/* FreeRTOS V8.1.0 - Copyright (C) 2014 Real Time Engineers Ltd. All rights reserved VISIT http://www.FreeRTOS.org TO ENSURE YOU ARE USING THE LATEST VERSION. *************************************************************************** * * * FreeRTOS provides completely free yet professionally developed, * * robust, strictly quality controlled, supported, and cross * * platform software that has become a de facto standard. * * * * Help yourself get started quickly and support the FreeRTOS * * project by purchasing a FreeRTOS tutorial book, reference * * manual, or both from: http://www.FreeRTOS.org/Documentation * * * * Thank you! * * * *************************************************************************** This file is part of the FreeRTOS distribution. FreeRTOS is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License (version 2) as published by the Free Software Foundation >>!AND MODIFIED BY!<< the FreeRTOS exception. >>! NOTE: The modification to the GPL is included to allow you to !<< >>! distribute a combined work that includes FreeRTOS without being !<< >>! obliged to provide the source code for proprietary components !<< >>! outside of the FreeRTOS kernel. !<< FreeRTOS is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Full license text is available from the following link: http://www.freertos.org/a00114.html 1 tab == 4 spaces! *************************************************************************** * * * Having a problem? Start by reading the FAQ "My application does * * not run, what could be wrong?" * * * * http://www.FreeRTOS.org/FAQHelp.html * * * *************************************************************************** http://www.FreeRTOS.org - Documentation, books, training, latest versions, license and Real Time Engineers Ltd. contact details. http://www.FreeRTOS.org/plus - A selection of FreeRTOS ecosystem products, including FreeRTOS+Trace - an indispensable productivity tool, a DOS compatible FAT file system, and our tiny thread aware UDP/IP stack. http://www.OpenRTOS.com - Real Time Engineers ltd license FreeRTOS to High Integrity Systems to sell under the OpenRTOS brand. Low cost OpenRTOS licenses offer ticketed support, indemnification and middleware. http://www.SafeRTOS.com - High Integrity Systems also provide a safety engineered and independently SIL3 certified version for use in safety and mission critical applications that require provable dependability. 1 tab == 4 spaces! */ #ifndef PORT_ASM_H #define PORT_ASM_H typedef void TCB_t; extern volatile TCB_t * volatile pxCurrentTCB; extern void vTaskSwitchContext( void ); /* * Saves the stack pointer for one task into its TCB, calls * vTaskSwitchContext() to update the TCB being used, then restores the stack * from the new TCB read to run the task. */ void portSWITCH_CONTEXT( void ); /* * Load the stack pointer from the TCB of the task which is going to be first * to execute. Then force an IRET so the registers and IP are popped off the * stack. */ void portFIRST_CONTEXT( void ); /* There are slightly different versions depending on whether you are building to include debugger information. If debugger information is used then there are a couple of extra bytes left of the ISR stack (presumably for use by the debugger). The true stack pointer is then stored in the bp register. We add 2 to the stack pointer to remove the extra bytes before we restore our context. */ #define portSWITCH_CONTEXT() \ asm { mov ax, seg pxCurrentTCB } \ asm { mov ds, ax } \ asm { les bx, pxCurrentTCB } /* Save the stack pointer into the TCB. */ \ asm { mov es:0x2[ bx ], ss } \ asm { mov es:[ bx ], sp } \ asm { call far ptr vTaskSwitchContext } /* Perform the switch. */ \ asm { mov ax, seg pxCurrentTCB } /* Restore the stack pointer from the TCB. */ \ asm { mov ds, ax } \ asm { les bx, dword ptr pxCurrentTCB } \ asm { mov ss, es:[ bx + 2 ] } \ asm { mov sp, es:[ bx ] } #define portFIRST_CONTEXT() \ __asm { mov ax, seg pxCurrentTCB } \ __asm { mov ds, ax } \ __asm { les bx, dword ptr pxCurrentTCB } \ __asm { mov ss, es:[ bx + 2 ] } \ __asm { mov sp, es:[ bx ] } \ __asm { pop bp } \ __asm { pop di } \ __asm { pop si } \ __asm { pop ds } \ __asm { pop es } \ __asm { pop dx } \ __asm { pop cx } \ __asm { pop bx } \ __asm { pop ax } \ __asm { iret } #endif