[feat][math] add math library
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1e5f80ab19
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@ -11,6 +11,7 @@ list(APPEND ADD_INCLUDE
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"${CMAKE_CURRENT_SOURCE_DIR}/list"
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"${CMAKE_CURRENT_SOURCE_DIR}/device"
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"${CMAKE_CURRENT_SOURCE_DIR}/partition"
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"${CMAKE_CURRENT_SOURCE_DIR}/bl_math"
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)
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#######################################################
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@ -28,6 +29,7 @@ file(GLOB_RECURSE sources
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"${CMAKE_CURRENT_SOURCE_DIR}/misc/*.c"
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"${CMAKE_CURRENT_SOURCE_DIR}/device/*.c"
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"${CMAKE_CURRENT_SOURCE_DIR}/partition/*.c"
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"${CMAKE_CURRENT_SOURCE_DIR}/bl_math/*.c"
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)
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#aux_source_directory(. sources)
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52
common/bl_math/arm_dsp_wrapper.c
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52
common/bl_math/arm_dsp_wrapper.c
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@ -0,0 +1,52 @@
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/**
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* @file arm_dsp_wrapper.h
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* @brief
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*
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* Copyright (c) 2021 Bouffalolab team
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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*/
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#include "arm_dsp_wrapper.h"
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#include "arm_dsp_wrapper.h"
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void arm_fill_f32(float32_t value, float32_t *pDst, uint32_t blockSize)
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{
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uint32_t blkCnt = blockSize >> 2u;
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float32_t in1 = value;
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float32_t in2 = value;
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float32_t in3 = value;
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float32_t in4 = value;
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while (blkCnt > 0u) {
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*pDst++ = in1;
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*pDst++ = in2;
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*pDst++ = in3;
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*pDst++ = in4;
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blkCnt--;
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}
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blkCnt = blockSize % 0x4u;
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while (blkCnt > 0u) {
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*pDst++ = value;
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blkCnt--;
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}
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}
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common/bl_math/arm_dsp_wrapper.h
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common/bl_math/arm_dsp_wrapper.h
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@ -0,0 +1,44 @@
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/**
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* @file arm_dsp_wrapper.c
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* @brief
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*
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* Copyright (c) 2021 Bouffalolab team
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*
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* Licensed to the Apache Software Foundation (ASF) under one or more
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* contributor license agreements. See the NOTICE file distributed with
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* this work for additional information regarding copyright ownership. The
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* ASF licenses this file to you under the Apache License, Version 2.0 (the
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* "License"); you may not use this file except in compliance with the
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* License. You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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* License for the specific language governing permissions and limitations
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* under the License.
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*
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*/
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#ifndef __MY_MATH_F_H__
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#define __MY_MATH_F_H__
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#include "bflb_platform.h"
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#include "math.h"
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typedef float float32_t;
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__INLINE__ float32_t arm_sqrt_f32(float32_t x)
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{
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return sqrtf(x);
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}
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__INLINE__ float32_t arm_cos_f32(float32_t x)
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{
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return cosf(x);
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}
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void arm_fill_f32(float32_t value, float32_t *pDst, uint32_t blockSize);
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#endif
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