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bl_mcu_sdk/components/lvgl/widgets/lv_canvas.h

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/**
* @file lv_canvas.h
*
*/
#ifndef LV_CANVAS_H
#define LV_CANVAS_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#if LV_USE_CANVAS != 0
#include "../core/lv_obj.h"
#include "../widgets/lv_img.h"
#include "../draw/lv_draw_img.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
extern const lv_obj_class_t lv_canvas_class;
/*Data of canvas*/
typedef struct {
lv_img_t img;
lv_img_dsc_t dsc;
} lv_canvas_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Create a canvas object
* @param parent pointer to an object, it will be the parent of the new canvas
* @return pointer to the created canvas
*/
lv_obj_t * lv_canvas_create(lv_obj_t * parent);
/*=====================
* Setter functions
*====================*/
/**
* Set a buffer for the canvas.
* @param buf a buffer where the content of the canvas will be.
* The required size is (lv_img_color_format_get_px_size(cf) * w) / 8 * h)
* It can be allocated with `lv_mem_alloc()` or
* it can be statically allocated array (e.g. static lv_color_t buf[100*50]) or
* it can be an address in RAM or external SRAM
* @param canvas pointer to a canvas object
* @param w width of the canvas
* @param h height of the canvas
* @param cf color format. `LV_IMG_CF_...`
*/
void lv_canvas_set_buffer(lv_obj_t * canvas, void * buf, lv_coord_t w, lv_coord_t h, lv_img_cf_t cf);
/**
* Set the color of a pixel on the canvas
* @param canvas
* @param x x coordinate of the point to set
* @param y x coordinate of the point to set
* @param c color of the pixel
*/
void lv_canvas_set_px_color(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_color_t c);
/**
* DEPRECATED: added only for backward compatibility
*/
static inline void lv_canvas_set_px(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_color_t c)
{
lv_canvas_set_px_color(canvas, x, y, c);
}
/**
* Set the opacity of a pixel on the canvas
* @param canvas
* @param x x coordinate of the point to set
* @param y x coordinate of the point to set
* @param opa opacity of the pixel (0..255)
*/
void lv_canvas_set_px_opa(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_opa_t opa);
/**
* Set the palette color of a canvas with index format. Valid only for `LV_IMG_CF_INDEXED1/2/4/8`
* @param canvas pointer to canvas object
* @param id the palette color to set:
* - for `LV_IMG_CF_INDEXED1`: 0..1
* - for `LV_IMG_CF_INDEXED2`: 0..3
* - for `LV_IMG_CF_INDEXED4`: 0..15
* - for `LV_IMG_CF_INDEXED8`: 0..255
* @param c the color to set
*/
void lv_canvas_set_palette(lv_obj_t * canvas, uint8_t id, lv_color_t c);
/*=====================
* Getter functions
*====================*/
/**
* Get the color of a pixel on the canvas
* @param canvas
* @param x x coordinate of the point to set
* @param y x coordinate of the point to set
* @return color of the point
*/
lv_color_t lv_canvas_get_px(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y);
/**
* Get the image of the canvas as a pointer to an `lv_img_dsc_t` variable.
* @param canvas pointer to a canvas object
* @return pointer to the image descriptor.
*/
lv_img_dsc_t * lv_canvas_get_img(lv_obj_t * canvas);
/*=====================
* Other functions
*====================*/
/**
* Copy a buffer to the canvas
* @param canvas pointer to a canvas object
* @param to_copy buffer to copy. The color format has to match with the canvas's buffer color
* format
* @param x left side of the destination position
* @param y top side of the destination position
* @param w width of the buffer to copy
* @param h height of the buffer to copy
*/
void lv_canvas_copy_buf(lv_obj_t * canvas, const void * to_copy, lv_coord_t x, lv_coord_t y, lv_coord_t w,
lv_coord_t h);
/**
* Transform and image and store the result on a canvas.
* @param canvas pointer to a canvas object to store the result of the transformation.
* @param img pointer to an image descriptor to transform.
* Can be the image descriptor of an other canvas too (`lv_canvas_get_img()`).
* @param angle the angle of rotation (0..3600), 0.1 deg resolution
* @param zoom zoom factor (256 no zoom);
* @param offset_x offset X to tell where to put the result data on destination canvas
* @param offset_y offset X to tell where to put the result data on destination canvas
* @param pivot_x pivot X of rotation. Relative to the source canvas
* Set to `source width / 2` to rotate around the center
* @param pivot_y pivot Y of rotation. Relative to the source canvas
* Set to `source height / 2` to rotate around the center
* @param antialias apply anti-aliasing during the transformation. Looks better but slower.
*/
void lv_canvas_transform(lv_obj_t * canvas, lv_img_dsc_t * img, int16_t angle, uint16_t zoom, lv_coord_t offset_x,
lv_coord_t offset_y,
int32_t pivot_x, int32_t pivot_y, bool antialias);
/**
* Apply horizontal blur on the canvas
* @param canvas pointer to a canvas object
* @param area the area to blur. If `NULL` the whole canvas will be blurred.
* @param r radius of the blur
*/
void lv_canvas_blur_hor(lv_obj_t * canvas, const lv_area_t * area, uint16_t r);
/**
* Apply vertical blur on the canvas
* @param canvas pointer to a canvas object
* @param area the area to blur. If `NULL` the whole canvas will be blurred.
