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bl_mcu_sdk/components/lvgl/lv_draw/lv_draw_rect.h
2021-06-20 12:25:46 +08:00

118 lines
2.7 KiB
C

/**
* @file lv_draw_rect.h
*
*/
#ifndef LV_DRAW_RECT_H
#define LV_DRAW_RECT_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_core/lv_style.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct
{
lv_style_int_t radius;
/*Background*/
lv_color_t bg_color;
lv_color_t bg_grad_color;
lv_grad_dir_t bg_grad_dir;
lv_style_int_t bg_main_color_stop;
lv_style_int_t bg_grad_color_stop;
lv_opa_t bg_opa;
lv_blend_mode_t bg_blend_mode;
/*Border*/
lv_color_t border_color;
lv_style_int_t border_width;
lv_style_int_t border_side;
lv_opa_t border_opa;
lv_blend_mode_t border_blend_mode;
uint8_t border_post : 1; /*There is a border it will be drawn later. */
/*Outline*/
lv_color_t outline_color;
lv_style_int_t outline_width;
lv_style_int_t outline_pad;
lv_opa_t outline_opa;
lv_blend_mode_t outline_blend_mode;
/*Shadow*/
lv_color_t shadow_color;
lv_style_int_t shadow_width;
lv_style_int_t shadow_ofs_x;
lv_style_int_t shadow_ofs_y;
lv_style_int_t shadow_spread;
lv_opa_t shadow_opa;
lv_blend_mode_t shadow_blend_mode;
/*Pattern*/
const void *pattern_image;
const lv_font_t *pattern_font;
lv_color_t pattern_recolor;
lv_opa_t pattern_opa;
lv_opa_t pattern_recolor_opa;
uint8_t pattern_repeat : 1;
lv_blend_mode_t pattern_blend_mode;
/*Value*/
const char *value_str;
const lv_font_t *value_font;
lv_opa_t value_opa;
lv_color_t value_color;
lv_style_int_t value_ofs_x;
lv_style_int_t value_ofs_y;
lv_style_int_t value_letter_space;
lv_style_int_t value_line_space;
lv_align_t value_align;
lv_blend_mode_t value_blend_mode;
} lv_draw_rect_dsc_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
LV_ATTRIBUTE_FAST_MEM void lv_draw_rect_dsc_init(lv_draw_rect_dsc_t *dsc);
//! @endcond
/**
* Draw a rectangle
* @param coords the coordinates of the rectangle
* @param mask the rectangle will be drawn only in this mask
* @param dsc pointer to an initialized `lv_draw_rect_dsc_t` variable
*/
void lv_draw_rect(const lv_area_t *coords, const lv_area_t *mask, const lv_draw_rect_dsc_t *dsc);
/**
* Draw a pixel
* @param point the coordinates of the point to draw
* @param mask the pixel will be drawn only in this mask
* @param style pointer to a style
*/
void lv_draw_px(const lv_point_t *point, const lv_area_t *clip_area, const lv_style_t *style);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_DRAW_RECT_H*/