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bl_mcu_sdk/components/xz/xz_config.h

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2022-10-29 16:12:13 +08:00
/*
* Private includes and definitions for userspace use of XZ Embedded
*
* Author: Lasse Collin <lasse.collin@tukaani.org>
*
* This file has been put into the public domain.
* You can do whatever you want with this file.
*/
#ifndef XZ_CONFIG_H
#define XZ_CONFIG_H
/* Uncomment as needed to enable BCJ filter decoders. */
/* #define XZ_DEC_X86 */
/* #define XZ_DEC_POWERPC */
/* #define XZ_DEC_IA64 */
/* #define XZ_DEC_ARM */
/* #define XZ_DEC_ARMTHUMB */
/* #define XZ_DEC_SPARC */
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <xz.h>
extern void *simple_malloc(uint32_t size);
extern void simple_free(void *p);
#define kmalloc(size, flags) simple_malloc(size)
#define kfree(ptr) simple_free(ptr)
#define vmalloc(size) simple_malloc(size)
#define vfree(ptr) simple_free(ptr)
#define memeq(a, b, size) (memcmp(a, b, size) == 0)
#define memzero(buf, size) memset(buf, 0, size)
#ifndef min
#define min(x, y) ((x) < (y) ? (x) : (y))
#endif
#define min_t(type, x, y) min(x, y)
/*
* Some functions have been marked with __always_inline to keep the
* performance reasonable even when the compiler is optimizing for
* small code size. You may be able to save a few bytes by #defining
* __always_inline to plain inline, but don't complain if the code
* becomes slow.
*
* NOTE: System headers on GNU/Linux may #define this macro already,
* so if you want to change it, you need to #undef it first.
*/
/*
This change is done as per comment above. Since we are using
toolchain header since c300ddd58ab834c00bda737c2e41b39fe561de14
As noted in above comment we have found the firmware load time
increasing to 1.3 sec from 0.9 s after inlining was disabled
due to default options taken from the standard toolchain.
*/
#undef __always_inline
#ifndef __always_inline
#ifdef __GNUC__
#define __always_inline \
inline __attribute__((__always_inline__))
#else
#define __always_inline inline
#endif
#endif
/* Inline functions to access unaligned unsigned 32-bit integers */
#ifndef get_unaligned_le32
static inline uint32_t get_unaligned_le32(const uint8_t *buf)
{
return (uint32_t)buf[0] | ((uint32_t)buf[1] << 8) | ((uint32_t)buf[2] << 16) | ((uint32_t)buf[3] << 24);
}
#endif
#ifndef get_unaligned_be32
static inline uint32_t get_unaligned_be32(const uint8_t *buf)
{
return (uint32_t)(buf[0] << 24) | ((uint32_t)buf[1] << 16) | ((uint32_t)buf[2] << 8) | (uint32_t)buf[3];
}
#endif
#ifndef put_unaligned_le32
static inline void put_unaligned_le32(uint32_t val, uint8_t *buf)
{
buf[0] = (uint8_t)val;
buf[1] = (uint8_t)(val >> 8);
buf[2] = (uint8_t)(val >> 16);
buf[3] = (uint8_t)(val >> 24);
}
#endif
#ifndef put_unaligned_be32
static inline void put_unaligned_be32(uint32_t val, uint8_t *buf)
{
buf[0] = (uint8_t)(val >> 24);
buf[1] = (uint8_t)(val >> 16);
buf[2] = (uint8_t)(val >> 8);
buf[3] = (uint8_t)val;
}
#endif
/*
* Use get_unaligned_le32() also for aligned access for simplicity. On
* little endian systems, #define get_le32(ptr) (*(const uint32_t *)(ptr))
* could save a few bytes in code size.
*/
#ifndef get_le32
#define get_le32 get_unaligned_le32
#endif
#endif