* @param r radius of the blur
*/
void lv_canvas_blur_ver(lv_obj_t * canvas, const lv_area_t * area, uint16_t r);
/**
* Fill the canvas with color
* @param canvas pointer to a canvas
* @param color the background color
* @param opa the desired opacity
*/
void lv_canvas_fill_bg(lv_obj_t * canvas, lv_color_t color, lv_opa_t opa);
/**
* Draw a rectangle on the canvas
* @param canvas pointer to a canvas object
* @param x left coordinate of the rectangle
* @param y top coordinate of the rectangle
* @param w width of the rectangle
* @param h height of the rectangle
* @param draw_dsc descriptor of the rectangle
*/
void lv_canvas_draw_rect(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_coord_t w, lv_coord_t h,
const lv_draw_rect_dsc_t * draw_dsc);
/**
* Draw a text on the canvas.
* @param canvas pointer to a canvas object
* @param x left coordinate of the text
* @param y top coordinate of the text
* @param max_w max width of the text. The text will be wrapped to fit into this size
* @param draw_dsc pointer to a valid label descriptor `lv_draw_label_dsc_t`
* @param txt text to display
*/
void lv_canvas_draw_text(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_coord_t max_w,
lv_draw_label_dsc_t * draw_dsc, const char * txt);
/**
* Draw an image on the canvas
* @param canvas pointer to a canvas object
* @param x left coordinate of the image
* @param y top coordinate of the image
* @param src image source. Can be a pointer an `lv_img_dsc_t` variable or a path an image.
* @param draw_dsc pointer to a valid label descriptor `lv_draw_img_dsc_t`
*/
void lv_canvas_draw_img(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, const void * src,
const lv_draw_img_dsc_t * draw_dsc);
/**
* Draw a line on the canvas
* @param canvas pointer to a canvas object
* @param points point of the line
* @param point_cnt number of points
* @param draw_dsc pointer to an initialized `lv_draw_line_dsc_t` variable
*/
void lv_canvas_draw_line(lv_obj_t * canvas, const lv_point_t points[], uint32_t point_cnt,
const lv_draw_line_dsc_t * draw_dsc);
/**
* Draw a polygon on the canvas
* @param canvas pointer to a canvas object
* @param points point of the polygon
* @param point_cnt number of points
* @param draw_dsc pointer to an initialized `lv_draw_rect_dsc_t` variable
*/
void lv_canvas_draw_polygon(lv_obj_t * canvas, const lv_point_t points[], uint32_t point_cnt,
const lv_draw_rect_dsc_t * draw_dsc);
/**
* Draw an arc on the canvas
* @param canvas pointer to a canvas object
* @param x origo x of the arc
* @param y origo y of the arc
* @param r radius of the arc
* @param start_angle start angle in degrees
* @param end_angle end angle in degrees
* @param draw_dsc pointer to an initialized `lv_draw_line_dsc_t` variable
*/
void lv_canvas_draw_arc(lv_obj_t * canvas, lv_coord_t x, lv_coord_t y, lv_coord_t r, int32_t start_angle,
int32_t end_angle, const lv_draw_arc_dsc_t * draw_dsc);
/**********************
* MACROS
**********************/
#define LV_CANVAS_BUF_SIZE_TRUE_COLOR(w, h) LV_IMG_BUF_SIZE_TRUE_COLOR(w, h)
#define LV_CANVAS_BUF_SIZE_TRUE_COLOR_CHROMA_KEYED(w, h) LV_IMG_BUF_SIZE_TRUE_COLOR_CHROMA_KEYED(w, h)
#define LV_CANVAS_BUF_SIZE_TRUE_COLOR_ALPHA(w, h) LV_IMG_BUF_SIZE_TRUE_COLOR_ALPHA(w, h)
/*+ 1: to be sure no fractional row*/
#define LV_CANVAS_BUF_SIZE_ALPHA_1BIT(w, h) LV_IMG_BUF_SIZE_ALPHA_1BIT(w, h)
#define LV_CANVAS_BUF_SIZE_ALPHA_2BIT(w, h) LV_IMG_BUF_SIZE_ALPHA_2BIT(w, h)
#define LV_CANVAS_BUF_SIZE_ALPHA_4BIT(w, h) LV_IMG_BUF_SIZE_ALPHA_4BIT(w, h)
#define LV_CANVAS_BUF_SIZE_ALPHA_8BIT(w, h) LV_IMG_BUF_SIZE_ALPHA_8BIT(w, h)
/*4 * X: for palette*/
#define LV_CANVAS_BUF_SIZE_INDEXED_1BIT(w, h) LV_IMG_BUF_SIZE_INDEXED_1BIT(w, h)
#define LV_CANVAS_BUF_SIZE_INDEXED_2BIT(w, h) LV_IMG_BUF_SIZE_INDEXED_2BIT(w, h)
#define LV_CANVAS_BUF_SIZE_INDEXED_4BIT(w, h) LV_IMG_BUF_SIZE_INDEXED_4BIT(w, h)
#define LV_CANVAS_BUF_SIZE_INDEXED_8BIT(w, h) LV_IMG_BUF_SIZE_INDEXED_8BIT(w, h)
#endif /*LV_USE_CANVAS*/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_CANVAS_H*/