# WAMR source debugging WAMR supports source level debugging based on DWARF (normally used in C/C++/Rust), source map (normally used in AssemblyScript) is not supported. ## Build wasm application with debug information To debug your application, you need to compile them with debug information. You can use `-g` option when compiling the source code if you are using wasi-sdk (also work for emcc and rustc): ``` bash /opt/wasi-sdk/bin/clang -g test.c -o test.wasm ``` Then you will get `test.wasm` which is a WebAssembly module with embedded DWARF sections. Further, you can use `llvm-dwarfdump` to check if the generated wasm file contains DWARF information: ``` bash llvm-dwarfdump-12 test.wasm ``` ## Debugging with interpreter 1. Install dependent libraries ``` bash apt update && apt install cmake make g++ libxml2-dev -y ``` 2. Build iwasm with source debugging feature ``` bash cd ${WAMR_ROOT}/product-mini/platforms/linux mkdir build && cd build cmake .. -DWAMR_BUILD_DEBUG_INTERP=1 make ``` 3. Execute iwasm with debug engine enabled ``` bash iwasm -g=127.0.0.1:1234 test.wasm # Use port = 0 to allow a random assigned debug port ``` 4. Build customized lldb (assume you have already cloned llvm) ``` bash cd ${WAMR_ROOT}/core/deps/llvm git apply ../../../build-scripts/lldb-wasm.patch mkdir build-lldb && cd build-lldb cmake -DCMAKE_BUILD_TYPE:STRING="Release" -DLLVM_ENABLE_PROJECTS="clang;lldb" -DLLVM_TARGETS_TO_BUILD:STRING="X86;WebAssembly" -DLLVM_ENABLE_LIBXML2:BOOL=ON ../llvm make -j $(nproc) ``` 5. Launch customized lldb and connect to iwasm ``` bash lldb (lldb) process connect -p wasm connect://127.0.0.1:1234 ``` Then you can use lldb commands to debug your applications. Please refer to [lldb document](https://lldb.llvm.org/use/tutorial.html) for command usage. > Known issue: `step over` on some function may be treated as `step in`, it will be fixed later. ## Debugging with AoT > Note: AoT debugging is experimental and only a few debugging capabilities are supported. 1. Build lldb (assume you have already built llvm) ``` bash cd ${WAMR_ROOT}/core/deps/llvm/build cmake . -DLLVM_ENABLE_PROJECTS="clang;lldb" make -j $(nproc) ``` 2. Build wamrc with debugging feature ``` bash cd ${WAMR_ROOT}/wamr-compiler mkdir build && cd build cmake .. -DWAMR_BUILD_DEBUG_AOT=1 make -j $(nproc) ``` 3. Build iwasm with debugging feature ``` bash cd ${WAMR_ROOT}/product-mini/platforms/linux mkdir build && cd build cmake .. -DWAMR_BUILD_DEBUG_AOT=1 make ``` 4. Compile wasm module to AoT module ``` bash wamrc -o test.aot test.wasm ``` 5. Execute iwasm using lldb ``` bash lldb-12 iwasm -- test.aot ``` Then you can use lldb commands to debug both wamr runtime and your wasm application in ***current terminal*** ## Enable debugging in embedders (for interpreter) There are three steps to enable debugging in embedders 1. Set the debug parameters when initializing the runtime environment: ``` c RuntimeInitArgs init_args; memset(&init_args, 0, sizeof(RuntimeInitArgs)); /* ... */ strcpy(init_args.ip_addr, "127.0.0.1"); init_args.instance_port = 1234; /* * Or set port to 0 to use a port assigned by os * init_args.instance_port = 0; */ if (!wasm_runtime_full_init(&init_args)) { return false; } ``` 2. Use `wasm_runtime_start_debug_instance` to create the debug instance: ``` c /* initialization, loading and instantiating ... */ exec_env = wasm_runtime_create_exec_env(module_inst, stack_size); uint32_t debug_port = wasm_runtime_start_debug_instance(exec_env); ``` 3. Enable source debugging features during building You can use `-DWAMR_BUILD_DEBUG_INTERP=1` during cmake configuration Or you can set it directly in `cmake` files: ``` cmake set (WAMR_BUILD_DEBUG_INTERP 1) ``` ### Attentions - Debugging `multi-thread wasm module` is not supported, if your wasm module use pthread APIs (see [pthread_library.md](./pthread_library.md)), or the embedder use `wasm_runtime_spawn_thread` to create new wasm threads, then there may be **unexpected behaviour** during debugging. > Note: This attention is about "wasm thread" rather than native threads. Executing wasm functions in several different native threads will **not** affect the normal behaviour of debugging feature. - When using source debugging features, **don't** create multiple `wasm_instance` from the same `wasm_module`, because the debugger may change the bytecode (set/unset breakpoints) of the `wasm_module`. If you do need several instance from the same bytecode, you need to copy the bytecode to a new butter, then load a new `wasm_module`, and then instantiate the new wasm module to get the new instance. - If you are running `lldb` on non-linux platforms, please use `platform select remote-linux` command in lldb before connecting to the runtime: ``` (lldb) platform select remote-linux (lldb) process connect -p wasm connect://127.0.0.1:1234 ```