/** * @file lv_mask.h * */ #ifndef LV_MASK_H #define LV_MASK_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include #include "../lv_misc/lv_area.h" #include "../lv_misc/lv_color.h" /********************* * DEFINES *********************/ #define LV_MASK_ID_INV (-1) #define _LV_MASK_MAX_NUM 16 /********************** * TYPEDEFS **********************/ enum { LV_DRAW_MASK_RES_TRANSP, LV_DRAW_MASK_RES_FULL_COVER, LV_DRAW_MASK_RES_CHANGED, LV_DRAW_MASK_RES_UNKNOWN }; typedef uint8_t lv_draw_mask_res_t; enum { LV_DRAW_MASK_TYPE_LINE, LV_DRAW_MASK_TYPE_ANGLE, LV_DRAW_MASK_TYPE_RADIUS, LV_DRAW_MASK_TYPE_FADE, LV_DRAW_MASK_TYPE_MAP, }; typedef uint8_t lv_draw_mask_type_t; enum { LV_DRAW_MASK_LINE_SIDE_LEFT = 0, LV_DRAW_MASK_LINE_SIDE_RIGHT, LV_DRAW_MASK_LINE_SIDE_TOP, LV_DRAW_MASK_LINE_SIDE_BOTTOM, }; /** * A common callback type for every mask type. * Used internally by the library. */ typedef lv_draw_mask_res_t (*lv_draw_mask_xcb_t)(lv_opa_t *mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len, void *p); typedef uint8_t lv_draw_mask_line_side_t; typedef struct { lv_draw_mask_xcb_t cb; lv_draw_mask_type_t type; } lv_draw_mask_common_dsc_t; typedef struct { /*The first element must be the common descriptor*/ lv_draw_mask_common_dsc_t dsc; struct { /*First point */ lv_point_t p1; /*Second point*/ lv_point_t p2; /*Which side to keep?*/ lv_draw_mask_line_side_t side : 2; } cfg; /*A point of the line*/ lv_point_t origo; /* X / (1024*Y) steepness (X is 0..1023 range). What is the change of X in 1024 Y?*/ int32_t xy_steep; /* Y / (1024*X) steepness (Y is 0..1023 range). What is the change of Y in 1024 X?*/ int32_t yx_steep; /*Helper which stores yx_steep for flat lines and xy_steep for steep (non flat) lines */ int32_t steep; /*Steepness in 1 px in 0..255 range. Used only by flat lines. */ int32_t spx; /*1: It's a flat line? (Near to horizontal)*/ uint8_t flat : 1; /* Invert the mask. The default is: Keep the left part. * It is used to select left/right/top/bottom*/ uint8_t inv : 1; } lv_draw_mask_line_param_t; typedef struct { /*The first element must be the common descriptor*/ lv_draw_mask_common_dsc_t dsc; struct { lv_point_t vertex_p; lv_coord_t start_angle; lv_coord_t end_angle; } cfg; lv_draw_mask_line_param_t start_line; lv_draw_mask_line_param_t end_line; uint16_t delta_deg; } lv_draw_mask_angle_param_t; typedef struct { /*The first element must be the common descriptor*/ lv_draw_mask_common_dsc_t dsc; struct { lv_area_t rect; lv_coord_t radius; /* Invert the mask. 0: Keep the pixels inside.*/ uint8_t outer : 1; } cfg; int32_t y_prev; lv_sqrt_res_t y_prev_x; } lv_draw_mask_radius_param_t; typedef struct { /*The first element must be the common descriptor*/ lv_draw_mask_common_dsc_t dsc; struct { lv_area_t coords; lv_coord_t y_top; lv_coord_t y_bottom; lv_opa_t opa_top; lv_opa_t opa_bottom; } cfg; } lv_draw_mask_fade_param_t; typedef struct _lv_draw_mask_map_param_t { /*The first element must be the common descriptor*/ lv_draw_mask_common_dsc_t dsc; struct { lv_area_t coords; const lv_opa_t *map; } cfg; } lv_draw_mask_map_param_t; typedef struct { void *param; void *custom_id; } _lv_draw_mask_saved_t; typedef _lv_draw_mask_saved_t _lv_draw_mask_saved_arr_t[_LV_MASK_MAX_NUM]; /********************** * GLOBAL PROTOTYPES **********************/ /** * Add a draw mask. Everything drawn after it (until removing the mask) will be affected by the mask. * @param param an initialized mask parameter. Only the pointer is saved. * @param custom_id a custom pointer to identify the mask. Used in `lv_draw_mask_remove_custom`. * @return the an integer, the ID of the mask. Can be used in `lv_draw_mask_remove_id`. */ int16_t lv_draw_mask_add(void *param, void *custom_id); //! @cond Doxygen_Suppress /** * Apply the added buffers on a line. Used internally by the library's drawing routines. * @param mask_buf store the result mask here. Has to be `len` byte long. Should be initialized with `0xFF`. * @param abs_x absolute X coordinate where the line to calculate start * @param abs_y absolute Y coordinate where the line to calculate start * @param len length of the line to calculate (in pixel count) * @return One of these values: * - `LV_DRAW_MASK_RES_FULL_TRANSP`: the whole line is transparent. `mask_buf` is not set to zero * - `LV_DRAW_MASK_RES_FULL_COVER`: the whole line is fully visible. `mask_buf` is unchanged * - `LV_DRAW_MASK_RES_CHANGED`: `mask_buf` has changed, it shows the desired opacity of each pixel in the given line */ LV_ATTRIBUTE_FAST_MEM lv_draw_mask_res_t lv_draw_mask_apply(lv_opa_t *mask_buf, lv_coord_t abs_x, lv_coord_t abs_y, lv_coord_t len); //! @endcond /** * Remove a mask with a given ID * @param id the ID of the mask. Returned by `lv_draw_mask_add` * @return the parameter of the removed mask. * If more masks have `custom_id` ID then the last mask's parameter will be returned */ void *lv_draw_mask_remove_id(int16_t id); /** * Remove all mask with a given custom ID * @param custom_id a pointer used in `lv_draw_mask_add` * @return return the parameter of the removed mask. * If more masks have `custom_id` ID then the last mask's parameter will be returned */ void *lv_draw_mask_remove_custom(void *custom_id); //! @cond Doxygen_Suppress /** * Count the currently added masks * @return number of active masks */ LV_ATTRIBUTE_FAST_MEM uint8_t lv_draw_mask_get_cnt(void); //! @endcond /** *Initialize a line mask from two points. * @param param pointer to a `lv_draw_mask_param_t` to initialize * @param p1x X coordinate of the first point of the line * @param p1y Y coordinate of the first point of the line * @param p2x X coordinate of the second point of the line * @param p2y y coordinate of the second point of the line * @param side and element of `lv_draw_mask_line_side_t` to describe which side to keep. * With `LV_DRAW_MASK_LINE_SIDE_LEFT/RIGHT` and horizontal line all pixels are kept * With `LV_DRAW_MASK_LINE_SIDE_TOP/BOTTOM` and vertical line all pixels are kept */ void lv_draw_mask_line_points_init(lv_draw_mask_line_param_t *param, lv_coord_t p1x, lv_coord_t p1y, lv_coord_t p2x, lv_coord_t p2y, lv_draw_mask_line_side_t side); /** *Initialize a line mask from a point and an angle. * @param param pointer to a `lv_draw_mask_param_t` to initialize * @param px X coordinate of a point of the line * @param py X coordinate of a point of the line * @param angle right 0 deg, bottom: 90 * @param side and element of `lv_draw_mask_line_side_t` to describe which side to keep. * With `LV_DRAW_MASK_LINE_SIDE_LEFT/RIGHT` and horizontal line all pixels are kept * With `LV_DRAW_MASK_LINE_SIDE_TOP/BOTTOM` and vertical line all pixels are kept */ void lv_draw_mask_line_angle_init(lv_draw_mask_line_param_t *param, lv_coord_t p1x, lv_coord_t py, int16_t angle, lv_draw_mask_line_side_t side); /** * Initialize an angle mask. * @param param pointer to a `lv_draw_mask_param_t` to initialize * @param vertex_x X coordinate of the angle vertex (absolute coordinates) * @param vertex_y Y coordinate of the angle vertex (absolute coordinates) * @param start_angle start angle in degrees. 0 deg on the right, 90 deg, on the bottom * @param end_angle end angle */ void lv_draw_mask_angle_init(lv_draw_mask_angle_param_t *param, lv_coord_t vertex_x, lv_coord_t vertex_y, lv_coord_t start_angle, lv_coord_t end_angle); /** * Initialize a fade mask. * @param param param pointer to a `lv_draw_mask_param_t` to initialize * @param rect coordinates of the rectangle to affect (absolute coordinates) * @param radius radius of the rectangle * @param inv: true: keep the pixels inside the rectangle; keep the pixels outside of the rectangle */ void lv_draw_mask_radius_init(lv_draw_mask_radius_param_t *param, const lv_area_t *rect, lv_coord_t radius, bool inv); /** * Initialize a fade mask. * @param param pointer to a `lv_draw_mask_param_t` to initialize * @param coords coordinates of the area to affect (absolute coordinates) * @param opa_top opacity on the top * @param y_top at which coordinate start to change to opacity to `opa_bottom` * @param opa_bottom opacity at the bottom * @param y_bottom at which coordinate reach `opa_bottom`. */ void lv_draw_mask_fade_init(lv_draw_mask_fade_param_t *param, const lv_area_t *coords, lv_opa_t opa_top, lv_coord_t y_top, lv_opa_t opa_bottom, lv_coord_t y_bottom); /** * Initialize a map mask. * @param param pointer to a `lv_draw_mask_param_t` to initialize * @param coords coordinates of the map (absolute coordinates) * @param map array of bytes with the mask values */ void lv_draw_mask_map_init(lv_draw_mask_map_param_t *param, const lv_area_t *coords, const lv_opa_t *map); /********************** * MACROS **********************/ #ifdef __cplusplus } /* extern "C" */ #endif #endif /*LV_MASK_H*/