) tools to build a project that integrates the WAMR. This document introduces how to build the WAMR minimal product which is vmcore only (no app-framework and app-mgr) for multiple platforms. ## WAMR vmcore cmake building configurations By including the script `runtime_lib.cmake` under folder [build-scripts](../build-scripts) in CMakeList.txt, it is easy to build minimal product with cmake. ```cmake # add this into your CMakeList.txt include (${WAMR_ROOT_DIR}/build-scripts/runtime_lib.cmake) add_library(vmlib ${WAMR_RUNTIME_LIB_SOURCE}) ``` The script `runtime_lib.cmake` defines a number of variables for configuring the WAMR runtime features. You can set these variables in your CMakeList.txt or pass the configurations from cmake command line. #### **Configure platform and architecture** - **WAMR_BUILD_PLATFORM**: set the target platform. It can be set to any platform name (folder name) under folder [core/shared/platform](../core/shared/platform). - **WAMR_BUILD_TARGET**: set the target CPU architecture. Current supported targets are: X86_64, X86_32, AArch64, ARM, THUMB, XTENSA and MIPS. For AArch64, ARM and THUMB, the format is \\[\]\[_VFP] where \ is the ARM sub-architecture and the "_VFP" suffix means VFP coprocessor registers s0-s15 (d0-d7) are used for passing arguments or returning results in standard procedure-call. Both \ and "_VFP" are optional, e.g. AARCH64, AARCH64V8, AARCHV8.1, ARMV7, ARMV7_VFP, THUMBV7, THUMBV7_VFP and so on. ```bash cmake -DWAMR_BUILD_PLATFORM=linux -DWAMR_BUILD_TARGET=ARM ``` #### **Configure interpreter** - **WAMR_BUILD_INTERP**=1/0: enable or disable WASM interpreter - **WAMR_BUILD_FAST_INTERP**=1/0:build fast (default) or classic WASM interpreter. NOTE: the fast interpreter runs ~2X faster than classic interpreter, but consumes about 2X memory to hold the WASM bytecode code. #### **Configure AoT and JIT** - **WAMR_BUILD_AOT**=1/0, default to enable if not set - **WAMR_BUILD_JIT**=1/0 , default to disable if not set #### **Configure LIBC** - **WAMR_BUILD_LIBC_BUILTIN**=1/0, default to enable if not set - **WAMR_BUILD_LIBC_WASI**=1/0, default to enable if not set #### **Enable Multi-Module feature** - **WAMR_BUILD_MULTI_MODULE**=1/0, default to disable if not set #### **Enable WASM mini loader** - **WAMR_BUILD_MINI_LOADER**=1/0, default to disable if not set > Note: the mini loader doesn't check the integrity of the WASM binary file, developer must ensure that the WASM file is well-formed. #### **Enable shared memory feature** - **WAMR_BUILD_SHARED_MEMORY**=1/0, default to disable if not set #### **Enable thread manager** - **WAMR_BUILD_THREAD_MGR**=1/0, default to disable if not set #### **Enable lib-pthread** - **WAMR_BUILD_LIB_PTHREAD**=1/0, default to disable if not set > Note: The dependent feature of lib pthread such as the `shared memory` and `thread manager` will be enabled automatically. #### **Disable boundary check with hardware trap in AOT or JIT mode** - **WAMR_DISABLE_HW_BOUND_CHECK**=1/0, default to enable if not set and supported by platform > Note: by default only platform linux/darwin/android/vxworks 64-bit will enable boundary check with hardware trap in AOT or JIT mode, and the wamrc tool will generate AOT code without boundary check instructions in all 64-bit targets except SGX to improve performance. **Combination of configurations:** We can combine the configurations. For example, if we want to disable interpreter, enable AOT and WASI, we can run command: ``` Bash cmake .. -DWAMR_BUILD_INTERP=0 -DWAMR_BUILD_AOT=1 -DWAMR_BUILD_LIBC_WASI=0 -DWAMR_BUILD_PLATFORM=linux ``` Or if we want to enable interpreter, disable AOT and WASI, and build as X86_32, we can run command: ``` Bash cmake .. -DWAMR_BUILD_INTERP=1 -DWAMR_BUILD_AOT=0 -DWAMR_BUILD_LIBC_WASI=0 -DWAMR_BUILD_TARGET=X86_32 ``` ## Cross compilation If you are building for ARM architecture on a X86 development machine, you can use the `CMAKE_TOOLCHAIN_FILE` to set the toolchain file for cross compling. ``` cmake .. -DCMAKE_TOOLCHAIN_FILE=$TOOL_CHAIN_FILE \ -DWAMR_BUILD_PLATFORM=linux \ -DWAMR_BUILD_TARGET=ARM ``` Refer to toolchain sample file [`samples/simple/profiles/arm-interp/toolchain.cmake`](../samples/simple/profiles/arm-interp/toolchain.cmake) for how to build mini product for ARM target architecture. Linux ------------------------- First of all please install the dependent packages. Run command below in Ubuntu-18.04: ``` Bash sudo apt install build-essential cmake g++-multilib libgcc-8-dev lib32gcc-8-dev ``` Or in Ubuntu-16.04: ``` Bash sudo apt install build-essential cmake g++-multilib libgcc-5-dev lib32gcc-5-dev ``` Or in Fedora: ``` Bash sudo dnf install glibc-devel.i686 ``` After installing dependencies, build the source code: ``` Bash cd product-mini/platforms/linux/ mkdir build cd build cmake .. make ``` By default in Linux, the interpreter, AOT and WASI are enabled, and JIT is disabled. And the build target is set to X86_64 or X86_32 depending on the platform's bitwidth. To enable WASM JIT, firstly we should build LLVM: ``` Bash cd product-mini/platforms/linux/ ./build_llvm.sh (The llvm source code is cloned under /core/deps/llvm and auto built) ``` Then pass argument `-DWAMR_BUILD_JIT=1` to cmake to enable WASM JIT: ``` Bash mkdir build cd build cmake .. -DWAMR_BUILD_JIT=1 make ``` Linux SGX (Intel Software Guard Extension) ------------------------- Please see [Build and Port WAMR vmcore for Linux SGX](./linux_sgx.md) for the details. MacOS ------------------------- Make sure to install Xcode from App Store firstly, and install cmake. If you use Homebrew, install cmake from the command line: ``` Bash brew install cmake ``` Then build the source codes: ``` cd product-mini/platforms/darwin/ mkdir build cd build cmake .. make ``` Note: WAMR provides some features which can be easily configured by passing options to cmake, please see [WAMR vmcore cmake building configurations](./build_wamr.md#wamr-vmcore-cmake-building-configurations) for details. Currently in MacOS, interpreter, AoT, and builtin libc are enabled by default. VxWorks ------------------------- VxWorks 7 SR0620 release is validated. First you need to build a VSB. Make sure *UTILS_UNIX* layer is added in the VSB. After the VSB is built, export the VxWorks toolchain path by: ```bash export /host/vx-compiler/bin:$PATH ``` Now switch to iwasm source tree to build the source code: ```bash cd product-mini/platforms/vxworks/ mkdir build cd build cmake .. make ``` Create a VIP based on the VSB. Make sure the following components are added: * INCLUDE_POSIX_PTHREADS * INCLUDE_POSIX_PTHREAD_SCHEDULER * INCLUDE_SHARED_DATA * INCLUDE_SHL Copy the generated iwasm executable, the test WASM binary as well as the needed shared libraries (libc.so.1, libllvm.so.1 or libgnu.so.1 depending on the VSB, libunix.so.1) to a supported file system (eg: romfs). Note: WAMR provides some features which can be easily configured by passing options to cmake, please see [WAMR vmcore cmake building configurations](./build_wamr.md#wamr-vmcore-cmake-building-configurations) for details. Currently in VxWorks, interpreter and builtin libc are enabled by default. Zephyr ------------------------- You need to download the Zephyr source code first and embed WAMR into it. ``` Bash git clone https://github.com/zephyrproject-rtos/zephyr.git cd zephyr/samples/ cp -a /product-mini/platforms/zephyr/simple . cd simple ln -s wamr source ../../zephyr-env.sh # Execute the ./build_and_run.sh script with board name as parameter. Here take x86 as example: ./build_and_run.sh x86 ``` Note: WAMR provides some features which can be easily configured by passing options to cmake, please see [WAMR vmcore cmake building configurations](./build_wamr.md#wamr-vmcore-cmake-building-configurations) for details. Currently in Zephyr, interpreter, AoT and builtin libc are enabled by default. AliOS-Things ------------------------- 1. a developerkit board id needed for testing 2. download the AliOS-Things code ``` Bash git clone https://github.com/alibaba/AliOS-Things.git ``` 3. copy /product-mini/platforms/alios-things directory to AliOS-Things/middleware, and rename it as iwasm ``` Bash cp -a /product-mini/platforms/alios-things middleware/iwasm ``` 4. create a link to in middleware/iwasm/ and rename it to wamr ``` Bash ln -s middleware/iwasm/wamr ``` 5. modify file app/example/helloworld/helloworld.c, patch as: ``` C #include #include extern bool iwasm_init(); int application_start(int argc, char *argv[]) { int count = 0; iwasm_init(); ... } ``` 6. modify file app/example/helloworld/aos.mk ``` C $(NAME)_COMPONENTS := osal_aos iwasm ``` 7. build source code and run For linux host: ``` Bash aos make helloworld@linuxhost -c config aos make ./out/helloworld@linuxhost/binary/helloworld@linuxhost.elf ``` For developerkit: Modify file middleware/iwasm/aos.mk, patch as: ``` C WAMR_BUILD_TARGET := THUMBV7M ``` ``` Bash aos make helloworld@developerkit -c config aos make ``` download the binary to developerkit board, check the output from serial port Android ------------------------- able to generate a shared library support Android platform. - need an [android SDK](https://developer.android.com/studio). Go and get the "Command line tools only" - look for a command named *sdkmanager* and download below components. version numbers might need to check and pick others - "build-tools;29.0.3" - "cmake;3.10.2.4988404" - "ndk;21.0.6113669" - "patcher;v4" - "platform-tools" - "platforms;android-29" - add bin/ of the downloaded cmake to $PATH - export ANDROID_SDK_HOME=/the/path/of/downloaded/sdk/ - export ANDROID_NDK_HOME=/the/path/of/downloaded/sdk/ndk/ - ready to go Use such commands, you are able to compile with default configurations. Any compiling requirement should be satisfied by modifying product-mini/platforms/android/CMakeList.txt. For example, chaning ${WAMR_BUILD_TARGET} in CMakeList could get different libraries support different ABIs. ``` shell $ cd product-mini/platforms/android/ $ mkdir build $ cd build $ cmake .. $ make $ # check output in distribution/wasm $ # include/ includes all necesary head files $ # lib includes libiwasm.so ``` Docker ------------------------- [Docker](https://www.docker.com/) will download all the dependencies and build WAMR Core on your behalf. Make sure you have Docker installed on your machine: [macOS](https://docs.docker.com/docker-for-mac/install/), [Windows](https://docs.docker.com/docker-for-windows/install/) or [Linux](https://docs.docker.com/install/linux/docker-ce/ubuntu/). Build the Docker image: ``` Bash docker build --rm -f "Dockerfile" -t wamr:latest . ``` Run the image in interactive mode: ``` Bash docker run --rm -it wamr:latest ``` You'll now enter the container at `/root`.