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bl_mcu_sdk/components/lvgl/lv_misc/lv_math.h

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/**
* @file lv_math.h
*
*/
#ifndef LV_MATH_H
#define LV_MATH_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include <stdint.h>
/*********************
* DEFINES
*********************/
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#define LV_MATH_MIN(a, b) ((a) < (b) ? (a) : (b))
#define LV_MATH_MIN3(a, b, c) (LV_MATH_MIN(LV_MATH_MIN(a, b), c))
#define LV_MATH_MIN4(a, b, c, d) (LV_MATH_MIN(LV_MATH_MIN(a, b), LV_MATH_MIN(c, d)))
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#define LV_MATH_MAX(a, b) ((a) > (b) ? (a) : (b))
#define LV_MATH_MAX3(a, b, c) (LV_MATH_MAX(LV_MATH_MAX(a, b), c))
#define LV_MATH_MAX4(a, b, c, d) (LV_MATH_MAX(LV_MATH_MAX(a, b), LV_MATH_MAX(c, d)))
#define LV_MATH_ABS(x) ((x) > 0 ? (x) : (-(x)))
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#define LV_MATH_UDIV255(x) ((uint32_t)((uint32_t)(x)*0x8081) >> 0x17)
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#define LV_IS_SIGNED(t) (((t)(-1)) < ((t)0))
#define LV_UMAX_OF(t) (((0x1ULL << ((sizeof(t) * 8ULL) - 1ULL)) - 1ULL) | (0xFULL << ((sizeof(t) * 8ULL) - 4ULL)))
#define LV_SMAX_OF(t) (((0x1ULL << ((sizeof(t) * 8ULL) - 1ULL)) - 1ULL) | (0x7ULL << ((sizeof(t) * 8ULL) - 4ULL)))
#define LV_MAX_OF(t) ((unsigned long)(LV_IS_SIGNED(t) ? LV_SMAX_OF(t) : LV_UMAX_OF(t)))
#define LV_TRIGO_SIN_MAX 32767
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#define LV_TRIGO_SHIFT 15 /**< >> LV_TRIGO_SHIFT to normalize*/
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#define LV_BEZIER_VAL_MAX 1024 /**< Max time in Bezier functions (not [0..1] to use integers) */
#define LV_BEZIER_VAL_SHIFT 10 /**< log2(LV_BEZIER_VAL_MAX): used to normalize up scaled values*/
/**********************
* TYPEDEFS
**********************/
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typedef struct
{
uint16_t i;
uint16_t f;
} lv_sqrt_res_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
//! @cond Doxygen_Suppress
/**
* Return with sinus of an angle
* @param angle
* @return sinus of 'angle'. sin(-90) = -32767, sin(90) = 32767
*/
LV_ATTRIBUTE_FAST_MEM int16_t _lv_trigo_sin(int16_t angle);
//! @endcond
/**
* Calculate a value of a Cubic Bezier function.
* @param t time in range of [0..LV_BEZIER_VAL_MAX]
* @param u0 start values in range of [0..LV_BEZIER_VAL_MAX]
* @param u1 control value 1 values in range of [0..LV_BEZIER_VAL_MAX]
* @param u2 control value 2 in range of [0..LV_BEZIER_VAL_MAX]
* @param u3 end values in range of [0..LV_BEZIER_VAL_MAX]
* @return the value calculated from the given parameters in range of [0..LV_BEZIER_VAL_MAX]
*/
uint32_t _lv_bezier3(uint32_t t, uint32_t u0, uint32_t u1, uint32_t u2, uint32_t u3);
/**
* Calculate the atan2 of a vector.
* @param x
* @param y
* @return the angle in degree calculated from the given parameters in range of [0..360]
*/
uint16_t _lv_atan2(int x, int y);
//! @cond Doxygen_Suppress
/**
* Get the square root of a number
* @param x integer which square root should be calculated
* @param q store the result here. q->i: integer part, q->f: fractional part in 1/256 unit
* @param mask: optional to skip some iterations if the magnitude of the root is known.
* Set to 0x8000 by default.
* If root < 16: mask = 0x80
* If root < 256: mask = 0x800
* Else: mask = 0x8000
*/
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LV_ATTRIBUTE_FAST_MEM void _lv_sqrt(uint32_t x, lv_sqrt_res_t *q, uint32_t mask);
//! @endcond
/**
* Calculate the integer exponents.
* @param base
* @param power
* @return base raised to the power exponent
*/
int64_t _lv_pow(int64_t base, int8_t exp);
/**
* Get the mapped of a number given an input and output range
* @param x integer which mapped value should be calculated
* @param min_in min input range
* @param max_in max input range
* @param min_out max output range
* @param max_out max output range
* @return the mapped number
*/
int32_t _lv_map(int32_t x, int32_t min_in, int32_t max_in, int32_t min, int32_t max);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif