/** * @file arm_dsp_wrapper.c * @brief * * Copyright (c) 2021 Bouffalolab team * * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. The * ASF licenses this file to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance with the * License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations * under the License. * */ #ifndef __MY_MATH_F_H__ #define __MY_MATH_F_H__ #include "bflb_platform.h" #include "math.h" typedef float float32_t; __INLINE__ float32_t arm_sqrt_f32(float32_t x) { return sqrtf(x); } __INLINE__ float32_t arm_cos_f32(float32_t x) { return cosf(x); } void arm_fill_f32(float32_t value, float32_t *pDst, uint32_t blockSize); #endif