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bl_mcu_sdk/components/lvgl/lv_widgets/lv_tileview.h
2021-06-20 12:25:46 +08:00

166 lines
4.2 KiB
C

/**
* @file lv_tileview.h
*
*/
#ifndef LV_TILEVIEW_H
#define LV_TILEVIEW_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#if LV_USE_TILEVIEW != 0
#include "../lv_widgets/lv_page.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/*Data of tileview*/
typedef struct
{
lv_page_ext_t page;
/*New data for this type */
const lv_point_t *valid_pos;
uint16_t valid_pos_cnt;
#if LV_USE_ANIMATION
uint16_t anim_time;
#endif
lv_point_t act_id;
uint8_t drag_top_en : 1;
uint8_t drag_bottom_en : 1;
uint8_t drag_left_en : 1;
uint8_t drag_right_en : 1;
} lv_tileview_ext_t;
/*Parts of the Tileview*/
enum {
LV_TILEVIEW_PART_BG = LV_PAGE_PART_BG,
LV_TILEVIEW_PART_SCROLLBAR = LV_PAGE_PART_SCROLLBAR,
LV_TILEVIEW_PART_EDGE_FLASH = LV_PAGE_PART_EDGE_FLASH,
_LV_TILEVIEW_PART_VIRTUAL_LAST = _LV_PAGE_PART_VIRTUAL_LAST,
_LV_TILEVIEW_PART_REAL_LAST = _LV_PAGE_PART_REAL_LAST
};
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a tileview objects
* @param par pointer to an object, it will be the parent of the new tileview
* @param copy pointer to a tileview object, if not NULL then the new object will be copied from it
* @return pointer to the created tileview
*/
lv_obj_t *lv_tileview_create(lv_obj_t *par, const lv_obj_t *copy);
/*======================
* Add/remove functions
*=====================*/
/**
* Register an object on the tileview. The register object will able to slide the tileview
* @param tileview pointer to a Tileview object
* @param element pointer to an object
*/
void lv_tileview_add_element(lv_obj_t *tileview, lv_obj_t *element);
/*=====================
* Setter functions
*====================*/
/**
* Set the valid position's indices. The scrolling will be possible only to these positions.
* @param tileview pointer to a Tileview object
* @param valid_pos array width the indices. E.g. `lv_point_t p[] = {{0,0}, {1,0}, {1,1}`.
* Only the pointer is saved so can't be a local variable.
* @param valid_pos_cnt number of elements in `valid_pos` array
*/
void lv_tileview_set_valid_positions(lv_obj_t *tileview, const lv_point_t valid_pos[], uint16_t valid_pos_cnt);
/**
* Set the tile to be shown
* @param tileview pointer to a tileview object
* @param x column id (0, 1, 2...)
* @param y line id (0, 1, 2...)
* @param anim LV_ANIM_ON: set the value with an animation; LV_ANIM_OFF: change the value immediately
*/
void lv_tileview_set_tile_act(lv_obj_t *tileview, lv_coord_t x, lv_coord_t y, lv_anim_enable_t anim);
/**
* Enable the edge flash effect. (Show an arc when the an edge is reached)
* @param tileview pointer to a Tileview
* @param en true or false to enable/disable end flash
*/
static inline void lv_tileview_set_edge_flash(lv_obj_t *tileview, bool en)
{
lv_page_set_edge_flash(tileview, en);
}
/**
* Set the animation time for the Tile view
* @param tileview pointer to a page object
* @param anim_time animation time in milliseconds
*/
static inline void lv_tileview_set_anim_time(lv_obj_t *tileview, uint16_t anim_time)
{
lv_page_set_anim_time(tileview, anim_time);
}
/*=====================
* Getter functions
*====================*/
/**
* Get the tile to be shown
* @param tileview pointer to a tileview object
* @param x column id (0, 1, 2...)
* @param y line id (0, 1, 2...)
*/
void lv_tileview_get_tile_act(lv_obj_t *tileview, lv_coord_t *x, lv_coord_t *y);
/**
* Get the scroll propagation property
* @param tileview pointer to a Tileview
* @return true or false
*/
static inline bool lv_tileview_get_edge_flash(lv_obj_t *tileview)
{
return lv_page_get_edge_flash(tileview);
}
/**
* Get the animation time for the Tile view
* @param tileview pointer to a page object
* @return animation time in milliseconds
*/
static inline uint16_t lv_tileview_get_anim_time(lv_obj_t *tileview)
{
return lv_page_get_anim_time(tileview);
}
/*=====================
* Other functions
*====================*/
/**********************
* MACROS
**********************/
#endif /*LV_USE_TILEVIEW*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_TILEVIEW_H*/