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bl_mcu_sdk/components/lvgl/lv_misc/lv_area.h

212 lines
5.5 KiB
C

/**
* @file lv_area.h
*
*/
#ifndef LV_AREA_H
#define LV_AREA_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include <string.h>
#include <stdbool.h>
#include <stdint.h>
#include "lv_mem.h"
/*********************
* DEFINES
*********************/
/*To avoid overflow don't let the max ranges (reduce with 1000) */
#define LV_COORD_MAX ((lv_coord_t)((uint32_t)((uint32_t)1 << (8 * sizeof(lv_coord_t) - 1)) - 1000))
#define LV_COORD_MIN (-LV_COORD_MAX)
LV_EXPORT_CONST_INT(LV_COORD_MAX);
LV_EXPORT_CONST_INT(LV_COORD_MIN);
/**********************
* TYPEDEFS
**********************/
/**
* Represents a point on the screen.
*/
typedef struct {
lv_coord_t x;
lv_coord_t y;
} lv_point_t;
/** Represents an area of the screen. */
typedef struct {
lv_coord_t x1;
lv_coord_t y1;
lv_coord_t x2;
lv_coord_t y2;
} lv_area_t;
/** Alignments */
enum {
LV_ALIGN_CENTER = 0,
LV_ALIGN_IN_TOP_LEFT,
LV_ALIGN_IN_TOP_MID,
LV_ALIGN_IN_TOP_RIGHT,
LV_ALIGN_IN_BOTTOM_LEFT,
LV_ALIGN_IN_BOTTOM_MID,
LV_ALIGN_IN_BOTTOM_RIGHT,
LV_ALIGN_IN_LEFT_MID,
LV_ALIGN_IN_RIGHT_MID,
LV_ALIGN_OUT_TOP_LEFT,
LV_ALIGN_OUT_TOP_MID,
LV_ALIGN_OUT_TOP_RIGHT,
LV_ALIGN_OUT_BOTTOM_LEFT,
LV_ALIGN_OUT_BOTTOM_MID,
LV_ALIGN_OUT_BOTTOM_RIGHT,
LV_ALIGN_OUT_LEFT_TOP,
LV_ALIGN_OUT_LEFT_MID,
LV_ALIGN_OUT_LEFT_BOTTOM,
LV_ALIGN_OUT_RIGHT_TOP,
LV_ALIGN_OUT_RIGHT_MID,
LV_ALIGN_OUT_RIGHT_BOTTOM,
};
typedef uint8_t lv_align_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize an area
* @param area_p pointer to an area
* @param x1 left coordinate of the area
* @param y1 top coordinate of the area
* @param x2 right coordinate of the area
* @param y2 bottom coordinate of the area
*/
void lv_area_set(lv_area_t * area_p, lv_coord_t x1, lv_coord_t y1, lv_coord_t x2, lv_coord_t y2);
/**
* Copy an area
* @param dest pointer to the destination area
* @param src pointer to the source area
*/
inline static void lv_area_copy(lv_area_t * dest, const lv_area_t * src)
{
_lv_memcpy_small(dest, src, sizeof(lv_area_t));
}
/**
* Get the width of an area
* @param area_p pointer to an area
* @return the width of the area (if x1 == x2 -> width = 1)
*/
static inline lv_coord_t lv_area_get_width(const lv_area_t * area_p)
{
return (lv_coord_t)(area_p->x2 - area_p->x1 + 1);
}
/**
* Get the height of an area
* @param area_p pointer to an area
* @return the height of the area (if y1 == y2 -> height = 1)
*/
static inline lv_coord_t lv_area_get_height(const lv_area_t * area_p)
{
return (lv_coord_t)(area_p->y2 - area_p->y1 + 1);
}
/**
* Set the width of an area
* @param area_p pointer to an area
* @param w the new width of the area (w == 1 makes x1 == x2)
*/
void lv_area_set_width(lv_area_t * area_p, lv_coord_t w);
/**
* Set the height of an area
* @param area_p pointer to an area
* @param h the new height of the area (h == 1 makes y1 == y2)
*/
void lv_area_set_height(lv_area_t * area_p, lv_coord_t h);
/**
* Set the position of an area (width and height will be kept)
* @param area_p pointer to an area
* @param x the new x coordinate of the area
* @param y the new y coordinate of the area
*/
void _lv_area_set_pos(lv_area_t * area_p, lv_coord_t x, lv_coord_t y);
/**
* Return with area of an area (x * y)
* @param area_p pointer to an area
* @return size of area
*/
uint32_t lv_area_get_size(const lv_area_t * area_p);
/**
* Get the common parts of two areas
* @param res_p pointer to an area, the result will be stored her
* @param a1_p pointer to the first area
* @param a2_p pointer to the second area
* @return false: the two area has NO common parts, res_p is invalid
*/
bool _lv_area_intersect(lv_area_t * res_p, const lv_area_t * a1_p, const lv_area_t * a2_p);
/**
* Join two areas into a third which involves the other two
* @param res_p pointer to an area, the result will be stored here
* @param a1_p pointer to the first area
* @param a2_p pointer to the second area
*/
void _lv_area_join(lv_area_t * a_res_p, const lv_area_t * a1_p, const lv_area_t * a2_p);
/**
* Check if a point is on an area
* @param a_p pointer to an area
* @param p_p pointer to a point
* @param radius radius of area (e.g. for rounded rectangle)
* @return false:the point is out of the area
*/
bool _lv_area_is_point_on(const lv_area_t * a_p, const lv_point_t * p_p, lv_coord_t radius);
/**
* Check if two area has common parts
* @param a1_p pointer to an area.
* @param a2_p pointer to an other area
* @return false: a1_p and a2_p has no common parts
*/
bool _lv_area_is_on(const lv_area_t * a1_p, const lv_area_t * a2_p);
/**
* Check if an area is fully on an other
* @param ain_p pointer to an area which could be in 'aholder_p'
* @param aholder_p pointer to an area which could involve 'ain_p'
* @param radius radius of `aholder_p` (e.g. for rounded rectangle)
* @return true: `ain_p` is fully inside `aholder_p`
*/
bool _lv_area_is_in(const lv_area_t * ain_p, const lv_area_t * aholder_p, lv_coord_t radius);
/**
* Align an area to an other
* @param base an are where the other will be aligned
* @param to_align the area to align
* @param align `LV_ALIGN_...`
* @param res x/y coordinates where `to_align` align area should be placed
*/
void _lv_area_align(const lv_area_t * base, const lv_area_t * to_align, lv_align_t align, lv_point_t * res);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif