This repository has been archived on 2023-11-05. You can view files and clone it, but cannot push or open issues or pull requests.
signal-wrangler/test/test.cpp
2019-09-16 18:11:13 +02:00

193 lines
4.9 KiB
C++

#define CATCH_CONFIG_MAIN
#define CATCH_CONFIG_FAST_COMPILE
#include <catch2/catch.hpp>
#include <sgnl/SignalHandler.h>
#include <pthread.h>
#include <chrono>
#include <future>
#include <map>
#include <vector>
namespace {
bool worker(sgnl::AtomicCondition<bool>& exit_condition)
{
exit_condition.wait_for(std::chrono::milliseconds(1000), true);
return exit_condition.get();
}
int looping_worker(sgnl::AtomicCondition<bool>& exit_condition)
{
int i = 0;
while( exit_condition.get() == false )
{
exit_condition.wait_for(std::chrono::milliseconds(2), true);
++i;
}
return i;
}
} // namespace
TEST_CASE("condition-get-set")
{
sgnl::AtomicCondition<int> condition(23);
REQUIRE( condition.get() == 23 );
condition.set(42);
REQUIRE( condition.get() == 42 );
}
TEST_CASE("constructor-thread-blocks-signals")
{
sgnl::AtomicCondition<bool> condition(false);
sgnl::SignalHandler signal_handler({{SIGTERM, true}, {SIGINT, true}}, condition);
std::promise<pthread_t> signal_handler_thread_id;
std::future<int> ft_sig_handler =
std::async(std::launch::async, [&]() {
signal_handler_thread_id.set_value(pthread_self());
return signal_handler();
});
std::this_thread::sleep_for(std::chrono::milliseconds(100));
std::this_thread::yield();
// send terminate signal to main thread ..
REQUIRE( pthread_kill(pthread_self(), SIGTERM) == 0 );
// .. but we're still running
std::this_thread::sleep_for(std::chrono::milliseconds(100));
std::this_thread::yield();
// send interrupt signal to signal handler thread
REQUIRE(
pthread_kill(
signal_handler_thread_id.get_future().get(),
SIGINT) == 0 );
CHECK( ft_sig_handler.get() == SIGINT );
CHECK( condition.get() == true );
CHECK( signal_handler() == SIGTERM );
}
TEST_CASE("exit-condition")
{
std::vector<int> signals({SIGINT, SIGTERM, SIGUSR1, SIGUSR2});
for( auto test_signal : signals )
{
sgnl::AtomicCondition exit_condition(false);
sgnl::SignalHandler signal_handler({{test_signal, true}}, exit_condition);
std::promise<pthread_t> signal_handler_thread_id;
std::future<int> ft_sig_handler =
std::async(std::launch::async, [&]() {
signal_handler_thread_id.set_value(pthread_self());
return signal_handler();
});
std::vector<std::future<bool>> futures;
for(int i = 0; i < 50; ++i)
futures.push_back(
std::async(
std::launch::async,
&worker,
std::ref(exit_condition)));
std::this_thread::sleep_for(std::chrono::milliseconds(100));
std::this_thread::yield();
REQUIRE(
pthread_kill(
signal_handler_thread_id.get_future().get(),
test_signal) == 0 );
for(auto& future : futures)
REQUIRE(future.get() == true);
int signal = ft_sig_handler.get();
REQUIRE( signal == test_signal );
}
}
TEST_CASE("exit-condition-looping")
{
std::vector<int> signals({SIGINT, SIGTERM, SIGUSR1, SIGUSR2});
for( auto test_signal : signals )
{
sgnl::AtomicCondition exit_condition(false);
sgnl::SignalHandler signal_handler({{test_signal, true}}, exit_condition);
std::promise<pthread_t> signal_handler_thread_id;
std::future<int> ft_sig_handler =
std::async(std::launch::async, [&]() {
signal_handler_thread_id.set_value(pthread_self());
return signal_handler();
});
std::vector<std::future<int>> futures;
for(int i = 0; i < 10; ++i)
futures.push_back(
std::async(
std::launch::async,
&looping_worker,
std::ref(exit_condition)));
std::this_thread::sleep_for(std::chrono::milliseconds(100));
std::this_thread::yield();
REQUIRE(
pthread_kill(
signal_handler_thread_id.get_future().get(),
test_signal) == 0 );
for(auto& future : futures)
// After 100 milliseconds, each worker thread should
// have looped at least 10 times.
// This might break if system is under heavy load
// or really slow.
REQUIRE(future.get() > 10);
int signal = ft_sig_handler.get();
REQUIRE( signal == test_signal );
}
}
TEST_CASE("signal-handler-reuse")
{
std::map<int, int> signal_map({{SIGINT, 1 << 0},
{SIGTERM, 1 << 1},
{SIGUSR1, 1 << 2},
{SIGUSR2, 1 << 3}});
sgnl::AtomicCondition<int> condition(0);
sgnl::SignalHandler signal_handler(signal_map, condition);
for( auto p : signal_map )
{
std::promise<pthread_t> signal_handler_thread_id;
std::future<int> ft_sig_handler =
std::async(std::launch::async, [&]() {
signal_handler_thread_id.set_value(pthread_self());
return signal_handler();
});
REQUIRE(
pthread_kill(
signal_handler_thread_id.get_future().get(),
p.first) == 0 );
REQUIRE( ft_sig_handler.get() == p.first );
REQUIRE( condition.get() == p.second );
}
}